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Unreal Engine 5 Jobs in Oregon (NOW HIRING)

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Own and evolve rendering systems in Unreal Engine 5, including ...

OR

$104K - $142K/yr

RESPONSIBILITIES Develop and maintain automated build software using Unreal Engine 5, primarily using C# Monitor and report on the health and status of build systems Develop and maintain workflows ...

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems, architecture, and cloud technologies, paired with a passion for innovation and player ...

Level Designer

Eugene, OR · On-site +1

$109K/yr

Design, block out, implement, and iterate on open-world locations and points of interest in Unreal Engine 5. * Create readable and engaging gameplay spaces that support exploration, traversal ...

New

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

Design, block out, implement, and iterate on open-world locations and points of interest in Unreal Engine 5. * Create readable and engaging gameplay spaces that support exploration, traversal ...

... Unreal Engine 5

... Unreal 5 with minimal oversight Provide technical guidance to teammates on how to build code and ... and engine team to define and develop the blocks used by the content team to build the game ...

... C++ on Unreal 5 with minimal oversight Provide technical guidance to teammates on using and ... Unreal Engine NICE-TO-HAVE SKILLS Experience working on a live service game Experience with ...

Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real ... 5% we match 4%. 100% vested immediately. * 10 paid holidays * Starting at 15 days paid PTO ...

... Unreal Engine, Unity, or others. • Experience working on real-time or high-performance system ... 5% we match 4%. 100% vested immediately. * 10 paid holidays * Starting at 15 days paid PTO ...

... Unreal Engine, Unity, or others. · Experience working on real-time or high-performance system ... 5% we match 4%. 100% vested immediately. * 10 paid holidays * Starting at 15 days paid PTO ...

Unreal Engine 5 information

See Oregon salary details

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$23

$39

How much do unreal engine 5 jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for unreal engine 5 in Oregon is $23.34, according to ZipRecruiter salary data. Most workers in this role earn between $19.04 and $25.91 per hour, depending on experience, location, and employer.

Is Unreal Engine 5 a good career?

A career involving Unreal Engine 5 can be promising for those interested in game development, virtual production, or real-time rendering, as demand for skilled developers and artists in these areas is growing. Proficiency in C++ and 3D modeling, along with a strong portfolio, can enhance job prospects in this field.

What is an Unreal Engine 5?

An Unreal Engine 5 job involves working with Epic Games' powerful game engine to develop video games, simulations, architectural visualizations, or other interactive experiences. Professionals in this field can specialize in areas such as game development, environment design, animation, programming, or virtual production. These roles often require expertise in Blueprint scripting, C++, 3D modeling, and real-time rendering. Unreal Engine 5 is widely used in the gaming industry, film production, and even fields like automotive and architecture.

What are the typical projects and daily responsibilities for professionals working with Unreal Engine 5?

As an Unreal Engine 5 professional, your daily tasks often include developing interactive 3D environments, programming gameplay mechanics, optimizing assets for performance, and debugging existing features. You'll frequently collaborate with artists, designers, and other developers to bring creative visions to life, using tools like Blueprints, sequencers, and material editors. Projects can range from AAA games to VR simulations, architectural visualizations, or real-time cinematic experiences. Working in this field is highly dynamic, and you'll often be tasked with learning new features and workflows as Unreal Engine evolves, offering continuous opportunities for professional growth.

What jobs can I get with Unreal Engine 5?

Jobs with Unreal Engine 5 include roles such as game developer, 3D artist, environment artist, technical artist, and virtual production specialist. These positions typically require skills in 3D modeling, programming, and understanding of real-time rendering, often using tools like Blueprints or C++. Many roles are found in the gaming, film, architecture, and simulation industries.

What are the key skills and qualifications needed to thrive in the Unreal Engine 5 position?

To excel in an Unreal Engine 5 role, you need a strong background in 3D graphics, real-time rendering, C++ or Blueprint scripting, and a solid grasp of game development pipelines. Familiarity with Unreal Engine 5's suite of tools, version control systems like Git or Perforce, and formal training such as an Unreal Authorized Instructor certificate can be highly beneficial. Creativity, problem-solving, and effective teamwork help distinguish top performers in complex development environments. These competencies are crucial for building immersive, high-quality experiences and collaborating efficiently within multidisciplinary teams.

What are popular job titles related to Unreal Engine 5 jobs in Oregon? For Unreal Engine 5 jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Unreal Engine 5 jobs? Cities in Oregon with the most Unreal Engine 5 job openings:
Infographic showing various Unreal Engine 5 job openings in Oregon as of August 2026, with employment types broken down into 82% Full Time, and 18% Contract. Highlights an 82% In-person, and 18% Remote job distribution, with an average salary of $48,556 per year, or $23.3 per hour.

Senior Game Engineer - Graphics

teamLFG

OR

Full-time

Re-posted 19 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking