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Godot Developer Jobs (NOW HIRING)

Senior Gaming Platform Engineer

Seattle, WA · On-site

$139.50 - $258.10/hr

  • Medical

  • Dental

  • Retirement

Join the Game Services Framework team to help us build the developer-facing technologies that drive ... Experience with other game engines (Unreal, Godot, etc.) and their plugin systems * Background in ...

Senior Gaming Platform Engineer

Seattle, WA

$142K - $263K/yr

  • Medical

  • Dental

  • Retirement

Join the Game Services Framework team to help us build the developer-facing technologies that drive ... Godot, etc.) and their plugin systems Background in compiler toolchains, code generation, or ...

Sr Unity Software Engineer

Sunnyvale, CA · On-site

$75 - $80/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Strong knowledge and understanding of C#, OO programming patterns, and software architecture ... Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.

Coding Instructor

Brooklyn, NY · On-site

$18 - $20/hr

Facilitate hands-on activities involving computer programming, robotics, and technology projects ... Godot. Skills in Minecraft, Roblox, robotics, or 3D printing a plus. * Looking for individuals who ...

Coding Instructor

Brooklyn, NY · On-site

$12.25 - $16/hr

Coach and mentor kids in coding and STEM curriculum, including JavaScript, C#, Unity, Godot, block ... programming, robotics, and technology projects Follow opening/closing duties daily Complete ...

Sr. Unity Software Engineer

Sunnyvale, CA · On-site

$55 - $60/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source ... Mixed Reality. * Git. * OO Programming. * Software Architecture. * Android. * Windows.

Sr. Unity Software Engineer

Sunnyvale, CA · On-site

$55 - $60/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source. Skills: Unity 3D. C#. XR Technologies. Virtual Reality. Mixed Reality. Git. OO Programming.

Sr. Unity Software Engineer

Sunnyvale, CA · On-site

$55 - $60/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source ... Mixed Reality. * Git. * OO Programming. * Software Architecture. * Android. * Windows.

As an ADAS Software Engineering Intern, you will work with our ADAS software team to develop a ... Knowledge of graphics rendering concepts (e.g., OpenGL, Godot, or similar frameworks) * Exposure to ...

After School Coding Instructor

Seattle, WA · On-site

$17.50 - $21.50/hr

... Godot, Roblox Studio, and Minecraft. Kids have a blast and can't wait to come back. Parents are ... engineering, or computer science Compensation: $17.50 - $21.50 per hour ABOUT US Code Ninjas ® is ...

Sr Unity Software Engineer

Sunnyvale, CA · On-site

$75 - $80/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Strong knowledge and understanding of C#, OO programming patterns, and software architecture ... Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.

Showing results 21-40

Godot Developer information

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How much do godot developer jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for godot developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is a Godot developer?

A Godot Developer is a programmer who specializes in using the Godot game engine to create games or interactive applications. They work with GDScript, C#, or C++ to develop gameplay mechanics, UI, animations, and other game systems. Responsibilities may include coding, debugging, optimizing performance, and collaborating with artists and designers. Godot Developers often work in indie game studios, freelancing, or contribute to open-source projects using Godot.

What does a Godot developer do?

As a Godot Developer, your daily tasks usually include designing, writing, and debugging code in GDScript or C#, collaborating with artists and designers to implement assets and gameplay features, and actively participating in team meetings to discuss project progress. You’ll often work with version control systems to manage codebase changes and may be involved in optimizing game performance or resolving player-reported issues. Depending on the size of the team, you might also contribute to documentation, test new features, and help with project planning. This variety keeps the work engaging and ensures the final product meets both creative and technical standards.

What are the key skills and qualifications needed to thrive as a Godot developer?

To thrive as a Godot Developer, you need solid programming skills in GDScript, C#, or VisualScript, a good understanding of game design principles, and experience with the Godot Engine. Familiarity with source control systems like Git and knowledge of 2D/3D asset integration and game physics are typically required, while relevant certifications or a portfolio of shipped projects can be beneficial. Strong problem-solving abilities, teamwork, and effective communication help set top candidates apart in this role. These skills are crucial for efficiently developing engaging games, collaborating within multidisciplinary teams, and delivering successful projects on time.

What cities are hiring for Godot Developer jobs?

Cities with the most Godot Developer job openings:

What are the most commonly searched types of Godot Developer jobs?

The most popular types of Godot Developer jobs are:

What states have the most Godot Developer jobs?

States with the most job openings for Godot Developer jobs include:

Infographic showing various Godot Developer job openings in the United States as of August 2026, with employment types broken down into 17% Internship, 49% Full Time, 17% Part Time, and 17% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Senior Gaming Platform Engineer

Apple Inc.

Seattle, WA • On-site

$139.50 - $258.10/hr

Other

Medical, Dental, Retirement

Re-posted 20 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Seattle, Washington, United States Software and Services

Apple Games is the home of gaming on Apple’s platforms, including iPhone, iPad, Mac, Apple TV, and Vision Pro. Join the Game Services Framework team to help us build the developer-facing technologies that drive discovery, engagement, and connectivity for games in the Apple ecosystem. We have an exciting roadmap of features supporting games ranging from mobile, to indie, to AAA, and interacting with a wide variety of operating system areas. Apple Music, Apple Podcasts, Apple Books, and the App Store. Our products operate at a massive scale, meeting Apple’s high expectations with high performance to deliver a huge variety of entertainment to more than 150 countries in over 35 languages. The engineers on our team build secure, end-to-end solutions. We develop the custom software used to process all the creative work, the tools that providers use to deliver media, all the server-side systems, and the APIs for many Apple services. We use those systems to build out delightful and easy-to-use customer experiences for our media services. Thanks to Apple’s unique integration of hardware, software, and services, engineers here partner to get behind a single unified vision. That vision always includes a deep commitment to strengthening Apple’s privacy policy, one of Apple’s core values. Although services are a bigger part of Apple’s business than ever before, these teams remain small, nimble, and multi-functional, offering greater exposure to the array of opportunities here.

Description

As a Senior Gaming Platform Engineer on the Apple Games Frameworks team, you will own and evolve the critical infrastructure that connects game developers to the full capabilities of Apple's devices and services. Your mission is to unlock the unique features of Apple platforms—from advanced graphics and spatial computing to social gaming services—making them accessible to developers across diverse game engines and development environments. Your primary focus will be maintaining and expanding Apple's open source Unity plugins while building the next generation of tooling and frameworks that will make a broader range of Apple technologies available to Unity developers and extend our reach to additional game engines and development environments. You'll be responsible for designing and implementing cross-platform bridging solutions, automated C#/Swift interoperability systems that eliminate manual binding code, and developer tools that reduce integration complexity for game developers. Your work will directly impact thousands of developers and millions of players, enabling richer gaming experiences that take full advantage of what makes Apple platforms special. This role requires deep technical knowledge of game development platforms, runtime systems, and cross-platform integration challenges, particularly in Windows-based development environments where most game developers operate.

Minimum Qualifications
  • 5+ years of experience with multi-platform systems programming and API development
  • Strong proficiency in C/C++ programming (essential for game engine integration)
  • Experience with C# or Objective-C/Swift, with willingness to learn and work across both ecosystems
  • Strong knowledge of memory management, runtime systems, and platform-specific integration challenges
  • Proficiency with Windows development environments and toolchains used by game developers
  • Experience with cross-language integration, data marshalling, or native API binding challenges
  • Understanding of game engine architectures and plugin development patterns
  • Experience maintaining open source projects and working with developer communities
  • Bachelor's degree in Computer Science, Engineering, or equivalent experience
Preferred Qualifications
  • Unity Engine plugin development experience and familiarity with Unity's native plugin architecture
  • C# and .NET/Mono runtime experience
  • Swift, Objective-C, or other Apple platform development experience
  • Experience with other game engines (Unreal, Godot, etc.) and their plugin systems
  • Background in compiler toolchains, code generation, or language runtime implementation
  • Client/server networking and multiplayer game development experience
  • Previous experience building developer tools or SDKs at scale

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $139,500 and $258,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple’s workplace.

Learn about reasonable accommodations for job applicants.

Apple accepts applications to this posting on an ongoing basis.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976