2

Entry Level Technical Artist Jobs (NOW HIRING)

... nonconforming artists in musical theatre. Our member directory is a critical resource for ... Technical Requirements: * Experience with WordPress Custom Post Types (CPTs) or specialized ...

NC · On-site

$16.75 - $20.75/hr

Provide technical support to engineers on a variety of technical tasks. * Work in accordance with ... The ideal candidate might be someone that enjoys working on little plastic models or doing arts ...

The primary duties of the entry level Construction Inspector position include conducting and ... Technical school or college degree beneficial. * 2+ years' experience inspecting transportation ...

Apex Technical School, a trusted vocational institution serving New York City since 1961, is ... Qualifications * High School Diploma or equivalent; post-secondary education in Culinary Arts ...

Apex Technical School, a trusted vocational institution serving New York City since 1961, is ... Qualifications * High School Diploma or equivalent; post-secondary education in Culinary Arts ...

Apex Technical School, a trusted vocational institution serving New York City since 1961, is ... Qualifications * High School Diploma or equivalent; post-secondary education in Culinary Arts ...

Apex Technical School, a trusted vocational institution serving New York City since 1961, is ... Qualifications * High School Diploma or equivalent; post-secondary education in Culinary Arts ...

next page

Showing results 1-20

Entry Level Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do entry level technical artist jobs pay per year?

As of Jun 6, 2026, the average yearly pay for entry level technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Technical Artist, and why are they important?

To thrive as an Entry Level Technical Artist, you need a solid understanding of both artistic principles and technical workflows, typically supported by a degree in art, computer graphics, or a related field. Familiarity with industry-standard tools such as Maya, Blender, Unity, Unreal Engine, and scripting languages like Python or MEL is often required. Strong problem-solving skills, adaptability, and effective communication set candidates apart in collaborative game development environments. These skills and qualities ensure you can bridge the gap between artists and programmers, enabling smooth asset integration and efficient project workflows.

How does an entry level technical artist typically collaborate with other departments in a game development studio?

As an entry level technical artist, you'll often act as a bridge between the art and programming teams. You'll work closely with artists to help implement their assets into the game engine efficiently, ensuring visual fidelity while maintaining performance. Collaboration with programmers is also common, as you'll assist in integrating tools, shaders, or scripts that enhance the art pipeline. This cross-departmental teamwork provides valuable exposure to both creative and technical workflows, helping you build a strong foundation for future advancement.

What is the difference between Entry Level Technical Artist vs Technical Artist?

AspectEntry Level Technical ArtistTechnical Artist
Required CredentialsAssociate's degree or relevant certification, basic knowledge of 3D softwareBachelor's degree in computer graphics, art, or related field, some experience
Work EnvironmentSupportive, learning-focused, often in game or animation studiosMore collaborative, involved in pipeline development and troubleshooting
Employer & Industry UsageEntry-level roles in gaming, animation, VFX studiosMid-level roles in similar industries, requiring some experience

The Entry Level Technical Artist is an entry position requiring foundational skills and education, focusing on supporting art pipelines. A Technical Artist typically has more experience, handles complex tasks, and contributes to pipeline optimization. The main difference lies in experience level and scope of responsibilities, with entry-level roles serving as a stepping stone to more advanced technical artist positions.

What are entry level technical artists?

Entry level technical artists are professionals in the gaming, animation, or visual effects industries who bridge the gap between artists and programmers. They focus on optimizing art assets, creating tools or scripts, and ensuring that visual content is both high-quality and technically feasible for real-time engines or production pipelines. Entry level technical artists are usually recent graduates or those new to the field, working under the guidance of more experienced team members. Their responsibilities may include shader creation, asset integration, troubleshooting, and supporting both the art and engineering teams.
More about Entry Level Technical Artist jobs
What cities are hiring for Entry Level Technical Artist jobs? Cities with the most Entry Level Technical Artist job openings:
What are the most commonly searched types of Technical Artist jobs? The most popular types of Technical Artist jobs are:
What states have the most Entry Level Technical Artist jobs? States with the most job openings for Entry Level Technical Artist jobs include:
Infographic showing various Entry Level Technical Artist job openings in the United States as of May 2026, with employment types broken down into 10% Internship, 60% Full Time, 10% Part Time, 10% Temporary, and 10% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.
WS - Summer INTERNSHIP - Appalachian Center For The Arts Stage Management Intern

WS - Summer INTERNSHIP - Appalachian Center For The Arts Stage Management Intern

University of Pikeville

Pikeville, KY

$8.75/hr

Other

Posted 23 days ago


Job description

Internship- Arts Center Stage Management Intern

Division: Internship


Department: Career, Vocation, and Leadership


Experience: Entry-level


Job Code:NA


Supervisor of Student Employee(s):Stage Manager/Executive Director (The App)/Angela Lockhart (UPIKE)


Location:218 2nd Street | Pikeville, KY


Internship Window:7/1/26 - 8/15/26


Must be a registered UPIKE student.


Motivated and detailed-oriented intern to join the Appalachian Center for the Arts team. This internship will provide hands-on experience in production management, allowing intern to apply academic knowledge in a real-world setting. Each year, The App holds 3 performance-based summer camps and one technical theatre-based summer camp, serving over 100 local children, ages 5-18. This year we are adding an adult summer camp for individuals 18+. Intern will assist the production team during the performance-based summer camps.


Organization Description: The Appalachian Center for the Arts serves as a vibrant regional arts hub in downtown Pikeville, dedicated to theater, music, and visual arts. It aims to celebrate the area's rich cultural history while fostering community enrichment through high-quality entertainment and artistic education.

Interns will have the opportunity to gain:

  • Hands-on experience in a performing arts work environment.
  • Opportunity to build problem solving and design skills.
  • Opportunities to network with professionals in the performing arts.
  • Nights into how technical theatre operations work and contribute to overall success


Internship Duties, Responsibilities, and Career Competencies:

  • Assist the stage manager with all rehearsal prep duties: setting up the space, taping out the ground plan, and other duties as necessary. (C, TW, CSD)
  • Assist stage management in communication between director, actors, designers, tech, and parents/guardians of participants. (C, TW, P, CSD, CTR, L)
  • Maintain and distribute necessary paperwork, including: deck run sheet, costume tracker, entrance/exit plot, and any other relevant paperwork requested by the stage manager. (C, TW, P, T)
  • Attend all production meetings and rehearsals. (C, P)
  • Make sure the stage floor is swept and mopped before every tech rehearsal and performance. (TW, L)
  • Run the deck during the tech rehearsals and performances. This includes managing deck crew, knowing all placement and movement of scenic pieces and props, and keep an accurate run sheet for all crew as well as the production manager and stage manager. (C, TW, P, CSD, CT, CTR, L)
  • Facility Care including preparing rehearsal halls before the start of each day, returning space to neutral, and assuming responsibility for safety and maintenance of building on performance dates. (C, TW, P, CSD, CT, L)
  • Be on site for all performances; respond to emergencies and problems with maturity and intelligence. (C, TW, P, CT)
  • Attend show strike. (C, TW, P)

Competencies/Skills: Communication (C), Teamwork (TW), Professionalism (P), Career & Self Development (CSD), Critical Thinking (CT), Community Transformation (CTR), Leadership (L), Technology (T)


Qualifications:

  • A current UPIKE student with interest/major/minor in Theatre or relevant field.
  • Experience in working with, teaching, and/or supervising children.
  • Experience and knowledge of theatre and theatre production is helpful

Other Skills:

  • Strong problem-solving and analytical skills.
  • Good communication skills, both written and verbal.
  • Ability to work independently and as part of a team.
  • Enjoyment in working with children.
  • Strong leadership skills.
  • Detail-oriented and organized.


Essential Skills and Professional Expectations:

  • Ability to manage multiple tasks simultaneously.
  • Able to work under pressure and meet deadlines.
  • Comfortable working both independently and in a team environment.
  • Must be able to manage stress, stay focused, and maintain professionalism in various situations.


Weekend work is required.


Work Schedule: The App's performance summer camps run on two week cycles. Camps meet for two weeks on weekdays from 8:30-3:30 and have three weekend performances at the end of each two week cycle. The App's adult summer camp will meet for a two week period in the evenings with three weekend performances at the end of the two week cycle. Intern must be available for scheduling during these times. Hours will not exceed 40 hours per week.

Physical Demands:

  • General Activity: Sit 1-4 hours/day, stand/walk 1-4 hours/day
  • Use of Hands/Feet: Primarily using hands for typing, operating equipment, or handling materials.
  • Weight Lifted: Up to 50 pounds (with the help of another person) occasionally.
  • Physical Demands: This is a physical job that requires you to be active.


Number of Positions: 1


Pay Rate: Beginning at $8.75/hour


Location: 218 2nd Street | Pikeville, KY


Terms: Upon hire, the intern must register for the Summer II Internship course. To receive course credit, students will complete assignments concurrently with internship work. Students are required to work a total minimum of 80 hours and will eligible for the following credit hours: 80-119 hours of work + course completion = 2 credit hours; 120-159 hours of work + course completion = 3 credit hours; 160-199 hours of work + course completion = 4 credit hours; 200-239 hours of work + course completion = 5 credit hours; 240+ hours of work = 6 credit hours. Summer interns in this position cannot exceed 40 hours of work per week.


Application Notes: Resumes and applications will be reviewed to determine if you meet the required qualifications for the position. If it is determined that you meet the required qualifications, your application materials will be used to identify a top group of the most highly qualified candidates. The University of Pikeville is an equal opportunity employer committed to assembling a diverse, broadly trained faculty and staff. The University of Pikeville does not discriminate on the basis of race, ethnicity, color, sex, gender, gender identity, sexual orientation, religion, national origin, age or disabilities in its programs, activities, hiring, or the admission of students.