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Junior Godot Developer Jobs (NOW HIRING)

Implement and optimize gameplay systems using Godot, GDScript, and C++ * Design with a deep ... Mentor mid and junior engineers - invest in the team's growth, not just your own output * Write and ...

Lead technical initiatives and mentor junior engineers. * Ensure compliance with platform standards ... Knowledge of Godot and other game engines. * Exposure to Windows and Linux platforms and video ...

Junior Godot Developer information

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$24K

$89K

$137.5K

How much do junior godot developer jobs pay per year?

As of Jul 9, 2026, the average yearly pay for junior godot developer in the United States is $88,976.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $87,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Junior Godot Developer, and why are they important?

To thrive as a Junior Godot Developer, you need a solid understanding of programming fundamentals (especially GDScript or C#), basic game development principles, and familiarity with the Godot engine. Experience using Godot’s interface, scene system, and debugging tools is important, and familiarity with version control systems like Git is often expected. Strong problem-solving skills, a willingness to learn, and effective communication make a candidate stand out in collaborative development environments. These skills and qualities are essential for efficiently building, testing, and refining game features as part of a team.

What are some common challenges faced by Junior Godot Developers when collaborating on team projects?

Junior Godot Developers often face challenges such as understanding version control workflows, aligning coding styles with team standards, and communicating effectively about scene organization in collaborative projects. Navigating Godot’s node system and project structure with multiple contributors can lead to conflicts or merge issues if coordination isn’t maintained. However, regular code reviews, clear documentation, and frequent check-ins with more experienced developers greatly help in overcoming these hurdles and fostering skill growth.

What are Junior Godot Developers?

Junior Godot Developers are entry-level programmers who specialize in using the Godot game engine to create games and interactive applications. They typically assist with coding, debugging, and implementing features under the guidance of more experienced developers. Junior Godot Developers usually have a basic understanding of GDScript, Godot's scripting language, and are familiar with game development concepts such as scenes, nodes, and assets. Their responsibilities may also include collaborating with artists and designers, testing game functionality, and fixing bugs to ensure a smooth gaming experience.
More about Junior Godot Developer jobs
What cities are hiring for Junior Godot Developer jobs? Cities with the most Junior Godot Developer job openings:
What are the most commonly searched types of Godot Developer jobs? The most popular types of Godot Developer jobs are:
What states have the most Junior Godot Developer jobs? States with the most job openings for Junior Godot Developer jobs include:
Infographic showing various Junior Godot Developer job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 60% In-person, 20% Hybrid, and 20% Remote job distribution, with an average salary of $88,976 per year, or $42.8 per hour.
Computer Scientist - Junior

Full-time

Posted 13 days ago


Job description

The selected candidate will support software development activities for the Federal Aviation Administration's (FAA) Research and Development Human Factors Lab (RDHFL) laboratory at the William J. Hughes Technical Center (WJHTC) in Pomona, NJ. Candidates should possess a foundation in software engineering and programming concepts.

  • Participate in software development, testing, integration, and troubleshooting activities
  • Develop and maintain software applications utilizing a variety of programming languages and technologies
  • Support research, prototyping, and simulation activities, including projects utilizing the Godot game engine
  • Collaborate with engineers, researchers, and stakeholders to develop innovative solutions supporting FAA research initiatives

FAA Security Onboarding and Start Date:

Applicants selected will be subject to a government security investigation and must meet eligibility requirements for a Position of Public Trust. Candidates should be aware that completion of the FAA security onboarding process may require two or more months prior to beginning work.

Work Location Requirement:

This role requires full-time onsite support at the William J. Hughes Technical Center (WJHTC) in Pomona, NJ. Remote work is not supported for this position.