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Part Time Unity Developer Jobs in California (NOW HIRING)

Be Seen First

Experience with GameMaker, Unity, or robotics platforms (VEX, LEGO, Arduino). * Familiarity with ... Engineering, or related field preferred. Compensation & Hours * Part-time or Full-time (Flexible)

Be Seen First

Experience with GameMaker, Unity, or robotics platforms (VEX, LEGO, Arduino). * Familiarity with ... Engineering, or related field preferred. Compensation & Hours * Part-time or Full-time (Flexible)

Part Time Unity Developer information

What is a part time Unity developer?

A Part Time Unity Developer is a software professional who works with the Unity game engine to create, modify, or optimize interactive applications and games, but on a part-time basis. This role typically involves coding in C#, designing gameplay systems, and collaborating with other team members, but with fewer hours than a full-time developer. Part-time Unity Developers may work remotely or onsite, and are often hired for specific projects, tasks, or to meet fluctuating demand. Their responsibilities may include debugging, prototyping new features, and ensuring the performance and stability of Unity-based applications.

What are the key skills and qualifications needed to thrive as a part time Unity developer, and why are they important?

To thrive as a Part Time Unity Developer, you need proficiency in C# programming, a solid understanding of Unity’s engine, and experience with game development principles, often supported by a relevant degree or portfolio. Familiarity with Unity’s editor, version control systems like Git, and asset management tools is typically required. Creativity, problem-solving, and effective time management are crucial soft skills for delivering high-quality results on a flexible schedule. These skills ensure you can efficiently create engaging interactive experiences while meeting project goals and adapting to changing requirements.

What are some common challenges faced by part time Unity developers, and how can they be managed effectively?

Part-time Unity Developers often face challenges related to time management and staying aligned with the full-time team, especially when working on collaborative projects with tight deadlines. Effective communication and clear documentation are crucial for ensuring all team members are on the same page. Additionally, part-time developers may need to prioritize tasks and set realistic goals for each work session to maintain productivity. Leveraging project management tools and regularly syncing with the team can help address these challenges and ensure a smooth workflow.

What is the difference between Part Time Unity Developer vs Part Time Game Designer?

AspectPart Time Unity DeveloperPart Time Game Designer
Required SkillsProficiency in Unity, C#, scripting, 3D/2D developmentGame concept creation, storytelling, level design, UI/UX
Work EnvironmentDevelopment teams, programming-focused tasksCreative teams, design-focused tasks
Industry UsageGame development studios, indie developersGame studios, freelance design projects

While both roles are integral to game development, a Part Time Unity Developer primarily focuses on coding and implementing game features within Unity, whereas a Part Time Game Designer concentrates on creating game concepts, levels, and user experience. Understanding these differences helps employers and job seekers target the right skills and responsibilities for each position.

What are the most commonly searched types of Unity Developer jobs in California?

The most popular types of Unity Developer jobs in California are:

What are popular job titles related to Part Time Unity Developer jobs in California?

For Part Time Unity Developer jobs in California, the most frequently searched job titles are:

What job categories do people searching Part Time Unity Developer jobs in California look for?

The top searched job categories for Part Time Unity Developer jobs in California are:

What cities in California are hiring for Part Time Unity Developer jobs?

Cities in California with the most Part Time Unity Developer job openings:

Infographic showing various Part Time Unity Developer job openings in California as of August 2026, with employment types broken down into 100% Part Time. Highlights an 92% In-person, and 8% Remote job distribution.

Undergraduate Research Student Assistant - CREST Grant - #738592322

Pomona, CA • On-site

Cal Poly Pomona Foundation, Inc.
Colleges, Universities, and Professional Schools • 1 - 5K employees

Part-time

Posted 12 days ago


Job description

Cal Poly Pomona Enterprises Employment Services

ANNOUNCEMENT OF POSITION VACANCY

SUMMARY: Currently seeking Part-Time Undergraduate Research Student Assistants to work on the NSF CREST Grant, under the supervision of Dr. Fatemeh Jamshidi. This interdisciplinary team, composed of both graduate and undergraduate researchers, is dedicated to advancing the Intelligent Human-System Integration Using Augmented and Virtual Reality (ARNR) objectives of the grant.

We are looking for highly motivated and technically proficient individuals who are passionate about immersive technologies, eager to learn, and excited to contribute to real-world ARNR research and development.

ABOUT US: As the largest employer of students on the Cal Poly Pomona campus, the Enterprises offers valuable work experience and hands-on training to approximately 1,500 Cal Poly Pomona students each year. The Enterprises offers positions in various fields; whether it is in the area of technology, science, retail, culinary arts, hospitality 1500 management, leadership or research grants, these student employees participate in Cal Poly Pomona's learn-by-doing philosophy and acquire practical skills in their designated field of study.

The Enterprises also contributes operating support to nearly 1,100 Enterprises and scholarship programs every year, including Bronco Athletics and the Pepsi Scholarship. In addition, the Enterprises administers grants and contracts, contributes to campus security, and supports several university publications. The Enterprises contributes over $1 million annually to Cal Poly Pomona.

SOME OF THE THINGS THAT YOU WILL GET TO DO (this is just a small sampling of work variety):

The position will assist with one or more of the following activities:

  • Conduct applied research and assist in literature reviews, data collection, and documentation.
  • Design and develop ARNR training scenarios for the IME Smart Manufacturing Lab.
  • Implement and test interactive simulations using Unity and C# programming.
  • Support the integration of AR/XR systems with Digital Twin environments.
  • Evaluate the effectiveness of VR/XR-enhanced training systems through user studies and analysis.
  • Collaborate with researchers across multiple subprojects within the CREST Center.
  • Dedicate up to 10-20 hours per week during academic semesters and summer for research-related activities.
  • Work both independently and collaboratively as part of an interdisciplinary team.

MINIMUM EDUCATION AND EXPERIENCE:

  • Must be currently enrolled at Cal Poly Pomona as an undergraduate student in Computer Science, Computer Engineering, Electrical Engineering, Industrial and Manufacturing Engineering, or a related discipline.
  • Proficiency in Unity and C# programming (required).
  • Strong understanding of object-oriented programming and familiarity with 3D environments.
  • Excellent organizational, problem-solving, and time management skills, with attention to detail and ability to manage multiple tasks simultaneously.
  • Effective written and verbal communication skills, including documentation and presentation of technical work.
  • Demonstrated ability to work independently and collaboratively within a research team.
  • Commitment to learning new tools, frameworks, and methodologies related to ARNR and human-system integration.

Preferred

  • Prior experience developing interactive ARNR applications using Unity or Unreal Engine.
  • Familiarity with 3D modeling tools (e.g., Blender, Maya) or game asset pipelines.
  • Knowledge of digital twin systems, simulation modeling, or Al-driven training environments.
  • Experience using technology to enhance training, learning, or industrial processes.
  • Interest in pursuing graduate studies or research in immersive technologies, Al, or human-computer interaction

CSU along with Cal Poly Pomona Enterprises strongly recommend faculty, staff, and students who are accessing campus facilities to be immunized against COVID-19 or declare an exemption from doing so. The systemwide policy can be found at COVID-19 Vaccination Interim Policy and any questions may be sent to fdnhr@cpp.edu.

Cal Poly Pomona Enterprises, Inc. is an Equal Opportunity Employer. In compliance with the Americans with Disabilities Act, Cal Poly Pomona Enterprises, Inc. may provide reasonable accommodations to qualified individuals with disabilities and encourages both prospective and current employees to discuss potential accommodation with the employer.