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3D Graphics Software Engineer Jobs (NOW HIRING)

Principal Graphics Developer Tools Engineer

Austin, TX · On-site

$138K - $171K/yr

This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across ... If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two ...

Principal Graphics Developer Tools Engineer

Durham, NC · On-site

$135K - $167K/yr

This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across ... If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two ...

Principal Graphics Developer Tools Engineer

Seattle, WA · On-site

$159K - $196K/yr

This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across ... If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience. Experience with GPU programming via OpenGL, Vulkan, Metal ...

Graphics Verification Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Description As a Graphics Verification Software Engineer in Apple's GPU Design Verification and ... 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation ...

Graphics Software Engineer, Staff

San Diego, CA · On-site

$141.60 - $212.40/hr

Qualcomm Graphics Software Engineers architect, design, implement, verify, and optimize the structure and performance of GPU hardware, drivers, features, applications, and tools. Qualcomm Engineers ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with C++ programming. Preferred Qualifications Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with C++ programming. Preferred Qualifications Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or ...

Showing results 41-60

3d Graphics Software Engineer information

See salary details

$138.5K

$162.1K

$174.5K

How much do 3d graphics software engineer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for 3d graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a 3d graphics software engineer?

A 3D Graphics Software Engineer develops software to render and manipulate 3D graphics for applications like video games, simulations, and visual effects. They work with graphics APIs such as OpenGL, Vulkan, or DirectX and optimize performance for real-time rendering. Their role often includes writing shaders, developing rendering pipelines, and integrating 3D assets into applications. Strong knowledge of computer graphics principles, mathematics, and GPU programming is essential.

What does a 3d graphics software engineer do?

As a 3D Graphics Software Engineer, you will typically work on developing and optimizing rendering engines, implementing real-time visual effects, and collaborating with artists and designers to achieve visually stunning results. Your daily tasks may involve coding shaders, profiling performance for graphics pipelines, and troubleshooting graphical issues across multiple platforms. You’ll often be part of a multidisciplinary team, working closely with other engineers, product managers, and art departments to achieve project goals. This role offers opportunities to contribute to innovative features in games, simulation, or visualization software, often with room for career advancement into senior technical or leadership positions.

What skills and qualifications are needed to be a 3d graphics software engineer?

To thrive as a 3D Graphics Software Engineer, you should have strong programming skills in languages like C++ or Python, a solid understanding of computer graphics principles, and a relevant degree in computer science or a related field. Experience with graphics APIs such as OpenGL, DirectX, or Vulkan, and familiarity with shader programming and 3D modeling tools are highly beneficial. Creative problem-solving, effective teamwork, and clear communication are standout soft skills in this field. These abilities are crucial for building advanced graphics applications, collaborating with interdisciplinary teams, and staying current with evolving technologies.

More about 3d Graphics Software Engineer jobs

What cities are hiring for 3D Graphics Software Engineer jobs?

Cities with the most 3D Graphics Software Engineer job openings:

What are the most commonly searched types of 3D Graphics Software Engineer jobs?

The most popular types of 3D Graphics Software Engineer jobs are:

What states have the most 3D Graphics Software Engineer jobs?

States with the most job openings for 3D Graphics Software Engineer jobs include:

Infographic showing various 3D Graphics Software Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $162,063 per year, or $77.9 per hour.

Software Engineer - OpenGL / Graphics - Secret Clearance Required

Focus

Huntsville, AL • On-site

$90 - $140/hr

Other

Posted 3 days ago

New


Job description

Location: Huntsville, AL

Clearance: Active DoD Secret Clearance (Required)

Salary Range: $90,000 – $140,000+

Positions Available: 1

Position Overview

We are looking for a Software Engineer specializing in OpenGL to join our team in Huntsville, AL. This role focuses on high-performance graphics rendering, simulation, and tactical display software development for next-generation defense systems.

Key Responsibilities
  • Design, develop, and optimize 3D graphics rendering engines and user interface pipelines using OpenGL.

  • Develop real-time simulation, modeling, or radar/tactical visualization software using C/C++.

  • Collaborate with system architects to integrate graphics applications with embedded system hardware.

  • Debug, profile, and optimize GPU/CPU code for low-latency, real-time performance.

Qualifications
  • Clearance: Active DoD Secret Clearance is required.

  • Education: Bachelor's degree in Computer Science, Computer Engineering, or related field.

  • Experience: 3+ years of hands‑on software development experience with C/C++ and OpenGL / GLSL.

  • Skills: Solid foundation in 3D linear algebra, vector math, shaders, and rendering pipelines.

  • Bonus: Experience with Vulkan, DirectX, Linux environments, or defense simulation frameworks (e.g., OpenFlight, DIS/HLA).

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