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Unreal Jobs in Oregon (NOW HIRING)

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Own and evolve rendering systems in Unreal Engine 5, including ...

OR

$104K - $142K/yr

RESPONSIBILITIES Develop and maintain automated build software using Unreal Engine 5, primarily using C# Monitor and report on the health and status of build systems Develop and maintain workflows ...

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Provide technical guidance to teammates on how to build code ...

RESPONSIBILITIES Architect and maintain production-quality player investment systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Provide technical guidance to teammates on using ...

Lead Gameplay Systems Engineer

OR · On-site +1

$145K - $165K/yr

Develop a wide variety of features for games utilizing Unreal Engine. * Ensure backend APIs are used efficiently and data is cached properly in the client. * Build tools that enable designers to ...

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems, architecture, and cloud technologies, paired with a passion for innovation and player ...

Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and ...

... Unreal Engine Strong organizational, analytical and problem-solving capability with high attention to detail Strategic and critical thinking skills with a proactive, investigative mindset Help ...

OR · On-site

$126K - $151K/yr

Skills: Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.

Level Designer

Eugene, OR · On-site +1

$109K/yr

Design, block out, implement, and iterate on open-world locations and points of interest in Unreal Engine 5. * Create readable and engaging gameplay spaces that support exploration, traversal ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... Unreal Insights) and the ability to read GPU captures and frame timings to drive concrete improvements Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ...

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

Design, block out, implement, and iterate on open-world locations and points of interest in Unreal Engine 5. * Create readable and engaging gameplay spaces that support exploration, traversal ...

Ability to play with 3D tools or rendering engines (Cinema 4D, Alias, Blender, etc.) • Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity). * Knowledge of accessibility ...

OR

$122K - $161K/yr

Experience with Unreal Engine

Experience with animation systems in Unreal Engine * A strong command of animation principles and the ability to apply them within a player experience focused game * Ability to problem-solve and ...

Experience with 3D tools (Adobe Substance 3D, Blender, Unreal, Unity), visualization, game development. * Experience developing tools for artists or creators. * Experience working in cross-functional ...

... Unreal Engine 5

Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real-time or high-performance system Benefits All benefits start on first day of employment! * 75 ...

... Unreal Engine, Unity, or others. • Experience working on real-time or high-performance system Benefits All benefits start on first day of employment! * 75% employer-paid medical for employee.

... as Unreal Engine, Unity, or others. · Experience working on real-time or high-performance system Benefits All benefits start on first day of employment! * 75% employer-paid medical for employee.

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Unreal information

See Oregon salary details

$44.4K

$131.1K

$203.5K

How much do unreal jobs pay per year?

As of Aug 11, 2026, the average yearly pay for unreal in Oregon is $131,097.00, according to ZipRecruiter salary data. Most workers in this role earn between $98,244.00 and $163,575.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Unreal Engine developer?

To thrive as an Unreal Engine Developer, you need strong proficiency in C++ programming, 3D math, and a solid understanding of game development principles, usually supported by a degree in computer science or a related field. Expertise in Unreal Engine's Blueprint system, version control tools like Git, and familiarity with asset pipelines are typically required. Creativity, problem-solving skills, and effective teamwork set standout developers apart in this field. These capabilities are crucial for building high-quality, optimized interactive experiences and collaborating with multidisciplinary teams in the fast-evolving gaming and visualization industries.

What are some common challenges Unreal Engine developers face when working on large-scale projects, and how can they overcome them?

Unreal Engine developers working on large-scale projects often encounter challenges such as optimizing performance for complex scenes, managing large asset libraries, and ensuring smooth collaboration across multidisciplinary teams. To address these, developers use profiling tools within Unreal to identify bottlenecks, implement version control systems like Perforce for asset management, and establish clear workflows for team communication. Participating in regular code reviews and leveraging Unreal's documentation can also help maintain project quality and teamwork.

What is the difference between Unreal vs Unity Developer?

AspectUnreal DeveloperUnity Developer
Required CredentialsTypically a degree in computer science, software engineering, or related field; proficiency in C++Similar degrees; proficiency in C#
Work EnvironmentOften used in AAA game development, film, and visualization projectsCommon in indie, mobile, and 2D/3D game development
Industry UsagePopular in high-end gaming, virtual production, and simulationWidely used in mobile, AR/VR, and casual gaming

Unreal Developers focus on high-fidelity graphics and complex rendering, often working in AAA game studios or film production. Unity Developers excel in versatile, cross-platform projects, including mobile and indie games. Both roles require strong programming skills but differ in tools and typical project types.

What is an Unreal Engine developer?

Unreal Engine developers are professionals who specialize in using Unreal Engine, a powerful real-time 3D creation tool developed by Epic Games, to build interactive experiences such as video games, simulations, and virtual reality applications. Their responsibilities typically include designing, programming, and optimizing interactive content, often using C++ or Unreal's Blueprint visual scripting system. Unreal Engine developers work closely with artists, designers, and other engineers to bring creative visions to life in industries like gaming, film, architecture, and training simulations.
What cities in Oregon are hiring for Unreal jobs? Cities in Oregon with the most Unreal job openings:
Infographic showing various Unreal job openings in Oregon as of August 2026, with employment types broken down into 1% Internship, 75% Full Time, 18% Part Time, 1% Temporary, and 5% Contract. Highlights an 67% Physical, 3% Hybrid, and 30% Remote job distribution, with an average salary of $131,097 per year, or $63 per hour.

Senior Game Engineer - Graphics

teamLFG

OR

Full-time

Re-posted 21 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking