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Unreal Jobs in Oregon (NOW HIRING)

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Own and evolve rendering systems in Unreal Engine 5, including ...

Senior Engineer - Build Systems

OR · On-site +1

$104K - $142K/yr

RESPONSIBILITIES Develop and maintain automated build software using Unreal Engine 5, primarily using C# Monitor and report on the health and status of build systems Develop and maintain workflows ...

RESPONSIBILITIES Architect and maintain production-quality player investment systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Provide technical guidance to teammates on using ...

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems, architecture, and cloud technologies, paired with a passion for innovation and player ...

Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Unreal 5 a benefit. A focus on animation support from rigging to pipelines to tools for animation. A strong understanding of animation and all the steps involved in creating strong animations.

Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity). * Knowledge of accessibility standards and inclusive design practices. * Experience mentoring junior designers or ...

Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity). * Knowledge of accessibility standards and inclusive design practices. * Experience mentoring junior designers or ...

Unity or Unreal certification a plus. Other preferred qualifications include: Experience creating and manipulating large, 3D CAD models in Siemens NX, Creo, and AutoDesk software environments. Design ...

Technical Artist

Eugene, OR · On-site

$70 - $82/hr

Unreal 5 a benefit. * A focus on animation support from rigging to pipelines to tools for animation. * A strong understanding of animation and all the steps involved in creating strong animations.

Ability to play with 3D tools or rendering engines (Cinema 4D, Alias, Blender, etc.) • Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity). * Knowledge of accessibility ...

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Unreal 5 a benefit. • A focus on animation support from rigging to pipelines to tools for animation. • A strong understanding of animation and all the steps involved in creating strong animations ...

Experience with animation systems in Unreal Engine * A strong command of animation principles and the ability to apply them within a player experience focused game * Ability to problem-solve and ...

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Unreal information

See Oregon salary details

$44.4K

$131.1K

$203.5K

How much do unreal jobs pay per year?

As of Sep 3, 2026, the average yearly pay for unreal in Oregon is $131,097.00, according to ZipRecruiter salary data. Most workers in this role earn between $98,244.00 and $163,575.00 per year, depending on experience, location, and employer.

What is an Unreal Engine developer?

Unreal Engine developers are professionals who specialize in using Unreal Engine, a powerful real-time 3D creation tool developed by Epic Games, to build interactive experiences such as video games, simulations, and virtual reality applications. Their responsibilities typically include designing, programming, and optimizing interactive content, often using C++ or Unreal's Blueprint visual scripting system. Unreal Engine developers work closely with artists, designers, and other engineers to bring creative visions to life in industries like gaming, film, architecture, and training simulations.

What are the key skills and qualifications needed to thrive as an Unreal Engine developer?

To thrive as an Unreal Engine Developer, you need strong proficiency in C++ programming, 3D math, and a solid understanding of game development principles, usually supported by a degree in computer science or a related field. Expertise in Unreal Engine's Blueprint system, version control tools like Git, and familiarity with asset pipelines are typically required. Creativity, problem-solving skills, and effective teamwork set standout developers apart in this field. These capabilities are crucial for building high-quality, optimized interactive experiences and collaborating with multidisciplinary teams in the fast-evolving gaming and visualization industries.

What are some common challenges Unreal Engine developers face when working on large-scale projects, and how can they overcome them?

Unreal Engine developers working on large-scale projects often encounter challenges such as optimizing performance for complex scenes, managing large asset libraries, and ensuring smooth collaboration across multidisciplinary teams. To address these, developers use profiling tools within Unreal to identify bottlenecks, implement version control systems like Perforce for asset management, and establish clear workflows for team communication. Participating in regular code reviews and leveraging Unreal's documentation can also help maintain project quality and teamwork.

What is the difference between Unreal vs Unity Developer?

AspectUnreal DeveloperUnity Developer
Required CredentialsTypically a degree in computer science, software engineering, or related field; proficiency in C++Similar degrees; proficiency in C#
Work EnvironmentOften used in AAA game development, film, and visualization projectsCommon in indie, mobile, and 2D/3D game development
Industry UsagePopular in high-end gaming, virtual production, and simulationWidely used in mobile, AR/VR, and casual gaming

Unreal Developers focus on high-fidelity graphics and complex rendering, often working in AAA game studios or film production. Unity Developers excel in versatile, cross-platform projects, including mobile and indie games. Both roles require strong programming skills but differ in tools and typical project types.

Is Unreal Engine a good career?

A career involving Unreal Engine can be rewarding for those interested in game development, virtual production, or real-time rendering. It requires skills in 3D modeling, programming, and understanding of game design, with opportunities in entertainment, architecture, and simulation industries.

What job categories do people searching Unreal jobs in Oregon look for?

The top searched job categories for Unreal jobs in Oregon are:

What cities in Oregon are hiring for Unreal jobs?

Cities in Oregon with the most Unreal job openings:

Infographic showing various Unreal job openings in Oregon as of August 2026, with employment types broken down into 1% Internship, 70% Full Time, 23% Part Time, 1% Temporary, and 5% Contract. Highlights an 63% Physical, 3% Hybrid, and 34% Remote job distribution, with an average salary of $131,097 per year, or $63 per hour.

Unreal Tools & Automation Engineer

Pipeworks Studios

Eugene, OR • On-site, Remote

$92K - $127K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 13 days ago


Job description

Unreal Tools & Automation Engineer
Department: Engineering
Employment Type: Full Time
Location: Eugene, OR
Compensation: $92,000 - $127,000 / year
Description
Pipeworks Studios is seeking an experienced engineer to join an unannounced AAA project built in Unreal Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game easier to build, test, diagnose, and support.
Responsibilities for this role may include work on crash reporting tools and workflows, diagnostic and support tooling, automated test infrastructure and reporting, Unreal Editor utilities, command-line tools, content or build validation, and other systems that improve the day-to-day effectiveness of developers, QA, production, and support teams.
This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR and relocation assistance, if preferred.
Day To Day
Responsibilities• Partner with engineering, QA, production, support, and client stakeholders to identify workflow and tooling needs, then turn them into reliable production solutions.
• Design, build, and maintain systems for crash capture and reporting, diagnostic data collection, logging, telemetry, reproduction, and issue triage.
• Build automated testing tools, test orchestration, result analysis, reporting, and continuous integration workflows.
• Create Unreal Editor tools, plugins, cmdlets, scripts, utilities, and validation systems.
• Integrate project tools with source control, build systems, issue tracking, external services, and platform-specific workflows.
• Investigate difficult failures and improve the systems that make future root causes easier to find.
• Write maintainable code, automated tests, documentation, and support materials so tools remain usable across the team.
• Provide accurate time estimates and communicate tradeoffs and risks clearly as project priorities evolve.
• Use approved AI-assisted coding tools within the requirements of the client and project.
Skills Knowledge and Expertise
Must Haves• Professional experience with UE 5, with the ability to work within a mature Unreal project and existing development workflows.
• Strong C++ and C# experience
• Experience creating internal tools, automation, testing infrastructure, diagnostic systems, developer workflows, or related engineering solutions.
• Strong programming or scripting ability in at least one production language.
• Strong debugging and systems-thinking skills
• The ability to navigate large and unfamiliar codebases.
• Clear written and verbal communication across disciplines.
• Adaptability and comfort learning the tools that best serve a particular project and partner.
• Proficiency with at least one modern AI-assisted coding tool is required (e.g.: OpenAI Codex, Claude Code, or GitHub Copilot). Candidates must be able to effectively direct the tool, critically review and validate generated work, and use it within applicable security and confidentiality requirements.
• Experience with version / source control, code review, issue tracking, and documentation workflows, such as Perforce or Git and Jira or equivalent tools.
Nice-To-Have Skills• Experience with crash reporters, minidumps, symbols, call stacks, log aggregation, telemetry, or production support diagnostics.
• Experience with Unreal automation technologies such as the Automation Test Framework, Gauntlet, BuildGraph, or comparable systems.
• Experience with continuous integration, build farms, test orchestration, or developer productivity infrastructure.
• Experience with Unreal modules, plugins, editor extensions, cmdlets, or engine-level systems.
• Experience shipping on PC or console platforms and supporting cross-platform development workflows.
• Experience with Python, web technologies, Blazor, or service development used to support game-development pipelines.
• Experience with proprietary engines or other commercial game-development environments.
• Experience supporting live games, customer support workflows, or post-launch diagnostics.
Education and Experience• 5+ years of relevant professional engineering experience.
• At least one shipped commercial game, or another substantial production release is preferred.
• A degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.
What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.