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Godot Developer Jobs in Oregon (NOW HIRING)

Godot Developer information

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$18

$55

$86

How much do godot developer jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for godot developer in Oregon is $55.87, according to ZipRecruiter salary data. Most workers in this role earn between $42.69 and $68.37 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Godot Developer position, and why are they important?

To thrive as a Godot Developer, you need solid programming skills in GDScript, C#, or VisualScript, a good understanding of game design principles, and experience with the Godot Engine. Familiarity with source control systems like Git and knowledge of 2D/3D asset integration and game physics are typically required, while relevant certifications or a portfolio of shipped projects can be beneficial. Strong problem-solving abilities, teamwork, and effective communication help set top candidates apart in this role. These skills are crucial for efficiently developing engaging games, collaborating within multidisciplinary teams, and delivering successful projects on time.

What is a Godot Developer job?

A Godot Developer is a programmer who specializes in using the Godot game engine to create games or interactive applications. They work with GDScript, C#, or C++ to develop gameplay mechanics, UI, animations, and other game systems. Responsibilities may include coding, debugging, optimizing performance, and collaborating with artists and designers. Godot Developers often work in indie game studios, freelancing, or contribute to open-source projects using Godot.

What are the typical daily responsibilities of a Godot Developer in a game development team?

As a Godot Developer, your daily tasks usually include designing, writing, and debugging code in GDScript or C#, collaborating with artists and designers to implement assets and gameplay features, and actively participating in team meetings to discuss project progress. You’ll often work with version control systems to manage codebase changes and may be involved in optimizing game performance or resolving player-reported issues. Depending on the size of the team, you might also contribute to documentation, test new features, and help with project planning. This variety keeps the work engaging and ensures the final product meets both creative and technical standards.

What are the most commonly searched types of Godot Developer jobs in Oregon? The most popular types of Godot Developer jobs in Oregon are:
What are popular job titles related to Godot Developer jobs in Oregon? For Godot Developer jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Godot Developer jobs? Cities in Oregon with the most Godot Developer job openings:
Infographic showing various Godot Developer job openings in Oregon as of June 2026, with employment types broken down into 56% Full Time, and 44% Part Time. Highlights an 100% In-person job distribution, with an average salary of $116,201 per year, or $55.9 per hour.
Staff Software Engineer, Teleoperation

Staff Software Engineer, Teleoperation

Agility Robotics

Salem, OR • On-site, Remote

$190K - $296K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 9 days ago


Job description

Agility's commercially deployed humanoids operate alongside teams in warehouses, manufacturing facilities, and distribution centers-tackling physically demanding and repetitive tasks while enabling workers to focus on higher-value work. With industry-leading safety standards and years of proven deployment data, we're pioneering a new era of automation that enhances human potential.
About The Role
As a Staff Software Engineer on the AI team, you will architect and build production-quality teleoperation systems that enable Digit to execute complex whole-body manipulation tasks in real-world environments. You will work closely with AI, controls, hardware, and operations teams to create a scalable platform for high-quality human demonstration data collection. Your work will directly enable our ability to scale up the world's first production humanoid robot fleet and revolutionize the labor market.
About The Work
  • Own the end-to-end architecture of the teleoperation system, from operator input through real-time robot execution, ensuring low latency, predictable behavior, and clear system boundaries
  • Integrate and optimize real-time control, streaming, and communication paths to meet measurable latency and bandwidth targets
  • Design and implement scalable teleoperation interfaces, including VR, motion capture, and other modalities, to enable high-quality manipulation and locomotion demonstrations
  • Develop comprehensive validation strategies in simulation and on hardware, including performance benchmarks, fault handling, and regression testing
  • Analyze teleoperation and demonstration data to improve operator efficiency, system responsiveness, and task success rates
  • Anticipate future robot hardware and sensor changes, and design systems that can adapt to new interfaces and capabilities with minimal architectural disruption

About You
  • 8+ years of experience in robotics or real-time systems, with a demonstrated track record of delivering reliable, production-quality software
  • Deep understanding of real-time control systems, motion retargeting, and rigid body dynamics
  • Experience designing low-latency communication and streaming systems for real-time applications
  • Strong systems intuition with the ability to trace performance issues across software, networking, and hardware boundaries
  • Strong analytical and debugging skills, with a data-driven approach to performance validation and system reliability
  • Hands-on experience integrating human input systems such as VR, motion capture, wearable devices, or other operator interfaces
  • Excellent communication skills and the ability to collaborate effectively across AI, controls, hardware, and operations teams

Bonus Qualifications
  • Experience building applications with real-time rendering or XR frameworks such as Unity, Unreal, Godot, SteamVR, or OpenXR
  • Experience with advanced 3D visualization techniques such as neural radiance fields, Gaussian splatting, or other scene reconstruction methods
  • Familiarity with large-scale data collection pipelines for learning from demonstration

This a hybrid position based out of one of our Salem, Pittsburgh, or Fremont offices.
The final salary offered to a successful candidate will be dependent on several factors that may include but are not limited to: market location, job-related knowledge, skills, and experience. This range may change based on geographical location and may be modified in the future.
Anticipated Salary Range
$190,000-$296,000 USD
In addition to base pay, our competitive total rewards package consists of the following for full-time employees:
  • 401(k) Plan: Includes a 6% company match.
  • Equity: Company stock options.
  • Insurance Coverage: 100% company-paid medical, dental, vision, and short/long-term disability insurance for employees.
  • Benefit Start Date: Eligible for benefits on your first day of employment.
  • Well-Being Support: Employee Assistance Program (EAP).
  • Time Off:
    • Exempt Employees: Flexible, unlimited PTO and 12 company holidays, including a winter shutdown.
    • Non-Exempt Employees: 10 vacation days, paid sick leave, and 12 company holidays, including a winter shutdown, annually.
  • On-Site Perks: Catered lunches four times a week and a variety of healthy snacks and refreshments at our Salem and Pittsburgh locations.
  • Parental Leave: Generous paid parental leave programs.
  • Work Environment: A culture that supports flexible work arrangements.
  • Growth Opportunities: Professional development and tuition reimbursement programs.
  • Relocation Assistance: Provided for eligible roles.
  • Annual Discretionary Bonus: Provided for eligible roles.

All of our roles are U.S.-based. Applicants must have current authorization to work in the United States.
Agility Robotics is committed to a work environment in which all individuals are treated with respect and dignity. Each individual has the right to work in a professional atmosphere that promotes equal employment opportunities and prohibits unlawful discriminatory practices, including harassment. Therefore, it is the policy of Agility Robotics to ensure equal employment opportunity without discrimination or harassment on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, disability, marital status, citizenship, national origin, genetic information, or any other characteristic protected by law. Agility Robotics prohibits any such discrimination or harassment.
Agility Robotics does not accept unsolicited referrals from third-party recruiting agencies. We prioritize direct applicants and encourage all qualified candidates to apply directly through our careers page. If you are represented by a third party, your application may not be considered. To ensure full consideration, please apply directly.
Apply Now: https://grnh.se/b444bbd04us