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Godot Developer Jobs in Austin, TX (NOW HIRING)

... Engineer - Animation. You'll build the systems that make characters move with personality ... Godot animation system expertise * Motion capture integration experience * Procedural animation ...

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How much do godot developer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for godot developer in Austin, TX is $51.52, according to ZipRecruiter salary data. Most workers in this role earn between $39.38 and $63.08 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Godot developer?

To thrive as a Godot Developer, you need solid programming skills in GDScript, C#, or VisualScript, a good understanding of game design principles, and experience with the Godot Engine. Familiarity with source control systems like Git and knowledge of 2D/3D asset integration and game physics are typically required, while relevant certifications or a portfolio of shipped projects can be beneficial. Strong problem-solving abilities, teamwork, and effective communication help set top candidates apart in this role. These skills are crucial for efficiently developing engaging games, collaborating within multidisciplinary teams, and delivering successful projects on time.

What is a Godot developer?

A Godot Developer is a programmer who specializes in using the Godot game engine to create games or interactive applications. They work with GDScript, C#, or C++ to develop gameplay mechanics, UI, animations, and other game systems. Responsibilities may include coding, debugging, optimizing performance, and collaborating with artists and designers. Godot Developers often work in indie game studios, freelancing, or contribute to open-source projects using Godot.

What does a Godot developer do?

As a Godot Developer, your daily tasks usually include designing, writing, and debugging code in GDScript or C#, collaborating with artists and designers to implement assets and gameplay features, and actively participating in team meetings to discuss project progress. You’ll often work with version control systems to manage codebase changes and may be involved in optimizing game performance or resolving player-reported issues. Depending on the size of the team, you might also contribute to documentation, test new features, and help with project planning. This variety keeps the work engaging and ensures the final product meets both creative and technical standards.

What are the most commonly searched types of Godot Developer jobs in Austin, TX? The most popular types of Godot Developer jobs in Austin, TX are:
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What cities near Austin, TX are hiring for Godot Developer jobs? Cities near Austin, TX with the most Godot Developer job openings:
Infographic showing various Godot Developer job openings in Austin, TX as of August 2026, with employment types broken down into 18% Internship, 49% Full Time, and 33% Part Time. Highlights an 82% In-person, and 18% Remote job distribution, with an average salary of $107,171 per year, or $51.5 per hour.

Senior Software Engineer - Animation

Socket.dev

Austin, TX • On-site

$120 - $160/hr

Other

Posted yesterday

New


Job description

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.

We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That’s why we’re building:

For students

Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.

For educators

Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.

For parents

Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.

We are committed to helping every person maximize their potential and live a life of meaning. It’s a difficult problem that requires brilliant people and tremendous effort over time.

Level is looking for a Senior Software Engineer - Animation. You'll build the systems that make characters move with personality, environments react with believability, and players connect emotionally with our digital worlds.

You’ll own:
  • Animation system architecture and runtime optimization
  • Skeletal animation, blending, and state machines
  • Physics-based animation and procedural systems
  • Animation compression and streaming
  • Tool integration for animation workflows
What we’re looking for:
  • 5+ years of real-time animation system development
  • Deep C++ experience
  • Experience with skeletal animation, inverse kinematics, and blending
  • Understanding of animation mathematics and interpolation algorithms
  • Performance optimization for animation-heavy scenes
  • Collaboration experience with animators and technical artists
Bonus points:
  • Godot animation system expertise
  • Motion capture integration experience
  • Procedural animation techniques
  • Physics simulation integration (ragdoll, cloth, etc.)
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