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Godot Developer Jobs in Texas (NOW HIRING)

Lead Software Engineer - Automation

Austin, TX · On-site

$101K - $133K/yr

Workflow Acceleration - Identify developer friction points and proactively integrate automation to ... Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or ...

Godot Developer information

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$15

$49

$76

How much do godot developer jobs pay per hour?

As of Jul 6, 2026, the average hourly pay for godot developer in Texas is $49.23, according to ZipRecruiter salary data. Most workers in this role earn between $37.64 and $60.24 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Godot Developer position, and why are they important?

To thrive as a Godot Developer, you need solid programming skills in GDScript, C#, or VisualScript, a good understanding of game design principles, and experience with the Godot Engine. Familiarity with source control systems like Git and knowledge of 2D/3D asset integration and game physics are typically required, while relevant certifications or a portfolio of shipped projects can be beneficial. Strong problem-solving abilities, teamwork, and effective communication help set top candidates apart in this role. These skills are crucial for efficiently developing engaging games, collaborating within multidisciplinary teams, and delivering successful projects on time.

What is a Godot Developer job?

A Godot Developer is a programmer who specializes in using the Godot game engine to create games or interactive applications. They work with GDScript, C#, or C++ to develop gameplay mechanics, UI, animations, and other game systems. Responsibilities may include coding, debugging, optimizing performance, and collaborating with artists and designers. Godot Developers often work in indie game studios, freelancing, or contribute to open-source projects using Godot.

What are the typical daily responsibilities of a Godot Developer in a game development team?

As a Godot Developer, your daily tasks usually include designing, writing, and debugging code in GDScript or C#, collaborating with artists and designers to implement assets and gameplay features, and actively participating in team meetings to discuss project progress. You’ll often work with version control systems to manage codebase changes and may be involved in optimizing game performance or resolving player-reported issues. Depending on the size of the team, you might also contribute to documentation, test new features, and help with project planning. This variety keeps the work engaging and ensures the final product meets both creative and technical standards.

What are the most commonly searched types of Godot Developer jobs in Texas? The most popular types of Godot Developer jobs in Texas are:
What are popular job titles related to Godot Developer jobs in Texas? For Godot Developer jobs in Texas, the most frequently searched job titles are:
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What cities in Texas are hiring for Godot Developer jobs? Cities in Texas with the most Godot Developer job openings:
Lead Software Engineer - Automation

Lead Software Engineer - Automation

2K Vegas

Austin, TX • On-site

$101K - $133K/yr

Other

Posted 20 days ago


Job description

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA 2K,  renowned BioShock, Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role.  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What We Need

As a "Lead Software Engineer - Automation" within Shared Development Services' Automation team, you will play a critical role in accelerating game delivery across 2K's Game studios. You will focus on the design, build, and execution of automation frameworks to enhance game quality and streamline development workflows.

By building and integrating automation software, you will be helping game developers deliver some of the most ambitious titles in the industry. You will work at crossroads of game technology and engineering excellence. You will partner with studio technologists to drive adoption of intelligent automation.

This role balances significant hands-on technical contributions with the responsibility to mentor peers in automation technology. If you are passionate about the technical challenges of AAA game production and want to build the infrastructure that empowers thousands of creators, this role offers the opportunity to have a meaningful impact on the future of 2K. Extra points for developers who are eager to explore how LLMs can improve the science of software delivery.

What You'll Do

  • Automation Architecture - Design, build, integrate, and evolve novel automated gameplay testing frameworks that support multiple high-profile game projects.

  • Workflow Acceleration - Identify developer friction points and proactively integrate automation to streamline automation and testing lifecycles.

  • Cross-Studio Collaboration - Partner with leaders in Engineering. QA. and Production at world-class development studios to integrate shared Automation services into their unique game development environments.

  • Pipeline Optimization - Manage and optimize high-concurrency CI/CD pipelines to ensure rapid iteration and stable build delivery for global teams.

  • Tools R&D - Research and apply LLM-based tooling to accelerate development and automation workflows and improve testing efficiency.

What Will Make You A Great Fit

  • Software Engineering - 6+ years of experience in software engineering. Proven track record of delivering automation or tools solutions.

  • Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large-scale proprietary internal engines. Experience through multiple stages of the game development lifecycle preferred

  • Language Proficiency - Expertise in at least one compiled language (e.g., C#, C++, Go, Rust, Java, etc) and one scripting language (e.g., Python, Bash, etc).

  • CI/CD Integration - Deep experience managing and scaling CI/CD systems (e.g., TeamCity, Jenkins, GitHub Actions, or similar pipeline orchestration tools).

  • Test Automation - Demonstrated craft in writing and maintaining automated tests at each layer of the test pyramid, including unit, functional, integration, load, and end-to-end tests.

  • Communication Skills - Exceptional written and verbal communication skills, with the ability to translate complex technical concepts for diverse stakeholders.

  • LLM Application - A strong curiosity and demonstrated experience in using Large Language Models to assist in code generation, review, or documentation.

Beneficial Qualifications

  • Cross-Team Enablement - A history of developing self-service tools from within a central technical team, serving as a technical integration partner for multiple internal teams.

  • In-Engine Feature Development - Core game-dev experience, (e.g, Gameplay, Systems, Graphics, Physics, etc) is useful in understanding game-team needs and technical requirements

  • Cloud Infrastructure - Familiarity with cloud-based services (e.g., AWS) and their application in distributed build or automated testing environments.

  • Unreal Engine - Experience with Unreal Engine and the Unreal ecosystem (e.g., Blueprints, Horde, Gauntlet, UBA, etc.)

  • Performance Automation - Exposure to performance profiling tools and the automation of performance regression detection in large-scale software.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.