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Unity Vr Developer Jobs (NOW HIRING)

Training Developer II

Palmdale, CA · On-site

$56.82K - $96.02K/yr

We are looking for an AR/VR Training Developer to join our Air Systems Maintenance Training team in ... Build interactive VR experiences in ModestTree (a Unity Based Training Software). * Apply ...

Application Developer

Boston, MA · On-site

$87.79K - $124K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Application Developer

Boston, MA · On-site

$87.79K - $124K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

QUALIFICATION REQUIREMENTS * 3+ years of experience developing content in Unity or Unreal Engine ... HILS programming experience (>1 year) * Experience using AR & VR hardware * HTC VIVE Pro HMD

Part Time Unity Game Designer

Huntsville, AL · On-site

$152.70K/yr

Collaborate with artists, software engineers, subject matter experts, and other game designers to ... Experience in AR/VR development. * Experience with version control systems (e.g., Git, Perforce)

Description About this role BIG BALLERS VR is the top sports game in the VR world, bringing ... Developer Sense:Passion for simplifying development for yourself and others, prioritizing the ...

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

Daily work will require experience in the Unity or Unreal game engines and the ability to learn ... Experience in AR/VR development. * Experience in the Lua programming language. * One or more ...

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

Senior Manager, UX

New York, NY

$127.50K/yr

Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ... Previous product design experience in AR/VR or 3D environments. * Familiarity with Unity or other ...

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Unity Vr Developer information

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How much do unity vr developer jobs pay per hour?

As of Jun 3, 2026, the average hourly pay for unity vr developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is a Unity VR Developer job?

A Unity VR Developer is responsible for designing, developing, and optimizing virtual reality applications using Unity. They work with 3D models, physics, scripting (primarily in C#), and VR-specific tools to create immersive experiences. Their role often involves collaborating with designers, artists, and engineers to ensure smooth performance and interactive functionality across various VR platforms.

What are the key skills and qualifications needed to thrive in the Unity Vr Developer position, and why are they important?

To thrive as a Unity VR Developer, you need strong proficiency in Unity 3D, C# programming, and VR development principles, typically supported by a degree in computer science or a related field. Familiarity with VR hardware (like Oculus Rift, HTC Vive, or Meta Quest), version control systems like Git, and experience with 3D modeling tools or SDKs are common technical requirements. Creativity, strong problem-solving abilities, effective communication, and teamwork are highly valued soft skills for this role. These skills are vital to creating immersive, high-quality VR experiences and collaborating efficiently in multidisciplinary development teams.

What types of projects and responsibilities can I expect as a Unity VR Developer?

As a Unity VR Developer, you will typically work on designing, developing, and optimizing interactive VR applications or games within the Unity environment. Your responsibilities may include collaborating with artists and designers to implement 3D assets, writing and debugging C# scripts, and ensuring optimal performance of VR experiences across multiple hardware platforms. You will likely participate in team meetings, contribute to creative brainstorming sessions, and test new features to ensure an engaging and bug-free user experience. The role often offers opportunities to solve unique technical challenges and stay at the forefront of emerging VR technologies.
What cities are hiring for Unity Vr Developer jobs? Cities with the most Unity Vr Developer job openings:
What are the most commonly searched types of Unity Vr Developer jobs? The most popular types of Unity Vr Developer jobs are:
What states have the most Unity Vr Developer jobs? States with the most job openings for Unity Vr Developer jobs include:
Infographic showing various Unity Vr Developer job openings in the United States as of May 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.
Training Developer II

Training Developer II

General Atomics

Palmdale, CA • On-site

$56.82K - $96.02K/yr

Full-time

Posted 19 days ago


General Atomics rating

8.8

Company rating: 8.8 out of 10

Based on 34 frontline employees who took The Breakroom Quiz

7th of 59 rated aerospace companies


Job description

Job Summary
General Atomics Aeronautical Systems, Inc. (GA-ASI), an affiliate of General Atomics, is a world leader in proven, reliable remotely piloted aircraft and tactical reconnaissance radars, as well as advanced high-resolution surveillance systems.
We are looking for an AR/VR Training Developer to join our Air Systems Maintenance Training team in Palmdale, CA. In this role, you will design, develop, and implement immersive training solutions using visualization technologies such as Virtual Reality (VR) within a pre-existing Unity-based training environment. You will collaborate with subject matter experts, instructional designers, and software engineers to create interactive, realistic training experiences for aircraft maintainers, operational staff, and external customers.
JOB DUTIES & RESPONSIBILITIES
  • Design and develop 3D assets, environments, and animations for VR training.
  • 3+ years of experience in instructional design, learning experience design, or simulation design is required
  • Build interactive VR experiences in ModestTree (a Unity Based Training Software).
  • Apply instructional design frameworks (ADDIE, SAM, Bloom's) to ensure training effectiveness.
  • Translate learning objectives into immersive, visual training scenarios.
  • Test and refine VR simulations using user feedback.
  • Ensure training content aligns with technical data and applicable military/government requirements.
  • Oversee the development processes, workflows, and milestones.
  • Develop and coordinate curriculum, training schedules, workflows, and milestones that support AR/VR training deliverables.
  • Observe all laws, regulations, and company policies, and maintain safety standards and other applicable obligations whenever business is conducted on behalf of the company.
  • Work in a safe manner in accordance with established operating procedures and practices.
  • Perform other duties as assigned.
We recognize and appreciate the value and contributions of individuals with diverse backgrounds and experiences and welcome all qualified individuals to apply.
Job Qualifications
  • Typically requires education or formal training equivalent to a Bachelors Degree in a related field and three or more years experience developing and administering training programs.
  • Hands-on experience with Unity and/or Unity based virtual reality software, familiarity with Articulate Storyline, Camtasia, and Photoshop.
  • Experience creating VR/AR/MR/3D learning experiences.
  • Experience writing scripts, scenarios, and branching interactions.
  • Strong understanding of adult learning theory.
  • Experience working collaboratively in a multidisciplinary team environment.
  • Experience building and optimizing VR applications for standalone headsets (e.g., Meta Quest 3), including interaction design and performance tuning.
  • Ability to obtain and maintain a DoD Security Clearance.
  • Willingness to work onsite in Palmdale, and to work extended hours and travel as needed.
  • Knowledge of VR hardware platforms (e.g., Meta Quest 3).
  • The ability to maintain the confidentiality of sensitive information.
  • Willingness to work extended hours, travel as needed.
  • Work full time, 100% on-site with fellow team members in Palmdale, CA.
  • Ability to obtain and maintain DoD Security Clearance.

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About General Atomics

Sourced by ZipRecruiter

General Atomics (GA), and its affiliated companies, is one of the world's leading resources for high-technology systems development ranging from the nuclear fuel cycle to remotely piloted aircraft, airborne sensors, and advanced electric, electronic, wireless and laser technologies.

Industry

Space research administration

Company size

10,000+ Employees

Headquarters location

San Diego, CA, US

Year founded

1955