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Curriculum Developer Jobs in Oklahoma (NOW HIRING)

POSITION SUMMARY The Courseware Developer builds military training content - Computer Based Training (CBT), Interactive Multimedia Instruction (ICI), student guides, and assessments - as part of a ...

Curriculum Director

Edmond, OK · On-site

$45K - $55K/yr

At The Learning Experience, our Curriculum Directors are ambassadors of happiness, guiding our educators and championing excellence in every classroom. In partnership with the Center Director ...

Curriculum Director

Jenks, OK · On-site

$50K - $55K/yr

At The Learning Experience, our Curriculum Directors are ambassadors of happiness, guiding our educators and championing excellence in every classroom. In partnership with the Center Director ...

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Curriculum Developer information

See Oklahoma salary details

$15

$34

$52

How much do curriculum developer jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for curriculum developer in Oklahoma is $34.39, according to ZipRecruiter salary data. Most workers in this role earn between $26.20 and $36.20 per hour, depending on experience, location, and employer.

What is a curriculum developer?

Curriculum Developers are education professionals who design, organize, and update educational programs and materials for schools, organizations, or companies. They analyze educational standards, assess learning needs, and work with teachers or subject matter experts to create effective and engaging instructional content. Their goal is to ensure that curricula meet educational objectives, comply with regulations, and support both teachers and learners in achieving desired outcomes.

What does a curriculum developer do?

A curriculum developer or instructional coordinator helps a school develop and implement a teaching plan with lessons designed to meet the educational standards of the school or district. In this career, you often begin by evaluating the existing system and observing students in the classroom. Your responsibilities as a curriculum developer involve all aspects of instruction, from the textbooks to the teaching methods. You are also involved in staff training programs, whether working with a group or one-on-one to teach instructional techniques. That makes excellent interpersonal skills essential for success in this position. You can find jobs at all grade levels.

How does a curriculum developer typically collaborate with subject matter experts and instructors during the course creation process?

Curriculum Developers work closely with subject matter experts (SMEs) and instructors to ensure instructional materials are accurate, engaging, and aligned with learning objectives. This collaboration often involves conducting interviews or workshops with SMEs to gather content, reviewing drafts for technical accuracy, and incorporating instructor feedback to enhance clarity and relevance. Effective communication and teamwork are key, as the developer must balance educational standards with practical teaching needs, often revising materials based on iterative feedback. This process ensures the final curriculum is both pedagogically sound and practically applicable for learners.

What are the key skills and qualifications needed to thrive as a curriculum developer, and why are they important?

To thrive as a Curriculum Developer, you need expertise in instructional design, educational theory, and subject matter knowledge, often supported by a degree in education or a related field. Familiarity with learning management systems (LMS), digital authoring tools, and curriculum mapping software is typically required. Strong collaboration, project management, and communication skills help you work effectively with educators and stakeholders. These skills ensure the creation of effective, engaging curricula that meet educational standards and learner needs.

What is the difference between Curriculum Developer vs Instructional Designer?

AspectCurriculum DeveloperInstructional Designer
CredentialsBachelor's or Master's in Education, Instructional Design, or related fieldBachelor's or Master's in Education, Instructional Design, or related field
Work EnvironmentEducational institutions, corporate training, e-learning companiesEducational institutions, corporate training, e-learning companies
Primary FocusDeveloping comprehensive curricula and course contentDesigning instructional materials and learning experiences
Common UsageCreating curricula for schools, training programs, online coursesDesigning e-learning modules, instructional strategies

Both roles often require similar educational backgrounds and work in similar environments. However, Curriculum Developers focus on creating entire curricula and course structures, while Instructional Designers specialize in designing specific instructional materials and learning experiences. Understanding these distinctions helps in choosing the right career path or job search focus.

Are curriculum developers in demand?

Curriculum developers are in demand across educational institutions, corporate training programs, and e-learning companies due to the growing need for effective instructional materials. The role often requires skills in instructional design, knowledge of learning management systems, and familiarity with educational technology, with employment prospects expected to grow alongside expanding educational and training sectors.

What are the most commonly searched types of Curriculum Developer jobs in Oklahoma?

The most popular types of Curriculum Developer jobs in Oklahoma are:

What are popular job titles related to Curriculum Developer jobs in Oklahoma?

For Curriculum Developer jobs in Oklahoma, the most frequently searched job titles are:

What cities in Oklahoma are hiring for Curriculum Developer jobs?

Cities in Oklahoma with the most Curriculum Developer job openings:

What are popular job titles related to Curriculum Developer jobs in OK?

For Curriculum Developer jobs in OK, the most frequently searched job titles are:

Infographic showing various Curriculum Developer job openings in Oklahoma as of August 2026, with employment types broken down into 54% Full Time, 43% Part Time, 1% Temporary, and 2% Contract. Highlights an 72% Physical, and 28% Remote job distribution, with an average salary of $71,522 per year, or $34.4 per hour.

Curriculum Developer

Long Wave Inc.

Oklahoma City, OK • On-site

Full-time

Posted 26 days ago


Job description

POSITION SUMMARY

The Courseware Developer builds military training content – Computer Based Training (CBT), Interactive Multimedia Instruction (ICI), student guides, and assessments – as part of a small team of Instructional Systems Designers, Courseware Developers, Subject Matter Experts, Multimedia Developers, and Training System Management. This is a growth-track role for someone with strong adjacent skills — QA, technical writing, multimedia, aviation training end-user experience, or classroom instruction — who wants to become a fluent courseware author.

The role starts with the parts of courseware work that don’t require deep authoring-tool mastery on day one: student-facing writing, QA of authored courseware, storyboard implementation, assessment build-out, accessibility and standards checks, and structured pair-work with a senior Courseware Developer. Adobe Captivate proficiency is expected to develop on the job — not required at hire.

The path forward is explicit: ramp Captivate authoring skill on production work under senior review, take on independent lessons, then modules, then full courses.



CORE RESPONSIBILITIES

Spends ≥80% of time on hands-on courseware work — with a heavier QA, editorial, and pair-authoring mix in the first 6 months, transitioning to independent authoring as Captivate proficiency develops. Overlap into adjacent roles (SME dialogue, ISD support, multimedia coordination) is expected on a small team but is not the primary mission.


  • QA of authored courseware. Test lessons and IMI builds for functional bugs, navigation issues, broken interactions, and learning-design fidelity against the ISD design. This is a natural strength for candidates coming from a QA background and a fast on-ramp into the tools.
  • Student-facing writing. Draft and edit student guides, instructor guides / TGs, job aids, POIs, lesson plans, and quick-reference materials that align to the objectives set by the ISD.
  • Assessment build-out. Implement written and scenario-based assessments to the ISD-specified pass/fail criteria — starting with straightforward item types and growing into branching decision trees and remediation paths.
  • Storyboard implementation. Convert ISD-approved storyboards into working lesson pages and IMI screens under senior review; then, as Captivate skill develops, take ownership of the build end-to-end.
  • Captivate ramp. Deliberately grow into Adobe Captivate as the primary authoring tool through structured coaching, paired authoring, and a defined skills ramp (see First-Year Ramp below). Cross-train on Articulate Storyline and Rise as opportunities arise.
  • Accessibility & standards checks. Validate courseware against Section 508 / WCAG accessibility standards and SCORM 1.2 / 2004 packaging; escalate issues that need design changes back to the ISD.
  • Media integration support. Coordinate with the Multimedia Developer to place graphics, animations, VO, and video into courseware with clean timing, states, and navigation.
  • SME dialogue. Sit in on SME sessions with senior teammates; over time, take on independent SME dialogue for content clarifications — routing objective, sequence, or fidelity questions back to the ISD, not resolving them unilaterally.
  • Traceability. Support traceability between ISD-approved storyboards, source technical data, and final courseware build.
  • Defect Resolution Coordination. Identifies and tracks courseware defects through to resolution.
  • Configuration Management. Maintains version and configuration control discipline across iterative storyboard and courseware revisions, consistent with formal configuration management practices.
  • Learning-design curiosity. Build a working understanding of instructional-design fundamentals — chunking, retrieval practice, feedback design, cognitive load — so you can defend why a build looks the way it does, not just that it works.
  • Customer-review support. Prep artifacts, gather review comments, and turn feedback into fixes on In-Progress Reviews and PDR/CDR-style events; grow into presenting your own work.
  • Continuous improvement. Feed authoring and QA insights back to the ISD and senior Courseware Developer so future designs are more buildable and future builds have fewer defects.



REQUIRED QUALIFICATIONS

  • Bachelor's degree in Instructional Design, Educational Technology, Learning Design, Communications, English, Journalism, Multimedia / Digital Media, or a related field — or equivalent DoD training / QA / technical-writing experience.
  • Adjacent experience. 1–4 years of professional experience in a related discipline: courseware QA, technical writing, instructional support, multimedia production, classroom instruction, or aviation / military training as an end-user. Direct courseware authoring experience is a bonus, not a requirement.
  • Learning aptitude for authoring tools. Demonstrated ability to learn technical tools quickly — evidenced by prior work in QA test tools, LMS platforms, publishing / CMS systems, Adobe Creative Suite, or comparable software. Comfort clicking into unfamiliar tools and reading documentation is essential.
  • Writing craft. Can produce clean, concise, learner-facing writing at pace; takes editorial direction well; distinguishes between decorative content and content that drives a learning objective.
  • Attention to detail. Strong QA instincts — catches functional bugs, standards violations, broken links, misaligned assessments, and off-spec builds before customers do.
  • NAVAIR context awareness. Some exposure to NAVAIR / military training conventions or a demonstrable ability to learn them quickly; interest in ADDIE / PADDIE+M and IMI Level I–IV constructs.
  • Tooling ecosystem. Comfortable with Microsoft Word / PowerPoint / SharePoint / Teams; can operate version control on shared projects without breaking them.
  • Clearance eligibility. S. Citizen. Must be eligible to obtain and maintain a Top Secret clearance; ability to pass a Government background investigation is required.
  • Oklahoma City metro strongly preferred and on-site is the default work mode — essential for the coaching, pairing, and SME collaboration this role depends on.
  • Wants to be coached. Takes design direction from the ISD and craft direction from a senior Courseware Developer without ego; asks questions early rather than guessing.


PREFERRED QUALIFICATIONS

  • Active Top Secret clearance (SCI eligibility a plus).
  • Prior QA experience on courseware, software, or training products — including test-case authoring, defect tracking, and regression testing.
  • Any hands-on experience in Adobe Captivate, Articulate Storyline, Articulate Rise, Lectora, or a comparable authoring platform. Portfolio or work samples appreciated but not required.
  • Working knowledge of SCORM 1.2 / 2004, xAPI, Section 508 / WCAG accessibility, or Interactive Courseware (ICW) / IMI Level I–IV conventions.
  • Familiarity with Adobe Creative Suite (Illustrator, Photoshop, Premiere, After Effects, Audition) or comparable design / media tools.
  • Prior aircrew, aviation maintenance, or Naval Aviation operational experience (as a former end-user of the training being built).
  • Coursework or self-directed study in instructional design, learning sciences, or educational technology.
  • Experience in a small, cross-functional team — comfortable with ambiguity, rapid feedback, and shifting priorities.
  • Familiarity in AS9100 environment is a plus. (This certification is crucial to our company's development and NGAS program specifically.)



WORK ENVIRONMENT & PHYSICAL REQUIREMENTS

  • Standard office environment in Oklahoma City, OK. On-site presence is the default — particularly for classified work, collaboration, and the paired-work model this role depends on.
  • 9-80 Work week Schedule – 80 hours over 9 work days, with every other Friday Off.
  • Occasional travel (up to ~10%) to Government sites, program reviews, and simulator / training-device facilities.
  • Prolonged periods of computer-based work in authoring and QA tools; ability to review and produce learner-facing content for extended periods.
  • Some work products are classified; ability to work in a SCIF-adjacent or classified space is expected.