2

3D Maya Animation Remote Jobs in Oregon (NOW HIRING)

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Must Haves Working knowledge of Maya, specifically the ability to create custom script tools (MEL ... A focus on animation support from rigging to pipelines to tools for animation. A strong ...

New

Senior Facial Character TD (CONTRACT)

OR · On-site +1

$98K/yr

Collaborates with animation, character art, and engineering teams to produce high quality face rigs ... Processes and cleans 3D or 4D scan data from FACS sessions * Keeps up with state-of-the-art ...

New

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Unreal 5 a benefit. • A focus on animation support from rigging to pipelines to tools for ... Nice-To-Have Skills • Understanding of 3D art. • Understanding of Unity. Demonstrated Ability ...

New

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

Understanding of Maya and/or 3ds Max. Ability to estimate and plan project art tasks in ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

Understanding of Maya and/or 3ds Max. * Ability to estimate and plan project art tasks in ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

... 2D, 3D, UI, etc.) when needed. • Push the overall art quality within project constraints ... Unity proficiency is a strong plus and/or internal engines. • Understanding of Maya and/or 3ds ...

New

3D Maya Animation Remote information

What is a 3D Maya animation remote?

A 3D Maya Animation Remote job involves creating animated sequences, models, and visual effects using Autodesk Maya software while working from a remote location. Professionals in this role collaborate with teams virtually to design, animate, and render 3D content for video games, films, commercials, or digital media. They are responsible for bringing characters and environments to life, ensuring high-quality visuals, and meeting project deadlines without being physically present in the studio.

What are the key skills and qualifications needed to thrive as a 3D Maya animation remote artist, and why are they important?

To thrive as a 3D Maya Animation Remote artist, you need strong skills in 3D modeling, animation principles, and a solid portfolio, usually backed by a degree or relevant experience in animation or digital arts. Expertise in Autodesk Maya, along with familiarity with tools like Adobe After Effects or ZBrush, is typically required. Creativity, self-motivation, time management, and effective communication are vital soft skills for remote collaboration. These abilities ensure high-quality deliverables, efficient workflow, and seamless teamwork across distributed teams.

What are some common challenges faced by remote 3D Maya animators, and how can they be addressed?

Remote 3D Maya animators often face challenges such as communication barriers with team members, managing large file transfers, and staying aligned with project deadlines due to time zone differences. To address these issues, it's important to use efficient collaboration tools (like Slack, Zoom, or ShotGrid), establish clear communication protocols, and utilize cloud storage solutions to share files securely and quickly. Proactive time management and regular check-ins with supervisors or team leads can also help ensure your work stays on track and expectations are met.

What is the difference between 3D Maya Animation Remote vs 3D Modeler?

Aspect3D Maya Animation Remote3D Modeler
Required SkillsProficiency in Maya, animation techniques, storytellingModeling skills, proficiency in Maya or other 3D software
Work EnvironmentRemote, collaborative teams, animation studiosRemote or on-site, design studios, production companies
Industry UsageFilm, gaming, advertising, animation studiosGame development, product visualization, film

While both roles require expertise in Maya and 3D software, 3D Maya Animation Remote focuses on creating animated sequences and bringing characters to life, whereas 3D Modelers specialize in building detailed 3D models. Both roles often work remotely and are in demand across similar industries, but their core responsibilities differ in animation versus modeling tasks.

What are popular job titles related to 3D Maya Animation Remote jobs in Oregon?

For 3D Maya Animation Remote jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching 3D Maya Animation Remote jobs in Oregon look for?

The top searched job categories for 3D Maya Animation Remote jobs in Oregon are:

Infographic showing various 3D Maya Animation Remote job openings in Oregon as of August 2026, with employment types broken down into 56% Full Time, 28% Part Time, and 16% Contract. Highlights an 100% Remote job distribution.

3D Creative Art Director

Portland, OR • On-site, Remote

$128K - $134K/yr

Full-time

Re-posted 27 days ago


Job description

Floss Creatives (RECH) is a global creative partner for agencies and brands, working across all media channels and platforms.

We are a specialised team of engineers, machine learning programmers, designers, art directors and creative directors, connected by experienced production executives to provide seamless access to some of the best innovative talents.

We craft projects that people love, and we have won Clios, Cannes Lions, D&AD, and One Show.

Clients Apple, Audi, Amazon Studios, Boston Dynamics, Google, Coinbase, Mclaren, F1, Toyota to Digitas.

Salary Full Time

Job Description

The 3D Creative Art Director role at Floss Creatives is one of creative leadership, an unwavering eye for detail, and using the design process to solve creative challenges.

As an AD, your primary responsibility will be to develop concepts for the project or pitch using a combination of 3D Softwares + photoshop. The concept deck will include clear design concepts, style frames and potentially 5 seconds 3D animation to express the vision to brands and agencies.

You will lead external teams of designers, animators, artists, and technologists to deliver world-class content that exceeds the expectations of the initial client brief.

You are hands-on. Your experience was moulded by broadcast, print and digital works. You are comfortable with the process from the initial call through the final grade and delivery. You are organised, an excellent communicator, and unafraid to ask challenging questions at any point in the process.

MUST BE ABLE TO DO:

  • Highend Creative Treatment Deck
  • Style frames
  • Concept Art

Responsibilities:

Project leadership includes conceptualising design briefs, planning the approach, and leading teams through project delivery. Calm and respectful under pressure. Working closely with our business team and clients in North America and Europe.

  • Comfortable writing your own treatments and adapting to solve the client's creative brief
  • Experience bidding on various projects, from motion graphics to high-end CGI and interactive projects.
  • Organising, identifying strengths within our team and our external partners, briefing other creative team members and leading successful client sessions for project kick-offs.
  • Supervise and Inspire the team to produce outstanding work.
  • Create, design and animate when necessary; you should be comfortable working with 3D Software.
  • Be involved throughout the project, ensuring reliable contact with clients and the team to deliver results within tight deadlines.

Qualifications

  • 6+ years of Art Direction experience
  • Solid presentation skills and comfortable with being the client-facing representative of Floss Creatives
  • Strong 3D and Art direction skills.
  • Animation experience
  • Ability to translate concepts into creative design and mentor junior staff members.
  • Strong knowledge of 3D Max, Maya, Houdini and C4D
Employment Type: FULL_TIME