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Godot Developer Jobs (NOW HIRING)

Qualifications Training and/or Experience * 2-5 years of professional experience in a software development team. * 2D and 3D game programming experience (Godot experience is preferred). * Gaming ...

Qualifications Training and/or Experience * 2-5 years of professional experience in a software development team. * 2D and 3D game programming experience (Godot experience is preferred). * Gaming ...

Python, Java, Javascript, Unity, Godot, Roblox, Minecraft, 3D Designing in Blender and/or Tinker-cad, LEGO Robotics Experience with FLL is a plus! * Some experience working with kids in a camp ...

Frontend Software Engineer

Longmont, CO · On-site

$130K - $180K/yr

As a front-end developer, you will be responsible for how one interacts with laser weapons system ... Experience with game development (Godot, Unity, Unreal, etc.) * Experience with C#, .NET, Python ...

This team of Software Engineers work in a highly collaborative environment alongside Design and ... Experience working with 3D engines / frameworks (such as Unity, Unreal, Godot, or custom engines ...

Workflow Acceleration - Identify developer friction points and proactively integrate automation to ... Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or ...

Workflow Acceleration - Identify developer friction points and proactively integrate automation to ... Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or ...

Lead Software Engineer - Automation

Culver City, CA · On-site

$112K - $147K/yr

Workflow Acceleration - Identify developer friction points and proactively integrate automation to ... Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or ...

Lead Software Engineer - Automation

Las Vegas, NV · On-site

$97K - $128K/yr

Workflow Acceleration - Identify developer friction points and proactively integrate automation to ... Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or ...

We are seeking a C++ / Simulation Engineer to drive the performance, architecture, and migration ... Familiarity with Godot/GDScript to assist in migration efforts. * Distributed Simulation

Workflow Acceleration - Identify developer friction points and proactively integrate automation to ... Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or ...

Lead Software Engineer - Automation

Novato, CA · On-site

$120K - $158K/yr

Workflow Acceleration - Identify developer friction points and proactively integrate automation to ... Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or ...

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Godot Developer information

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$17

$52

$81

How much do godot developer jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for godot developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Godot Developer position, and why are they important?

To thrive as a Godot Developer, you need solid programming skills in GDScript, C#, or VisualScript, a good understanding of game design principles, and experience with the Godot Engine. Familiarity with source control systems like Git and knowledge of 2D/3D asset integration and game physics are typically required, while relevant certifications or a portfolio of shipped projects can be beneficial. Strong problem-solving abilities, teamwork, and effective communication help set top candidates apart in this role. These skills are crucial for efficiently developing engaging games, collaborating within multidisciplinary teams, and delivering successful projects on time.

What is a Godot Developer job?

A Godot Developer is a programmer who specializes in using the Godot game engine to create games or interactive applications. They work with GDScript, C#, or C++ to develop gameplay mechanics, UI, animations, and other game systems. Responsibilities may include coding, debugging, optimizing performance, and collaborating with artists and designers. Godot Developers often work in indie game studios, freelancing, or contribute to open-source projects using Godot.

What are the typical daily responsibilities of a Godot Developer in a game development team?

As a Godot Developer, your daily tasks usually include designing, writing, and debugging code in GDScript or C#, collaborating with artists and designers to implement assets and gameplay features, and actively participating in team meetings to discuss project progress. You’ll often work with version control systems to manage codebase changes and may be involved in optimizing game performance or resolving player-reported issues. Depending on the size of the team, you might also contribute to documentation, test new features, and help with project planning. This variety keeps the work engaging and ensures the final product meets both creative and technical standards.

What cities are hiring for Godot Developer jobs? Cities with the most Godot Developer job openings:
What are the most commonly searched types of Godot Developer jobs? The most popular types of Godot Developer jobs are:
What states have the most Godot Developer jobs? States with the most job openings for Godot Developer jobs include:
What job categories do people searching Godot Developer jobs look for? The top searched job categories for Godot Developer jobs are:
Infographic showing various Godot Developer job openings in the United States as of June 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $109,905 per year, or $52.8 per hour.
Modeling and Simulation Engineer with Security Clearance

Modeling and Simulation Engineer with Security Clearance

MITRE Corporation

Fairfax, VA • On-site

Other

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Why choose between doing meaningful work and having a fulfilling life? At MITRE, you can have both. That's because MITRE people are committed to tackling our nation's toughest challenges-and we're committed to the long-term well-being of our employees. MITRE is different from most technology companies. We are a not-for-profit corporation chartered to work for the public interest, with no commercial conflicts to influence what we do. The R&D centers we operate for the government create lasting impact in fields as diverse as cybersecurity, healthcare, aviation, defense, and enterprise transformation. We're making a difference every day-working for a safer, healthier, and more secure nation and world. Our workplace reflects our values. We offer competitive benefits, exceptional professional development opportunities for career growth, and a culture of innovation that embraces adaptability, collaboration, technical excellence, and people in partnership. If this sounds like the choice you want to make, then choose MITRE - and make a difference with us. MITRE's Immersive Experimentation Department (L645) builds extensible, scalable, and distributed simulation capabilities used primarily for immersive experimentation and rapid prototyping to address our sponsors' mission challenges. We provide world class engineering workforce that focuses on simulation, experimentation, and wargaming, to advance the technical capabilities within MITRE needed to address our mission needs. The work programs leverage a diverse set of technical disciplines from within the department and across the corporation to maximize our impact in solving some of our sponsors' toughest modernization challenges in the areas of systems engineering, agile software development, test and evaluation, digital engineering, autonomous systems, and training. Job Description: The Immersive Experimentation Department in conjunction with the Army Soldier and Weapons Systems Department is seeking a technical oriented, system engineer to supporting the modernization for Modeling and Simulation capabilities around Wargaming, Combat Effects, and Campaign Analysis for CPE ST3, DEVCOM Soldier Center, and other government organizations. Successful candidates will work closely with senior government civilian and military leaders to define and execute MITRE's work. The candidate must work within a multiple disciplinary development team and work with industry to integrate capabilities, both software and hardware into the platform. Roles and Responsibilities: * Leverage a technical understanding of System Engineering, Modeling, Simulation, and Live Virtual, Constructive (LVC) training to develop, integration, assess, and analyze a modern training capability.
* Work within multiple disciplinary development team:
* Deliver strategy and recommendations to deliver optimal Technical Performance through the application of software engineering principles and best practices
* Recognize technical challenges and lead engineering activities to deliver appropriate solutions
* Identify and articulate program risks and associated opportunities
* Establish goals and communicate clear expectations and guidance that contribute to highest priority sponsor outcomes
* Establishing strong relationships within the sponsor organization.
* Defining opportunities to collaborate with organizations outside of the sponsor to create a greater mission outcome. Basic Qualifications: * Typically requires a minimum of 8 years of related experience with a Bachelor's degree; or 6 years and a Master's degree; or a PhD and 3 years of experience
* Active Secret Clearance
* Technical background in disciplines of relevance in one or more of the following: requirements development, engineering, and analysis; system decomposition and design; analysis planning and performance; test/verification planning and performance, system integration.
* Knowledge of related mission domains (LVC training, Modeling and Simulation, Multi-Domain Integration and Operations)
* Knowledge of game engines such as Unity, Unreal Engine, Godot Engine, etc.
* Technical background in disciplines of relevance in one or more of the following: Digital Engineering (DE), Model Based System Engineering (MBSE), and/or Mission Engineering (ME).
* Knowledge of diagramming & modeling knowledge with tools such as MagicDraw/Cameo and/or Visio
* Knowledge of system architecture and system of system architecture such as networks, servers, and applications
* Demonstrated experience with software development efforts and yielding impactful results at high levels of government and/or industry.
* Proven experience engaging sponsors with successful impacts and outcomes, and establishing and maintaining strategic partnerships
* Established track record in leading the delivery of data-driven technical products with the military warfighting domain, resulting in positive mission impact.
* Demonstrated ability to take risks and lead work with partial insights, and operate effectively autonomously
* Demonstrated ability to build collaboration across organizational units.
* Demonstrates collaboration and communication skills to support individual, team, and customer-related interaction.
* Critical thinking, analytic, and problem-solving skills - comfortable working in dynamic settings where task objectives may evolve or need to be shaped, or creative solutions to task impediments must be identified.
* Excellent interpersonal and technical communication skills, with the ability to author technical reports, present briefings, and persuasively speak to audiences of all backgrounds, including executives or senior customers.
* Demonstrated ability to work in an interdisciplinary team environment, establish and leverage a diverse professional network, and integrate contributions from a variety of resources (people, tools, organizations).
* Active Secret Clearance
* Per the U.S. Government's eligibility requirements, you must be a U.S Citizen to be considered for a security clearance
* This position requires a minimum of 4 days a week on-site Preferred Qualifications: * An advanced degree in Systems Engineering, other Engineering disciplines (e.g., Electrical, Aerospace, Mechanical, Computer), Statistics, Physics, or Mathematics
* Current/Active TS/SCI Clearance.
* Systems Engineering, other Engineering disciplines (e.g., Electrical, Aerospace, Mechanical, Computer), Statistics, Physics, or Mathematics.
* Experience composing concepts of operations, use cases, workflow models, and other relevant artifacts that capture the mission and intent of a system.
* Experience building systems models, conducting analysis, and providing recommendations within a team environment on multiple projects.
* Hands-on experience with agile tools (Jira, Azure DevOps, Rally, etc.) for scaled environments
* Prior experience developing or assessing Army systems or operations, reflected by:
* Working knowledge of Army organizations, missions, roles/responsibilities, and relationships.
* At least 5 years of experience working across Army organizations with an expert-level understanding on Software Engineering This requisition requires the candidate to have a minimum of the following clearance(s):
Secret This requisition requires the hired candidate to have or obtain, within one year from the date of hire, the following clearance(s):
Secret Salary compensation range and midpoint:
$155,200 - $194,000 - $232,800 Annual Work Location Type:
Onsite It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability. Commitment to Non-Discrimination All qualified applicants will receive consideration for employment without regard to disability, status as a protected veteran or any other status protected by applicable federal, state, local or international law. MITRE intends to maintain a website that is fully accessible to all individuals. If you are unable to search or apply for jobs and would like to request a reasonable accommodation for any part of MITRE's employment process, please email for general support and for intern positions. This service is for individuals requiring reasonable accommodation requests. Please note that vendor solicitations will not receive a reply. Benefits information may be found here . Copyright © 1997-2026, The MITRE Corporation. All rights reserved. MITRE is a registered trademark of The MITRE Corporation. Material on this site may be copied and distributed with permission only.

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About MITRE

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Why choose between doing meaningful work and having a fulfilling life? At MITRE, you can have both. That's because MITRE people are committed to tackling our nation's toughest challenges-and we're committed to the long-term well-being of our employees. MITRE is different from most technology companies. We are a not-for-profit corporation chartered to work for the public interest, with no commercial conflicts to influence what we do. The R&D centers we operate for the government create lasting impact in fields as diverse as cybersecurity, healthcare, aviation, defense, and enterprise transformation. We're making a difference every day-working for a safer, healthier, and more secure nation and world. Our workplace reflects our values. We offer competitive benefits, exceptional professional development opportunities, and a culture of innovation that embraces diversity, inclusion, flexibility, collaboration, and career growth. If this sounds like the choice you want to make, then choose MITRE-and make a difference with us. MITRE is a trusted operator of federally funded research and development centers and we're on a mission to make the world a safer place-for all of humanity, today and in the future. To deliver on our mission, we need the world's best talent and leaders-groundbreakers and partnership-builders on a global scale in areas like healthcare, artificial intelligence, critical infrastructure resiliency, pandemic management, and cybersecurity. In return, we have the privilege of backing you with thousands of technical experts in diverse fields, a culture of innovation and knowledge sharing, access to data and resources uniquely available to MITRE through our wide-ranging partnerships across government, industry and academia.

Industry

It services

Company size

5,001 - 10,000 Employees

Headquarters location

McLean, VA, US

Year founded

1958

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