Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... using Unity as our primary development platform. The position involves building efficient ...
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... using Unity as our primary development platform. The position involves building efficient ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ...
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ...
Senior Level Designer
Montreal, QC · On-site
... game designers, artists, programmers, and writers, to ensure that levels meet the overall vision ... Familiarity with Unity or proprietary level editors is preferred but not required. * Experience ...
Senior Level Designer
Montreal, QC · On-site
... game designers, artists, programmers, and writers, to ensure that levels meet the overall vision ... Familiarity with Unity or proprietary level editors is preferred but not required. * Experience ...
Use prompt engineering and AI assistants to streamline formatting, data organization, and other ... A degree in Computer Science, Game Design, English, Data Science, or a related field is an asset.
Quick apply
Use prompt engineering and AI assistants to streamline formatting, data organization, and other ... A degree in Computer Science, Game Design, English, Data Science, or a related field is an asset.
... gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps Technical Skills * Proficiency in C++, C#, Python, or equivalent languages * Hands-on experience with Unity ...
Quick apply
... gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps Technical Skills * Proficiency in C++, C#, Python, or equivalent languages * Hands-on experience with Unity ...
Senior Game Producer - Full Cycle
Montreal, QC · On-site +1
Collaborate with discipline leads (art, engineering, QA, etc.) to ensure alignment and quality ... This is a remote, full-time contracted position. We are an equal opportunity company and all ...
Senior Game Producer - Full Cycle
Montreal, QC · On-site +1
Collaborate with discipline leads (art, engineering, QA, etc.) to ensure alignment and quality ... This is a remote, full-time contracted position. We are an equal opportunity company and all ...
Senior Technical Animator - Dead by Daylight | Animateurrice Technique Seniore - Dead by Daylight
Montreal, QC · On-site
Proficiency with game engines and DCC tools: Unreal Engine, Unity, Maya, Blender, MotionBuilder, and DaVinci Resolve. * Programming skills in Python and C++ to support animation tools, pipelines, and ...
Senior Technical Animator - Dead by Daylight | Animateurrice Technique Seniore - Dead by Daylight
Montreal, QC · On-site
Proficiency with game engines and DCC tools: Unreal Engine, Unity, Maya, Blender, MotionBuilder, and DaVinci Resolve. * Programming skills in Python and C++ to support animation tools, pipelines, and ...
Senior UI Tech Artist
Quebec, QC · Remote
Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Communicate and work closely with UI programmers to develop new engine features. * Analyze memory ...
Senior UI Tech Artist
Quebec, QC · Remote
Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Communicate and work closely with UI programmers to develop new engine features. * Analyze memory ...
Lead Engineer
Montreal, QC · Remote
... game experience Benefits This would he a full-time employment role with standard benefits in Quebec province.
Lead Engineer
Montreal, QC · Remote
... game experience Benefits This would he a full-time employment role with standard benefits in Quebec province.
Lead Level Artist
Montreal, QC · On-site
As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Lead Level Artist
Montreal, QC · On-site
As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Lead SQL Developer
Montreal, QC · Hybrid
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... A select number of positions require full-time in office attendance* Our Data Warehouse Team is ...
Lead SQL Developer
Montreal, QC · Hybrid
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... A select number of positions require full-time in office attendance* Our Data Warehouse Team is ...
As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
... games on some of the internet's safest and most popular platforms. With the support of an ... A select number of positions require full-time in office attendance* As a Sr DevOps within a fast ...
... games on some of the internet's safest and most popular platforms. With the support of an ... A select number of positions require full-time in office attendance* As a Sr DevOps within a fast ...
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... A select number of positions require full-time in office attendance* If you're a Python Developer ...
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... A select number of positions require full-time in office attendance* If you're a Python Developer ...
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... A select number of positions require full-time in office attendance* We are looking for a highly ...
New
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... A select number of positions require full-time in office attendance* We are looking for a highly ...
New
Application Support Analyst
Montreal, QC · On-site
During the day you will maintain the user's ticket backlog using Unity. You can also be contacted ... To qualify for the role, you must be able to write an SQL query and pass a basic coding game in ...
Application Support Analyst
Montreal, QC · On-site
During the day you will maintain the user's ticket backlog using Unity. You can also be contacted ... To qualify for the role, you must be able to write an SQL query and pass a basic coding game in ...
Lead Art Director/ Directeur(-trice) artistique principal(e) - Volta
Quebec, QC · Hybrid
CA$120K - CA$140K/yr
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Create Employment Type: Full Time, Permanent Working Pattern: Hybrid Keywords Studios is dedicated ...
Lead Art Director/ Directeur(-trice) artistique principal(e) - Volta
Quebec, QC · Hybrid
CA$120K - CA$140K/yr
At Volta, part of Keywords Studios, we collaborate with leading game developers to bring high ... Create Employment Type: Full Time, Permanent Working Pattern: Hybrid Keywords Studios is dedicated ...
Full Time Unity Game Developer information
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Senior UI Programmer - 7 Days to Die | Programmeurse UI seniore - 7 Days to Die
Montreal, QC
Full-time
Re-posted 2 days ago
Job description
- Design, architect, and develop flexible, reusable, and optimized UI systems for the game.
- Define and maintain budget and performance related to the UI subsystem.
- Lead and implement complex screens and flows; in-game HUD to various gameplay UI Screens.
- Test, debug, and optimize code to ensure high quality standards.
- Maintain code quality through mentoring, collaboration, and code review process.
- Work closely with UI/UX/VFX designers and direction to set highest level of standards.
- Work within a cross-disciplinary team composed of programmers, designers, animators, and artists.
- 6+ years of experience as a programmer within the gaming industry.
- 4+ years of game development using Unity3D.
- 2+ years of UI development using UGUI and/or NGUI.
- Proficiency in design pattern and OOP using C# language,
- Experience developing UI taking into consideration: performance, memory allocation, lifecycle, localization, input, etc.
- Shipped at least one game on PC using Unity3d, Unreal, or proprietary game engines.
- Driven and inspired by user experience through UI.
- You love solving challenging technical problems with the most effective solutions.
- Concevoir, architecturer et developper des systemes d'interface utilisateur flexibles, reutilisables et optimises pour le jeu;
- Definir et assurer le suivi du budget et des performances du sous-systeme d'UI;
- Diriger et implementer des ecrans et des parcours complexes, du HUD en jeu aux differents ecrans d'interface de gameplay;
- Tester, deboguer et optimiser le code afin d'assurer des standards de qualite eleves;
- Maintenir la qualite du code par le mentorat, la collaboration et les processus de revue de code;
- Collaborer etroitement avec les equipes UI/UX/VFX et la direction afin d'etablir les plus hauts standards de qualite;
- Travailler au sein d'une equipe multidisciplinaire composee de programmeureuses, de designereuses, d'animateurrices et d'artistes.
- 6+ ans d'experience en tant que programmeur dans l'industrie du jeu ;
- Solides competences en programmation C++ ;
- Forte comprehension du fonctionnement d'un moteur de jeu et des concepts d'edition ;
- Un interet marque et un reel enthousiasme pour les technologies du jeu, l'interface utilisateur et l'experience du joueur ;
- Vous aimez resoudre des problemes techniques difficiles avec les solutions les plus efficaces ;
- Vous avez de solides competences en matiere de communication et de relations interpersonnelles ;
- Point bonus - Experience de developpement avec Unreal 4 ou plus, UMG ou MVVM framework.