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Part Time Unity Developer Jobs in Los Angeles, CA

Part Time Unity Developer information

See Los Angeles, CA salary details

$22.6K

$117.2K

$195K

How much do part time unity developer jobs pay per year?

As of Aug 27, 2026, the average yearly pay for part time unity developer in Los Angeles, CA is $117,206.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,100.00 and $150,900.00 per year, depending on experience, location, and employer.

What is a part time Unity developer?

A Part Time Unity Developer is a software professional who works with the Unity game engine to create, modify, or optimize interactive applications and games, but on a part-time basis. This role typically involves coding in C#, designing gameplay systems, and collaborating with other team members, but with fewer hours than a full-time developer. Part-time Unity Developers may work remotely or onsite, and are often hired for specific projects, tasks, or to meet fluctuating demand. Their responsibilities may include debugging, prototyping new features, and ensuring the performance and stability of Unity-based applications.

What are the key skills and qualifications needed to thrive as a part time Unity developer, and why are they important?

To thrive as a Part Time Unity Developer, you need proficiency in C# programming, a solid understanding of Unity’s engine, and experience with game development principles, often supported by a relevant degree or portfolio. Familiarity with Unity’s editor, version control systems like Git, and asset management tools is typically required. Creativity, problem-solving, and effective time management are crucial soft skills for delivering high-quality results on a flexible schedule. These skills ensure you can efficiently create engaging interactive experiences while meeting project goals and adapting to changing requirements.

What are some common challenges faced by part time Unity developers, and how can they be managed effectively?

Part-time Unity Developers often face challenges related to time management and staying aligned with the full-time team, especially when working on collaborative projects with tight deadlines. Effective communication and clear documentation are crucial for ensuring all team members are on the same page. Additionally, part-time developers may need to prioritize tasks and set realistic goals for each work session to maintain productivity. Leveraging project management tools and regularly syncing with the team can help address these challenges and ensure a smooth workflow.

What is the difference between Part Time Unity Developer vs Part Time Game Designer?

AspectPart Time Unity DeveloperPart Time Game Designer
Required SkillsProficiency in Unity, C#, scripting, 3D/2D developmentGame concept creation, storytelling, level design, UI/UX
Work EnvironmentDevelopment teams, programming-focused tasksCreative teams, design-focused tasks
Industry UsageGame development studios, indie developersGame studios, freelance design projects

While both roles are integral to game development, a Part Time Unity Developer primarily focuses on coding and implementing game features within Unity, whereas a Part Time Game Designer concentrates on creating game concepts, levels, and user experience. Understanding these differences helps employers and job seekers target the right skills and responsibilities for each position.

What are the most commonly searched types of Unity Developer jobs in Los Angeles, CA?

The most popular types of Unity Developer jobs in Los Angeles, CA are:

What are popular job titles related to Part Time Unity Developer jobs in Los Angeles, CA?

For Part Time Unity Developer jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Part Time Unity Developer jobs in Los Angeles, CA look for?

The top searched job categories for Part Time Unity Developer jobs in Los Angeles, CA are:

Infographic showing various Part Time Unity Developer job openings in Los Angeles, CA as of August 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $117,206 per year, or $56.3 per hour.

STEM Instructor - Kids Robotics & Coding

iCode Costa Mesa

Costa Mesa, CA • On-site

$17 - $25/hr

Part-time

Retirement

This job post has expired today. Applications are no longer accepted.


Job description

Benefits:
  • Mentorship
  • 401(k)
  • Bonus based on performance
  • Company parties
  • Flexible schedule
  • Training & development

 Benefits/Perks
  • 401(k) offered
  • Direct mentorship from our Campus Director, a software engineer, get real guidance on your own technical skills and career path.
  • Leadership and teaching experience that stands out on a resume, especially if you're pursuing a CS-related degree or career
  • Flexible part-time scheduling built around class/work commitments
  • Opportunities to earn bonuses from commissions 
Position Overview

The Instructor is, first and foremost, someone who loves working with kids. You'll get to know each student individually. Encouraging, motivating, and adapting your teaching style to fit their personality and pace while guiding them through our project-based Belt System curriculum in coding, robotics, and technology. Technical background is a real plus, but what matters most is your ability to create a classroom where students feel supported, challenged, and excited to come back next week.
Key Responsibilities

  • Create a fun, encouraging, and engaging classroom experience for every student
  • Get to know each student individually and adapt your approach to their personality, pace, and learning style
  • Manage an orderly, positive classroom at all times
  • Teach class material according to iCode's provided curriculum and guidelines
  • Provide weekly updates to parents on their student's progress
  • Assess, record, and report on student development, progress, and behavior
  • Treat all students equally and fairly
  • Maintain a professional, dependable presence at all times
Qualifications

What matters most:

  • Genuine enthusiasm for working with kids (experience with children ages 5–18 preferred — teaching, coaching, camp counseling, tutoring, childcare, mentoring, etc.)
  • Positive, outgoing personality with excellent people skills
  • Patient, encouraging, and adaptable communication style
  • Dependable, punctual, and comfortable working evenings and/or weekends
  • Strong written and verbal communication skills
  • Comfortable managing a classroom and holding kids' attention
  • Able to work independently as well as part of a team
Technical background (a plus, not required):

  • Any experience with coding, robotics, or technology is a bonus
    •  HTML, JavaScript, Python, UE5, Unity, Blender, GameMaker, VEX, or similar
  • Comfortable learning and teaching new software/tools with training
  • General comfort with Windows computers
Education:

  • High school diploma or GED required
  • College students (any year, any major) welcome to apply
  • Current high school students may apply if they hold an active leadership role in a STEAM club and have a strong interest in working with younger kids
  • Graduates of the iCode program are encouraged to apply
Expectations

  • Follow the responsibilities outlined above
  • Stay on the schedule provided by the Campus Director
  • Employee's time is fully committed to iCode while on the clock  (no personal social media use during work hours)
  • Complete tasks within timelines and quality expectations set by your manager
  • Bring creative solutions to classroom challenges as they come up
  • Clock in and out for every shift
  • Wear proper work attire
  • Be a team player with strong customer service instincts