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Godot Developer Jobs in Missouri (NOW HIRING)

Godot Developer information

See Missouri salary details

$16

$49

$76

How much do godot developer jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for godot developer in Missouri is $49.56, according to ZipRecruiter salary data. Most workers in this role earn between $37.88 and $60.67 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Godot developer?

To thrive as a Godot Developer, you need solid programming skills in GDScript, C#, or VisualScript, a good understanding of game design principles, and experience with the Godot Engine. Familiarity with source control systems like Git and knowledge of 2D/3D asset integration and game physics are typically required, while relevant certifications or a portfolio of shipped projects can be beneficial. Strong problem-solving abilities, teamwork, and effective communication help set top candidates apart in this role. These skills are crucial for efficiently developing engaging games, collaborating within multidisciplinary teams, and delivering successful projects on time.

What is a Godot developer?

A Godot Developer is a programmer who specializes in using the Godot game engine to create games or interactive applications. They work with GDScript, C#, or C++ to develop gameplay mechanics, UI, animations, and other game systems. Responsibilities may include coding, debugging, optimizing performance, and collaborating with artists and designers. Godot Developers often work in indie game studios, freelancing, or contribute to open-source projects using Godot.

What does a Godot developer do?

As a Godot Developer, your daily tasks usually include designing, writing, and debugging code in GDScript or C#, collaborating with artists and designers to implement assets and gameplay features, and actively participating in team meetings to discuss project progress. You’ll often work with version control systems to manage codebase changes and may be involved in optimizing game performance or resolving player-reported issues. Depending on the size of the team, you might also contribute to documentation, test new features, and help with project planning. This variety keeps the work engaging and ensures the final product meets both creative and technical standards.

What are popular job titles related to Godot Developer jobs in Missouri?

For Godot Developer jobs in Missouri, the most frequently searched job titles are:

Infographic showing various Godot Developer job openings in Missouri as of August 2026, with employment types broken down into 7% Internship, 72% Full Time, 14% Part Time, and 7% Contract. Highlights an 79% In-person, 7% Hybrid, and 14% Remote job distribution, with an average salary of $103,091 per year, or $49.6 per hour.

TS/SCI -Entry-Level Software Developer (Python Required)

Bailey Information Technology, LLC

Saint Louis, MO

$47 - $65/hr

Full-time

Posted 15 days ago


Job description

Entry-Level Software Developer (Python Required)
Location: St. Louis, MO
Clearance: HSPD-12 / ability to obtain TS/SCI w/ Poly
Required Certifications: DD8140 compliant Certification (Security+) w/in 3 months
Level: T1 (Target)

Job Description:
The BIT, LLC is recruiting for a junior (entry level) software developer to work on the design and coding with software solutions for the Aeronautical Navigation Office.  The ideal candidate has a familiarity with and a baseline understanding of software development concepts, developing coding skills using different tools, and ambition towards future projects in support of the mission.   
Responsibilities:
The applicant must possess competence with Python and should have working knowledge JavaScript/TypeScript.  Other duties include working with Docker, AWS Cloud, and familiarity with JSON APIs. This role includes creation and documentation of new and existing functionality within software version control repositories (GitLab) and utilizing DevOps principals and tools to deliver new features within an Agile construct. Participate in program Agile software development initiatives (standup, planning, Increment planning) to support innovation and enhancement of custom applications through iteration/functionality testing. Primary responsibilities will involve developing configurations and features for processing Safety of Navigation (SoN) data through an Optical Character Recognition (OCR), Machine Learning (ML) application. This role includes API development and database integration for interaction with React frameworks, using various open-source packages for visualization and data filtering and code modifications that shall apply best practices in unit and build testing. Participate and collaborate with team members to assess tickets to ensure proper testing and delivery of functionality per User Story Acceptance Criteria
Core Qualifications:
  • Minimum 1 year of experience with Python.
  • Experience with modern JavaScript development framework.
  • Experience with unit testing, continuous integration tools, and Gitlab version control
  • Proactive self-starter demonstrates a positive, willing attitude and excellent oral and written communication skills.
  • Experience in either software development projects or software integration projects in a service-oriented environment (Cloud, SOA, Web-Services) or virtualization environment.
  • Requires BS degree and 2+ years of prior relevant experience or Masters with less than 2 years of prior relevant experience; OR 4 years of related experience.
  • Organizational Skills: Can plan and prioritize work. Follow tasks to their logical conclusion and make sure that everything has been done to the right standard. Good attention to detail.
  • Communications: Ability to communicate clearly and efficiently with team members and clients, verbally and in writing. Able to present ideas in a variety of ways depending upon audience and context.

Preferred Qualifications:
  • At least 1 year of experience with Optical Character Recognition (OCR) and/or Computer Vision (CV) Technologies (AWS Textract, Tesseract, OpenCV)
  • At least 1 year of experience with DoD Aeronautical Datasets
  • At least 2 years of experience with AWS cloud formation templates and/or AWS CDK.
  • Experience with 2D data (HTML Canvas, OpenLayers, Leaflet, GeoJSON, Godot)
  • AWS Solutions or DevOps certification
  • Team Collaboration tools (Jira, Confluence)
  • Ability to obtain TS/SCI with Polygraph