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Godot Developer Jobs (NOW HIRING)

Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and ... engineering experience, with experience both shipping and supporting live service games

Game Engine Developer

Santa Clara, CA · On-site

$110K - $130K/yr

Experience with additional game engines (Unity, Godot, or similar). * Familiarity with MCP or agentic AI developer tool workflows. * Proficiency across multiple programming languages. Why QualityAI?

Implement and optimize gameplay systems using Godot, GDScript, and C++ * Design with a deep ... Mentor mid and junior engineers - invest in the team's growth, not just your own output * Write and ...

GPU SW Engineer

San Diego, CA · On-site

$148K - $183K/yr

... Developer Tools team. The role involves designing and developing tools for profiling and ... Unreal Engine, Godot or a comparable graphics or game engine • Experience developing GPU ...

You'll partner closely with studio engineering teams, platform engineering, product management ... Provide architectural guidance for game engine technologies, including Unity, Godot, proprietary ...

You'll partner closely with studio engineering teams, platform engineering, product management ... Provide architectural guidance for game engine technologies, including Unity, Godot, proprietary ...

Founding Game Designer

San Francisco, CA · On-site +1

$182K/yr

We're assembling a core team of engineers, artists and educators to build the interface between AI ... Pebble first version is a 2D exploration game built in Godot 4. Children explore a procedurally ...

Join the Game Services Framework team to help us build the developer-facing technologies that drive ... Godot, etc.) and their plugin systems Background in compiler toolchains, code generation, or ...

... Unreal, Godot, or custom engines) and understanding of their internal architectures. • Strong 3D math and software engineering fundamentals with data structures and algorithms. • Practical C ...

Specs Inc. also provides Lens Studio, a full suite of advanced developer tools that powers ... Experience working with 3D engines / frameworks (such as Unity, Unreal, Godot, or custom engines ...

Specs Inc. also provides Lens Studio, a full suite of advanced developer tools that powers ... Experience working with 3D engines / frameworks (such as Unity, Unreal, Godot, or custom engines ...

GPU SW Engineer

San Diego, CA · On-site

$148K - $183K/yr

In the GPU Developer Tools team, you will contribute to initiatives that provide developers the ... Engine, Godot or a comparable graphics or game engine * Experience developing GPU computing ...

Python, Java, Javascript, Unity, Godot, Roblox, Minecraft, 3D Designing in Blender and/or Tinker-cad, LEGO Robotics Experience with FLL is a plus! * Some experience working with kids in a camp ...

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Godot Developer information

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How much do godot developer jobs pay per hour?

As of Jul 9, 2026, the average hourly pay for godot developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Godot Developer position, and why are they important?

To thrive as a Godot Developer, you need solid programming skills in GDScript, C#, or VisualScript, a good understanding of game design principles, and experience with the Godot Engine. Familiarity with source control systems like Git and knowledge of 2D/3D asset integration and game physics are typically required, while relevant certifications or a portfolio of shipped projects can be beneficial. Strong problem-solving abilities, teamwork, and effective communication help set top candidates apart in this role. These skills are crucial for efficiently developing engaging games, collaborating within multidisciplinary teams, and delivering successful projects on time.

What is a Godot Developer job?

A Godot Developer is a programmer who specializes in using the Godot game engine to create games or interactive applications. They work with GDScript, C#, or C++ to develop gameplay mechanics, UI, animations, and other game systems. Responsibilities may include coding, debugging, optimizing performance, and collaborating with artists and designers. Godot Developers often work in indie game studios, freelancing, or contribute to open-source projects using Godot.

What are the typical daily responsibilities of a Godot Developer in a game development team?

As a Godot Developer, your daily tasks usually include designing, writing, and debugging code in GDScript or C#, collaborating with artists and designers to implement assets and gameplay features, and actively participating in team meetings to discuss project progress. You’ll often work with version control systems to manage codebase changes and may be involved in optimizing game performance or resolving player-reported issues. Depending on the size of the team, you might also contribute to documentation, test new features, and help with project planning. This variety keeps the work engaging and ensures the final product meets both creative and technical standards.

What cities are hiring for Godot Developer jobs? Cities with the most Godot Developer job openings:
What are the most commonly searched types of Godot Developer jobs? The most popular types of Godot Developer jobs are:
What states have the most Godot Developer jobs? States with the most job openings for Godot Developer jobs include:
What job categories do people searching Godot Developer jobs look for? The top searched job categories for Godot Developer jobs are:
Infographic showing various Godot Developer job openings in the United States as of July 2026, with employment types broken down into 79% Full Time, and 21% Part Time. Highlights an 79% In-person, 7% Hybrid, and 14% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.
Strategic Game Platform Architect (Las Vegas)

Strategic Game Platform Architect (Las Vegas)

Light & Wonder

Las Vegas, NV • On-site

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Light & Wonder rating

7.2

Company rating: 7.2 out of 10

Based on 16 frontline employees who took The Breakroom Quiz

10th of 15 rated gambling companies


Job description

Light & Wonder is seeking a Principal Software Architect in Las Vegas to define and implement the technical architecture strategy for the Carbon platform. This role involves leading architectural reviews, establishing engineering standards, and collaborating with cross-functional teams to ensure innovative game development.

The ideal candidate must possess a strong background in game development technologies and software architecture, along with expertise in game engines like Unity and Godot.

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