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Entry Level Technical Artist Jobs (NOW HIRING)

$18.40/hr

Experience working in theatre - especially technical theatre - is a plus, especially experience ... is an entry level position, little to no experience required, all training will be provided.

The primary duties of the entry level Construction Inspector position include conducting and ... Technical school or college degree beneficial. * 2+ years' experience inspecting transportation ...

Chef Instructor

Manhattan, NY ยท On-site

$75K - $80K/yr

Apex Technical School, a trusted vocational institution serving New York City since 1961, is ... Qualifications * High School Diploma or equivalent; post-secondary education in Culinary Arts ...

Chef Instructor

New York, NY ยท On-site

$75K - $80K/yr

Apex Technical School, a trusted vocational institution serving New York City since 1961, is ... Qualifications * High School Diploma or equivalent; post-secondary education in Culinary Arts ...

Chef Instructor

New York, NY ยท On-site

$75K - $80K/yr

Apex Technical School, a trusted vocational institution serving New York City since 1961, is ... Qualifications * High School Diploma or equivalent; post-secondary education in Culinary Arts ...

Showing results 21-40

Entry Level Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do entry level technical artist jobs pay per year?

As of Aug 8, 2026, the average yearly pay for entry level technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an entry level technical artist?

To thrive as an Entry Level Technical Artist, you need a solid understanding of both artistic principles and technical workflows, typically supported by a degree in art, computer graphics, or a related field. Familiarity with industry-standard tools such as Maya, Blender, Unity, Unreal Engine, and scripting languages like Python or MEL is often required. Strong problem-solving skills, adaptability, and effective communication set candidates apart in collaborative game development environments. These skills and qualities ensure you can bridge the gap between artists and programmers, enabling smooth asset integration and efficient project workflows.

How does an entry level technical artist typically collaborate with other departments in a game development studio?

As an entry level technical artist, you'll often act as a bridge between the art and programming teams. You'll work closely with artists to help implement their assets into the game engine efficiently, ensuring visual fidelity while maintaining performance. Collaboration with programmers is also common, as you'll assist in integrating tools, shaders, or scripts that enhance the art pipeline. This cross-departmental teamwork provides valuable exposure to both creative and technical workflows, helping you build a strong foundation for future advancement.

How much are entry level technical artists paid?

Entry-level technical artists typically earn between $45,000 and $65,000 annually, depending on location, industry, and company size. Starting salaries may also include benefits such as health insurance and opportunities for skill development with tools like Maya or Unreal Engine.

What is the difference between Entry Level Technical Artist vs Technical Artist?

AspectEntry Level Technical ArtistTechnical Artist
Required CredentialsAssociate's degree or relevant certification, basic knowledge of 3D softwareBachelor's degree in computer graphics, art, or related field, some experience
Work EnvironmentSupportive, learning-focused, often in game or animation studiosMore collaborative, involved in pipeline development and troubleshooting
Employer & Industry UsageEntry-level roles in gaming, animation, VFX studiosMid-level roles in similar industries, requiring some experience

The Entry Level Technical Artist is an entry position requiring foundational skills and education, focusing on supporting art pipelines. A Technical Artist typically has more experience, handles complex tasks, and contributes to pipeline optimization. The main difference lies in experience level and scope of responsibilities, with entry-level roles serving as a stepping stone to more advanced technical artist positions.

How to start as an entry level technical artist?

To start as an entry-level technical artist, develop a strong foundation in art and programming skills, including knowledge of scripting languages like Python or MEL. Gain experience with industry-standard tools such as Maya, Blender, or Unreal Engine, and build a portfolio showcasing your work. Internships or apprenticeships can provide practical experience and networking opportunities in the field.

What is an entry level technical artist?

Entry level technical artists are professionals in the gaming, animation, or visual effects industries who bridge the gap between artists and programmers. They focus on optimizing art assets, creating tools or scripts, and ensuring that visual content is both high-quality and technically feasible for real-time engines or production pipelines. Entry level technical artists are usually recent graduates or those new to the field, working under the guidance of more experienced team members. Their responsibilities may include shader creation, asset integration, troubleshooting, and supporting both the art and engineering teams.
More about Entry Level Technical Artist jobs
What cities are hiring for Entry Level Technical Artist jobs? Cities with the most Entry Level Technical Artist job openings:
What are the most commonly searched types of Technical Artist jobs? The most popular types of Technical Artist jobs are:
What states have the most Entry Level Technical Artist jobs? States with the most job openings for Entry Level Technical Artist jobs include:
What job categories do people searching Entry Level Technical Artist jobs look for? The top searched job categories for Entry Level Technical Artist jobs are:
Infographic showing various Entry Level Technical Artist job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Part Time Recreation Specialist III/Program Lead

Layton City

Layton, UT โ€ข On-site

$15 - $18/hr

Part-time

Re-posted 21 hours ago


Job description

PAY RANGE: Hourly: $15.00 - $18.00 per hour (depending on experience, education, and certifications)
GENERAL PURPOSE
Performs a variety of entry level, general administrative and technical duties as needed to coordinate the day-to-day operation of one or more City recreation programs.
ESSENTIAL FUNCTIONS
  • Promotes and follows the City's mission statement, values and expectations.
  • Supervises the operation and activities of such programs as basketball, baseball, tennis, volleyball, softball, football, arts & crafts, gymnastics, tours, family recreation, track, Arts in the Park, etc.
  • Provides immediate supervision over recreation activities and seasonal, temporary or volunteer personnel; oversees coaches, activity specialists, site supervisors and officiators and conducts training as needed; may officiate or referee games or assist in coaching; maintains statistics for leagues and tournaments.
  • Assures timely delivery of public notices and announcements as needed to afford target populations opportunity for participation.
  • Assists in public relations by finding volunteer workers and presenting new programs to the general public; conducts program registrations; completes post-program evaluations to assure effectiveness.
  • Carries out publicity programs; utilizes various forms of media, notices, publications, flyers and brochures to promote Citywide interest and use of recreation facilities and program participation.
  • Controls use of equipment and facilities by signing out equipment and scheduling reservations for use of public facilities.
  • Handles complaints from coaches, participants, organizations; assists in negotiations to achieve solutions, which better the recreation programs and services.
  • Performs related duties as required.

MINIMUM QUALIFICATIONS
Graduation from high school; plus two (2) years of academic or specialized training in recreation administration or youth recreation leadership, and two (2) years of recreation program administration, physical education teaching, coaching or related experience.
Or an equivalent combination of education and experience.