Senior Game Engineer - Graphics
OR · On-site +1
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... VFX workflows, post-process effects, camera techniques, and other expressive visual systems ...
OR · On-site +1
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... VFX workflows, post-process effects, camera techniques, and other expressive visual systems ...
OR · On-site +1
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... VFX workflows, post-process effects, camera techniques, and other expressive visual systems ...
Senior Manager, Software Engineer, Design Engineering - Nike WHO YOU WILL WORK WITH The Consumer ... Our unique team brings together people from VFX, games, visualization, and more to transform the ...
Senior Manager, Software Engineer, Design Engineering - Nike WHO YOU WILL WORK WITH The Consumer ... Our unique team brings together people from VFX, games, visualization, and more to transform the ...
Hillsboro, OR · On-site
You'll report to the Studio Pipeline Sr Manager and collaborate closely with other engineers and development teams, as well as artists and production managers in the fabrication , stage, VFX , and ...
Hillsboro, OR · On-site
You'll report to the Studio Pipeline Sr Manager and collaborate closely with other engineers and development teams, as well as artists and production managers in the fabrication , stage, VFX , and ...
| Aspect | Senior Vfx Engineer | Vfx Artist |
|---|---|---|
| Required Credentials | Bachelor's in Computer Graphics, VFX, or related field; experience with programming and software development | Portfolio showcasing visual effects work; often a degree in Fine Arts, Animation, or related field |
| Work Environment | Collaborates with engineers, programmers, and technical teams in film, gaming, or animation studios | Works primarily on creating visual effects, often in post-production or pre-visualization stages |
| Industry Usage | Commonly employed in technical roles within film, gaming, and animation industries | Primarily found in creative departments focusing on visual effects design and artistry |
The main difference is that a Senior Vfx Engineer focuses on the technical development and integration of visual effects, requiring programming skills and engineering knowledge. In contrast, a Vfx Artist emphasizes creating and designing visual effects through artistic skills and software proficiency. Both roles are essential in the VFX pipeline but serve different functions within the production process.
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Full-time
Re-posted 26 days ago
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability
Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems
Optimize rendering performance across CPU, GPU, memory, and platform constraints
Investigate and fix graphics, rendering, and visual pipeline issues
REQUIRED SKILLS
Strong expertise in real-time rendering techniques and modern graphics pipelines
Excellent C++ programming skills
Experience with Unreal Engine 5 and its rendering framework
Experience building designer- and artist-facing components and tools
Ability to work autonomously and drive technical initiatives from concept to completion
Strong communication and collaboration skills with both engineers and artists
NICE-TO-HAVE SKILLS
Experience with development on a variety of platforms (PC, console)
Passion for creating visually expressive and polished player experiences
Experience in Gameplay Networking