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Full Time Unity Game Developer Jobs in Quebec (NOW HIRING)

... game designers, artists, programmers, and writers, to ensure that levels meet the overall vision ... Familiarity with Unity or proprietary level editors is preferred but not required. * Experience ...

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Communicate and work closely with UI programmers to develop new engine features. * Analyze memory ...

As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... A select number of positions require full-time in office attendance* Our Data Warehouse Team is ...

As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

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Full Time Unity Game Developer information

What does a full time Unity game developer do?

A Full Time Unity Game Developer designs, develops, and maintains interactive games or applications using the Unity engine. They write code in languages like C#, create and integrate game assets, and collaborate with artists, designers, and other developers to bring game concepts to life. Their responsibilities include optimizing performance, troubleshooting bugs, and ensuring a smooth user experience across multiple platforms. Unity developers often work in teams and may specialize in areas such as gameplay programming, UI, or graphics. Staying current with the latest Unity updates and industry trends is also an important part of the role.

What are the key skills and qualifications needed to thrive as a full time Unity game developer?

To thrive as a Full Time Unity Game Developer, you need strong proficiency in C# programming, game design principles, and a solid understanding of the Unity engine, often supported by a relevant degree or portfolio of completed projects. Familiarity with Unity’s scripting APIs, version control systems like Git, and experience with 2D/3D asset integration are typically essential. Creativity, problem-solving, and effective teamwork are standout soft skills for this role. These skills and qualities are crucial for building engaging, optimized games and collaborating efficiently within multidisciplinary development teams.

What are some of the main challenges faced by full time Unity game developers when working on large-scale projects?

Full Time Unity Game Developers often encounter challenges such as optimizing game performance for multiple platforms, managing complex codebases, and ensuring effective collaboration with artists, designers, and QA testers. On large-scale projects, maintaining clear communication and version control is crucial, as multiple team members may be working on different features simultaneously. Adapting to evolving project requirements and integrating feedback from playtesting are also essential skills that help ensure a polished final product.

What are the most commonly searched types of Unity Game Developer jobs in Quebec?

The most popular types of Unity Game Developer jobs in Quebec are:

What are popular job titles related to Full Time Unity Game Developer jobs in Quebec?

For Full Time Unity Game Developer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Full Time Unity Game Developer jobs in Quebec look for?

The top searched job categories for Full Time Unity Game Developer jobs in Quebec are:

What cities in Quebec are hiring for Full Time Unity Game Developer jobs?

Cities in Quebec with the most Full Time Unity Game Developer job openings:

Infographic showing various Full Time Unity Game Developer job openings in Quebec as of August 2026, with employment types broken down into 84% Full Time, 3% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution.

Senior UI Programmer - 7 Days to Die | Programmeurse UI seniore - 7 Days to Die

Behaviour Interactive

Montreal, QC

Full-time

Re-posted 2 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Senior UI Programmer, you will work on developing and optimizing user interface features for 7 days to die in collaboration with designers, artists, and other programmers, using Unity as our primary development platform. The position involves building efficient frameworks and supporting the continuous improvement of our UI systems, and is ideal for someone with strong technical skills, a deep understanding of UI development, and an interest in collaborative problem-solving.
In this role, you will:
  • Design, architect, and develop flexible, reusable, and optimized UI systems for the game.
  • Define and maintain budget and performance related to the UI subsystem.
  • Lead and implement complex screens and flows; in-game HUD to various gameplay UI Screens.
  • Test, debug, and optimize code to ensure high quality standards.
  • Maintain code quality through mentoring, collaboration, and code review process.
  • Work closely with UI/UX/VFX designers and direction to set highest level of standards.
  • Work within a cross-disciplinary team composed of programmers, designers, animators, and artists.
 
What we're looking for:
  • 6+ years of experience as a programmer within the gaming industry.
  • 4+ years of game development using Unity3D.
  • 2+ years of UI development using UGUI and/or NGUI.
  • Proficiency in design pattern and OOP using C# language,
  • Experience developing UI taking into consideration: performance, memory allocation, lifecycle, localization, input, etc.
  • Shipped at least one game on PC using Unity3d, Unreal, or proprietary game engines.
  • Driven and inspired by user experience through UI.
  • You love solving challenging technical problems with the most effective solutions.
 
Dans ce role tu devras :
  • Concevoir, architecturer et developper des systemes d'interface utilisateur flexibles, reutilisables et optimises pour le jeu;
  • Definir et assurer le suivi du budget et des performances du sous-systeme d'UI;
  • Diriger et implementer des ecrans et des parcours complexes, du HUD en jeu aux differents ecrans d'interface de gameplay;
  • Tester, deboguer et optimiser le code afin d'assurer des standards de qualite eleves;
  • Maintenir la qualite du code par le mentorat, la collaboration et les processus de revue de code;
  • Collaborer etroitement avec les equipes UI/UX/VFX et la direction afin d'etablir les plus hauts standards de qualite;
  • Travailler au sein d'une equipe multidisciplinaire composee de programmeureuses, de designereuses, d'animateurrices et d'artistes.
Ce que nous recherchons :
  • 6+ ans d'experience en tant que programmeur dans l'industrie du jeu ; 
  • Solides competences en programmation C++ ;
  • Forte comprehension du fonctionnement d'un moteur de jeu et des concepts d'edition ;
  • Un interet marque et un reel enthousiasme pour les technologies du jeu, l'interface utilisateur et l'experience du joueur ;
  • Vous aimez resoudre des problemes techniques difficiles avec les solutions les plus efficaces ; 
  • Vous avez de solides competences en matiere de communication et de relations interpersonnelles ; 
  • Point bonus - Experience de developpement avec Unreal 4 ou plus, UMG ou MVVM framework. 
En tant que programmeureuse UI seniore, vous travaillerez au developpement et a l'optimisation des fonctionnalites d'interface utilisateur pour 7 Days to Die, en collaboration avec les designereuses, les artistes et les autres programmeureuses, en utilisant Unity comme principale plateforme de developpement. Le poste consiste a concevoir des frameworks efficaces et a soutenir l'amelioration continue de nos systemes d'UI. Il s'adresse a une personne possedant de solides competences techniques, une comprehension approfondie du developpement d'interfaces utilisateur et un interet marque pour la resolution de problemes collaboratifs.

Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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