Autodesk 3DS Max Tutor
OR · Remote
$40/hr
Deep knowledge of 3DS Max modeling techniques, materials and texturing, lighting systems, animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ...
OR · Remote
$40/hr
Deep knowledge of 3DS Max modeling techniques, materials and texturing, lighting systems, animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ...
OR · Remote
$40/hr
Deep knowledge of 3DS Max modeling techniques, materials and texturing, lighting systems, animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ...
Eugene, OR · Remote
$40/hr
Deep knowledge of 3DS Max modeling techniques, materials and texturing, lighting systems, animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ...
Eugene, OR · Remote
$40/hr
Deep knowledge of 3DS Max modeling techniques, materials and texturing, lighting systems, animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ...
Portland, OR · Remote
$40/hr
Deep knowledge of 3DS Max modeling techniques, materials and texturing, lighting systems, animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ...
Portland, OR · Remote
$40/hr
Deep knowledge of 3DS Max modeling techniques, materials and texturing, lighting systems, animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ...
OR · On-site +1
$105K - $120K/yr
Ability to utilize motion capture data and hand key animation to create believable characters ... Rigging teams, to resolve issues and achieve project goals. * Other duties may be assigned ...
OR · On-site +1
$105K - $120K/yr
Ability to utilize motion capture data and hand key animation to create believable characters ... Rigging teams, to resolve issues and achieve project goals. * Other duties may be assigned ...
OR · On-site +1
$105K - $120K/yr
Ability to utilize motion capture data and hand key animation to create believable characters ... Rigging teams, to resolve issues and achieve project goals. * Other duties may be assigned ...
OR · On-site +1
$105K - $120K/yr
Ability to utilize motion capture data and hand key animation to create believable characters ... Rigging teams, to resolve issues and achieve project goals. * Other duties may be assigned ...
OR · On-site +1
$9.0K - $11K/mo
Be proactive with troubleshooting any animation workflow, rigging and pipeline issues * Communicate effectively with animators, engineers, realization team, and design, to give and accept feedback ...
OR · On-site +1
$9.0K - $11K/mo
Be proactive with troubleshooting any animation workflow, rigging and pipeline issues * Communicate effectively with animators, engineers, realization team, and design, to give and accept feedback ...
OR · On-site +1
$102K - $134K/yr
We are seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team focusing on Character technology from creation, rigging, and animation. Developing and distributing ...
OR · On-site +1
$102K - $134K/yr
We are seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team focusing on Character technology from creation, rigging, and animation. Developing and distributing ...
OR · On-site +1
$98K/yr
Collaborates with animation, character art, and engineering teams to produce high quality face rigs * Authors rigging systems to augment or support blendshape-based facial rigs * Authors high quality ...
OR · On-site +1
$98K/yr
Collaborates with animation, character art, and engineering teams to produce high quality face rigs * Authors rigging systems to augment or support blendshape-based facial rigs * Authors high quality ...
Portland, OR · Remote
$40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
Portland, OR · Remote
$40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
OR · Remote
$40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
OR · Remote
$40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
Eugene, OR · Remote
$40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
Eugene, OR · Remote
$40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
OR · On-site +1
$120K - $126K/yr
Do you think a lot about how modular rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to achieve feature-quality character animation within real-time ...
OR · On-site +1
$120K - $126K/yr
Do you think a lot about how modular rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to achieve feature-quality character animation within real-time ...
Mixed resume / portfolio - 2D, 3D, Rigging / Animation, Tech examples Benefits What's in it for you? If working on some of the biggest and best titles with some of the coolest people within the games ...
Mixed resume / portfolio - 2D, 3D, Rigging / Animation, Tech examples Benefits What's in it for you? If working on some of the biggest and best titles with some of the coolest people within the games ...
Mixed resume / portfolio - 2D, 3D, Rigging / Animation, Tech examples Benefits What's in it for you? If working on some of the biggest and best titles with some of the coolest people within the games ...
Mixed resume / portfolio - 2D, 3D, Rigging / Animation, Tech examples Benefits What's in it for you? If working on some of the biggest and best titles with some of the coolest people within the games ...
$15 - $17.14
1% of jobs
$17.14 - $19.29
6% of jobs
$19.29 - $21.44
5% of jobs
$21.44 - $23.59
6% of jobs
$24.41 is the 25th percentile. Wages below this are outliers.
$23.59 - $25.74
16% of jobs
The median wage is $27.04 / hr.
$25.74 - $27.89
25% of jobs
$27.89 - $30.04
14% of jobs
$30.48 is the 75th percentile. Wages above this are outliers.
$30.04 - $32.19
6% of jobs
$32.19 - $34.33
16% of jobs
$34.33 - $36.48
3% of jobs
$36.48 - $38.63
1% of jobs
$14
$27
$38
An Animation Rigging job involves creating the digital skeletons that allow characters and objects to move in animation and video games. Rigging artists design and implement the control systems, including joints, bones, and deformers, that animators use to bring models to life. They work closely with modelers and animators to ensure smooth movement and realistic deformations. Strong technical skills in 3D software and scripting are often required for this role.
Animation Rigging artists spend their days designing and building digital skeletons and control systems that allow animators to create lifelike movement for characters and objects. You may work closely with modelers and animators to ensure rigs are user-friendly and optimized for the production pipeline, regularly troubleshooting or refining rigs based on animation feedback. Collaboration is a big part of the job, as you often interact with technical artists, animators, and supervisors to maintain the quality and efficiency of the rigging process. The role can involve balancing technical tasks with creative problem-solving, making it both challenging and rewarding for those passionate about animation.
To thrive in Animation Rigging, you need a solid understanding of anatomy, movement, and 3D animation principles, usually supported by experience in computer graphics or related fields. Proficiency with industry-standard software like Autodesk Maya, Blender, or 3ds Max, as well as scripting languages such as Python or MEL, is commonly required. Strong problem-solving abilities, collaboration, and clear communication help riggers effectively integrate with animators and technical artists. These competencies are crucial for building flexible, efficient rigs that enable high-quality animation and seamless production workflows.
For Animation Rigging jobs in Oregon, the most frequently searched job titles are:
The top searched job categories for Animation Rigging jobs in Oregon are:
Cities in Oregon with the most Animation Rigging job openings:

OR • Remote
$40/hr
Part-time
Re-posted 25 days ago
5.9
Based on 17 frontline employees who took The Breakroom Quiz
Get the full story on Breakroom
Sourced by ZipRecruiter
Education
501 - 1,000 Employees
St. Louis, MO, US
2007