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Home Based Robotic Simulation Engineer Jobs (NOW HIRING)

... or robotics). * Strong Programming Skills: Proficiency in Python, Go and/or C++ and experience with simulation frameworks or libraries. * Physics-Based Modeling: Strong understanding of first ...

Humanoid Robotic Engineer Seattle, USA We are searching for a Humanoid Robotic Engineer specialized ... Train Reinforcement Learning (RL) policies in simulation and deploy them on physical hardware.

... or robotics). * Strong Programming Skills: Proficiency in Python, Go and/or C++ and experience with simulation frameworks or libraries. * Physics-Based Modeling: Strong understanding of first ...

This position will be based in our Moorestown, NJ office. The Simulation Engineer will be responsible for developing simulation models and conducting simulation analyses to support OPEX engineering ...

This position will be based in our Moorestown, NJ office. The Simulation Engineer will be responsible for developing simulation models and conducting simulation analyses to support OPEX engineering ...

Simulation Engineer

Moorestown, NJ · On-site

$100K - $130K/yr

This position will be based in our Moorestown, NJ office. The Simulation Engineer will be responsible for developing simulation models and conducting simulation analyses to support OPEX engineering ...

Simulation Engineer, Irving, TX As a Simulation Engineer for the Digital Twin platform, you will be ... based modeling using tools such as AnyLogic * MS or BS in Computer Science, Math, Physics ...

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$29K

$105.6K

$169K

How much do home based robotic simulation engineer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for home based robotic simulation engineer in the United States is $105,605.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $127,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Home Based Robotic Simulation Engineer, and why are they important?

A Home Based Robotic Simulation Engineer typically requires a background in robotics, computer science, or engineering, with strong programming skills in languages such as Python or C++. Familiarity with simulation tools like ROS (Robot Operating System), Gazebo, or MATLAB Simulink, and relevant certifications in robotics or automation are highly valued. Excellent problem-solving abilities, self-motivation, and effective remote communication skills help individuals excel in a virtual work environment. These competencies are crucial for developing accurate robotic simulations, collaborating with remote teams, and delivering innovative automation solutions.

How does a Home Based Robotic Simulation Engineer typically collaborate with on-site engineering teams and clients?

A Home Based Robotic Simulation Engineer often works remotely but remains highly connected to both on-site engineering teams and clients through regular video meetings, screen sharing, and collaborative project management tools. They contribute by developing and testing robotic simulations, then sharing results and updates for review and feedback. Effective communication and documentation are crucial, as is the ability to troubleshoot issues remotely and align with the broader project goals. This collaborative approach ensures that simulation models are accurate and meet client specifications, while also supporting seamless integration with physical robotics systems.

What are Home Based Robotic Simulation Engineers?

Home Based Robotic Simulation Engineers are professionals who design, develop, and test robotic systems using simulation software, all while working remotely from their homes. They create virtual models of robotic equipment or processes to analyze performance, troubleshoot issues, and optimize designs before actual implementation. This role typically involves using specialized simulation tools, collaborating with cross-functional teams online, and ensuring that robotic solutions meet technical and operational requirements.
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Senior Simulation Engineer - Scan2Sim and Asset Library

Senior Simulation Engineer - Scan2Sim and Asset Library

Apptronik

Austin, TX

Other

Posted 8 days ago


Job description

JOB SUMMARY

Apollo doesn't get to do useful work until we can simulate every environment we want to deploy it in - and that pipeline is yours to build. As Senior Simulation Engineer for Scan2Sim & Asset Library, you'll own the path from real-world site walkthroughs and object captures to high-fidelity simulation scenes, applying expertise in 3D content pipelines, scene description formats, and physics-asset modeling to scale Apollo into new factories, warehouses, and homes. 

ESSENTIAL DUTIES AND RESPONSIBILITIES

  • Ship an end-to-end environment capture pipeline that turns real-world site walkthroughs into high-fidelity simulation scenes, with collision proxy geometry that keeps depth sensors and LiDAR behaving correctly.
  • Build a manipulable-object asset pipeline that turns customer parts, tools, and household objects into curated simulation assets with grounded mass, inertia, and friction properties.
  • Define and operate the asset ingestion path into our managed asset store, including authoring tools, validation, versioning, and metadata schemas for scenes and objects.
  • Drive physical fidelity of scene and object assets - collision geometry, contact properties, and material parameters - in close partnership with the Simulation Infrastructure team.
  • Establish object-library curation and tagging conventions that scale as the Apollo deployment surface grows.
  • Partner with Perception, ML Ops, and the Deployment / Field Engineering teams to onboard new customer sites into simulation faster than the next site arrives.

SKILLS AND REQUIREMENTS

  • Strong proficiency in Python and modern C++
  • Hands-on experience with a 3D content pipeline (Blender, Maya, Houdini, or equivalent)
  • Working knowledge of modern scene description and physics-asset formats (OpenUSD, URDF, MJCF) and the geometric/inertial subtleties that make or break sim-to-real transfer
  • Experience with at least one major physics simulator
  • Experience with neural reconstruction (Gaussian splatting, NeRF), photogrammetry, or 3D capture pipelines
  • Familiarity with collision geometry optimization for manipulation tasks (e.g., convex decomposition)

EDUCATION and/or EXPERIENCE

  • Bachelor's Degree in Computer Science, Robotics, Computer Engineering, or related field (or equivalent experience)
  • 5+ years of experience in software engineering, robotics simulation, 3D pipelines, or related fields

PHYSICAL REQUIREMENTS:

  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate