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No Experience Animation Jobs in Oregon (NOW HIRING)

Live Service game animation experience

Drawing, Painting, Illustration, Sculpture, 3D Design, and Animation. Life Models are an integral ... Experience with yoga or dance poses * Prior modeling experience Typical Work Schedule: 9 hours of ...

Life Model

Portland, OR · On-site

$20.81/hr

Drawing, Painting, Illustration, Sculpture, 3D Design, and Animation. Life Models are an integral ... Experience with yoga or dance poses * Prior modeling experience Typical Work Schedule: 9 hours of ...

HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications / Registrations: * Within 6 months of hire must completed one of the following certifications: International ...

HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications / Registrations: * Within 6 months of hire must completed one of the following certifications: International ...

Previous experience as a model for artists or in a similar role. * Basic knowledge of art techniques and terminology. Responsibilities: * Pose for artists in various positions and settings, ensuring ...

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No Experience Animation information

See Oregon salary details

$11

$41

$74

How much do no experience animation jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for no experience animation in Oregon is $41.67, according to ZipRecruiter salary data. Most workers in this role earn between $23.12 and $67.60 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an entry-level animator with no prior experience, and why are they important?

To thrive as an entry-level animator, you need a foundational understanding of animation principles, basic drawing or design skills, and a strong creative portfolio rather than formal experience. Familiarity with animation software such as Adobe Animate, Blender, or Toon Boom is typically expected, and completing online courses or certifications can be advantageous. Strong teamwork, communication, and a willingness to learn make candidates stand out in collaborative studio environments. These skills and qualities are crucial for producing engaging animations, adapting to feedback, and growing quickly in the field.

What to expect from a career in animation?

Careers in animation focus on working in a studio to help create and animate content under a specific set of design principles or objectives. This is almost always a highly collaborative position, with animators working on specific elements of each scene and integrating them into a single, cohesive whole. In this role, you may draw concept sketches, design a storyboard, or take on an element of the actual animation. Animators sometimes work nights, weekends, or holidays as necessary to get a project finished on time. Some aspects of this job vary by industry, but the entertainment industry offers the most positions.

What entry-level tasks can I expect when starting an animation career with no prior experience?

When beginning an animation career with no experience, you can expect to start with foundational tasks such as assisting with storyboarding, cleaning up sketches, creating simple animations or in-between frames, and organizing digital assets. You may also be asked to support senior animators by preparing reference materials or handling basic editing. These tasks help build your technical skills and understanding of studio workflows, while providing valuable exposure to collaborative project environments.

What is the difference between No Experience Animation vs Entry-Level Graphic Designer?

AspectNo Experience AnimationEntry-Level Graphic Designer
Required SkillsBasic animation software knowledge, creativityDesign software proficiency, creativity
Work EnvironmentAnimation studios, media companiesAdvertising agencies, design firms
CertificationsNone typically required, portfolio helpfulNone typically required, portfolio helpful

Both roles often require a creative portfolio and familiarity with design or animation software. No Experience Animation focuses on basic animation skills suitable for entry-level positions in media or animation studios, while Entry-Level Graphic Designer emphasizes general graphic design skills for various visual projects. The main difference lies in the specific skill set and industry focus, but both serve as starting points for careers in visual arts.

What is a no experience animation job?

'No Experience Animation' jobs are entry-level positions or internships in the animation industry that do not require prior professional experience. These roles are designed for beginners, students, or career switchers who are interested in animation and want to build their skills while working. Typical positions might include production assistant, junior animator, or storyboard trainee. Employers typically look for enthusiasm, a willingness to learn, and a basic understanding of animation principles, which can often be demonstrated through personal projects or a portfolio. Gaining experience in these roles can be a stepping stone to more advanced positions in animation studios.
What are the most commonly searched types of Animation jobs in Oregon? The most popular types of Animation jobs in Oregon are:
What cities in Oregon are hiring for No Experience Animation jobs? Cities in Oregon with the most No Experience Animation job openings:
Infographic showing various No Experience Animation job openings in Oregon as of August 2026, with employment types broken down into 42% Full Time, 38% Part Time, 10% Temporary, and 10% Contract. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $86,670 per year, or $41.7 per hour.

Full-time

Posted 6 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real time constraints? Come join us at teamLFG!

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG, you will be involved in all stages of gameplay animation from the initial concept of character movement to the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.

RESPONSIBILITIES

Create high-quality animation content and implement it in a game engine with minimal oversight

  • Collaborate with Design to create compelling player experiences
  • Assume primary ownership of broad character animation deliverables, including locomotion, abilities, interactions, and emotes
  • Mentor other animators about animation style and implementation
  • Collaborate with production to cost out animation work and deliver animation on schedule
  • Collaborate with Art Direction and Animation Leadership to set Animation Style and Quality bars
  • Document animation workflows and best practices

REQUIRED SKILLS

  • Ability to keyframe stylized gameplay animation, as shown by examples of professional or personal work
  • Extensive experience with character animation in Maya
  • Strong verbal and written communication skills and the ability to work well in a team environment
  • Experience with animation systems in Unreal Engine
  • A strong command of animation principles and the ability to apply them within a player experience focused game
  • Ability to problem-solve and drive creative solutions when given ambiguous problems

NICE TO HAVE SKILLS

  • Fighting game animation experience
  • Experience animating to a MOBA style camera
  • Live Service game animation experience