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Godot Developer Jobs in California (NOW HIRING)

Deep hands-on XR development experience - OpenXR, Unity, Godot, Unreal Engine, and/or WebXR * Comfortable working in XR for extended periods; this is your daily environment, not an occasional tool

Senior GPU SW Engineer

San Diego, CA · On-site

$148K - $183K/yr

In the GPU Developer Tools team, you will contribute to initiatives that provide developers the ... Engine, Godot or a comparable graphics or game engine * Experience developing GPU computing ...

Deep hands-on XR development experience - OpenXR, Unity, Godot, Unreal Engine, and/or WebXR * Comfortable working in XR for extended periods; this is your daily environment, not an occasional tool

Game Designer

San Francisco, CA · On-site

$182K/yr

Partner daily with Product Designers, Motion Designers, Engineers, Artists, and Data Scientists to ... Familiarity with Unity, Unreal, Godot, or similar game engines. * Experience designing for mobile ...

Godot Developer information

See California salary details

$16

$52

$80

How much do godot developer jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for godot developer in California is $52.15, according to ZipRecruiter salary data. Most workers in this role earn between $39.86 and $63.80 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Godot Developer position, and why are they important?

To thrive as a Godot Developer, you need solid programming skills in GDScript, C#, or VisualScript, a good understanding of game design principles, and experience with the Godot Engine. Familiarity with source control systems like Git and knowledge of 2D/3D asset integration and game physics are typically required, while relevant certifications or a portfolio of shipped projects can be beneficial. Strong problem-solving abilities, teamwork, and effective communication help set top candidates apart in this role. These skills are crucial for efficiently developing engaging games, collaborating within multidisciplinary teams, and delivering successful projects on time.

What is a Godot Developer job?

A Godot Developer is a programmer who specializes in using the Godot game engine to create games or interactive applications. They work with GDScript, C#, or C++ to develop gameplay mechanics, UI, animations, and other game systems. Responsibilities may include coding, debugging, optimizing performance, and collaborating with artists and designers. Godot Developers often work in indie game studios, freelancing, or contribute to open-source projects using Godot.

What are the typical daily responsibilities of a Godot Developer in a game development team?

As a Godot Developer, your daily tasks usually include designing, writing, and debugging code in GDScript or C#, collaborating with artists and designers to implement assets and gameplay features, and actively participating in team meetings to discuss project progress. You’ll often work with version control systems to manage codebase changes and may be involved in optimizing game performance or resolving player-reported issues. Depending on the size of the team, you might also contribute to documentation, test new features, and help with project planning. This variety keeps the work engaging and ensures the final product meets both creative and technical standards.

What are the most commonly searched types of Godot Developer jobs in California? The most popular types of Godot Developer jobs in California are:
What are popular job titles related to Godot Developer jobs in California? For Godot Developer jobs in California, the most frequently searched job titles are:
What job categories do people searching Godot Developer jobs in California look for? The top searched job categories for Godot Developer jobs in California are:
What cities in California are hiring for Godot Developer jobs? Cities in California with the most Godot Developer job openings:
Infographic showing various Godot Developer job openings in California as of July 2026, with employment types broken down into 82% Full Time, 6% Part Time, 1% Temporary, and 11% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $108,466 per year, or $52.1 per hour.
Simulation Synthetic Data Engineer - Special Projects

Simulation Synthetic Data Engineer - Special Projects

Apple

Cupertino, CA • On-site

Full-time

Posted 13 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 675 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Play a role in bringing Apple technology to the world. We are looking for a hardworking, dedicated, and results-oriented Synthetic Data Engineer. You would join a team using simulation to generate synthetic data. Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.
Description
As a Simulation Synthetic Data Engineer, you will help develop next-generation simulation technology powering a broad range of AI/ML efforts at Apple. You will work on highly ambitious projects that transform ideas into production tools and datasets used across the organization to develop new Apple products.
We're looking for an engineer who is both practical and inventive-comfortable extending existing simulation frameworks, experimenting with new approaches, and iterating quickly from prototype to high-quality implementation. You will collaborate closely with engineers, technical artists, animators, and research teams to deliver scalable pipelines and compelling synthetic data. Your work will directly influence dataset quality and model performance across multiple product areas.
Minimum Qualifications
Master's degree in Computer Science or related field, or equivalent practical experience.
Strong programming skills in Python, with solid software engineering fundamentals.
Experience with 3D graphics or game engines, including topics such as rendering, animation, scene graphs, or content pipelines.
Familiarity with machine learning workflows, especially perception tasks, generative models, or VLMs.
Ability to work collaboratively with cross-functional partners including engineers, artists, and researchers; strong communication skills.
Preferred Qualifications
Programming experience in C++
Experience with real-time simulation engines (Unreal, Unity, Godot, Omniverse, custom engines).
Familiarity with USD, MaterialX, or other modern 3D content standards.
Experience with real-time and offline rendering, ray tracing, lighting, or shading.
Knowledge of physics simulation, sensor simulation, or physically-based modeling.
Experience with industrial/commercial simulation tools or large-scale data pipelines.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976