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Unreal Engine Jobs in Oregon (NOW HIRING)

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Own and evolve rendering systems in Unreal Engine 5, including ...

OR · On-site

$104K - $142K/yr

RESPONSIBILITIES Develop and maintain automated build software using Unreal Engine 5, primarily using C# Monitor and report on the health and status of build systems Develop and maintain workflows ...

OR · On-site

... Unreal Engine NICE-TO-HAVE SKILLS Experience with development on a variety of platforms (PC, console)

Lead Gameplay Systems Engineer

OR · On-site +1

$145K - $165K/yr

Develop a wide variety of features for games utilizing Unreal Engine. * Ensure backend APIs are used efficiently and data is cached properly in the client. * Build tools that enable designers to ...

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems, architecture, and cloud technologies, paired with a passion for innovation and player ...

OR · On-site

Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and ...

OR · On-site

... Unreal Engine NICE-TO-HAVE SKILLS Experience working on a live service game Experience with development on a variety of platforms (PC, console) Experience mentoring or managing engineers

OR · On-site

... in Unreal Engine Strong understanding of game animation concepts like layering, blending, state machines, etc Knowledge of Maya animation pipelines Strong communication skills, and the ability to ...

OR · On-site

$47.50 - $64.75/hr

... Unreal Engine Blueprint infrastructure o Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth o Identify technical risks early and drive ...

Lighting Artist

Portland, OR · On-site +1

$34 - $38/hr

Proprietary Engine Experience: Knowledge of lighting pipelines outside of Unreal Engine and Unity. (example: Frostbite) * Experience with Maya, Houdini and Unreal Engine This is a fully remote ...

New

Lighting Artist

Portland, OR · Remote

$34 - $38/hr

Proprietary Engine Experience: Knowledge of lighting pipelines outside of Unreal Engine and Unity. (example: Frostbite) * Experience with Maya, Houdini and Unreal Engine This is a fully remote ...

New

OR · On-site

$122K - $161K/yr

Experience with Unreal Engine

OR · On-site

... Unreal Engine Strong organizational, analytical and problem-solving capability with high attention to detail Strategic and critical thinking skills with a proactive, investigative mindset Help ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... Unreal Engine, including their rendering pipelines and performance characteristics Expertise in content creation and tool development in DCC tools, such as Maya, Photoshop, Substance, Houdini, etc.

OR · On-site

... Unreal Engine 5

Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real-time or high-performance system Benefits All benefits start on first day of employment! * 75 ...

... Unreal Engine, Unity, or others. • Experience working on real-time or high-performance system Benefits All benefits start on first day of employment! * 75% employer-paid medical for employee.

... as Unreal Engine, Unity, or others. · Experience working on real-time or high-performance system Benefits All benefits start on first day of employment! * 75% employer-paid medical for employee.

Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors). * Intermediate knowledge of Maya orother major 3D modeling programs. * Adobe ...

OR · On-site

$120K - $126K/yr

Experience with Unreal Engine * Experience managing external resources effectively * Experience shipping across multiple platforms (PC, console) Nice to have Skills * Ability to creatively solve ...

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How much do unreal engine jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for unreal engine in Oregon is $23.34, according to ZipRecruiter salary data. Most workers in this role earn between $19.04 and $25.91 per hour, depending on experience, location, and employer.

How does an Unreal Engine developer typically collaborate with artists and designers during game development?

Unreal Engine developers work closely with artists and designers throughout the development process to ensure that gameplay mechanics, visuals, and user experiences align seamlessly. They often participate in regular team meetings, review asset integrations, and provide technical guidance on implementing design concepts within the engine. Clear communication and iterative feedback are key, as developers may need to optimize assets or adjust blueprints to achieve the desired look and feel while maintaining performance. This collaborative approach helps bridge the gap between creative vision and technical execution.

What Are Unreal Engine Jobs?

Unreal Engine jobs focus on using Unreal Engine to create new video games and game-related software. Your duties and responsibilities as an Unreal Engine developer vary depending on their area of specialization. A developer may build prototypes of games or work with artists and engineers to bring a new game from prototype to testing to commercial production. As a technical artist or video game animator, you create the media and imagery and ensure that it functions within the Unreal Engine game framework. Unreal engineer architects and engineers build blueprints and ensure that the game works on the platform for which it is intended.

What are the key skills and qualifications needed to thrive as an Unreal Engine Developer, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid understanding of C++ programming, 3D graphics, and game development fundamentals, often supported by a degree in computer science or a related field. Familiarity with Unreal Engine's Blueprint system, version control tools like Git, and rendering pipelines is typically required. Strong problem-solving abilities, creativity, and effective teamwork are standout soft skills in this role. These skills and qualities ensure efficient development, high-quality interactive experiences, and successful collaboration on complex projects.

What is an Unreal Engine developer?

An Unreal Engine developer is a software professional who specializes in using Unreal Engine, a powerful game development platform created by Epic Games, to create interactive experiences, video games, simulations, and virtual reality applications. These developers use programming languages like C++ and Unreal's Blueprint visual scripting system to design, build, and optimize real-time 3D environments. Unreal Engine developers often work on gameplay mechanics, graphics, animation, and user interfaces to deliver high-quality digital projects.
What are the most commonly searched types of Unreal Engine jobs in Oregon? The most popular types of Unreal Engine jobs in Oregon are:
What are popular job titles related to Unreal Engine jobs in Oregon? For Unreal Engine jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Unreal Engine jobs? Cities in Oregon with the most Unreal Engine job openings:
Infographic showing various Unreal Engine job openings in Oregon as of July 2026, with employment types broken down into 4% Internship, 66% Full Time, 15% Part Time, 2% Temporary, 11% Contract, and 2% Summer. Highlights an 87% In-person, 2% Hybrid, and 11% Remote job distribution, with an average salary of $48,556 per year, or $23.3 per hour.

Senior Game Engineer - Graphics

teamLFG

OR

Other

Re-posted 24 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking