$120K - $126K/yr
Work closely with the Art Director to find innovative methods for bringing the team's artistic ... with technical artists, animators & designers to inform these decisions * Create custom tools to ...
$120K - $126K/yr
Work closely with the Art Director to find innovative methods for bringing the team's artistic ... with technical artists, animators & designers to inform these decisions * Create custom tools to ...
About the Role The Senior Director, Sound leads the creative, technical, and strategic vision for ... Strong understanding of multidisciplinary development workflows (animation, level design, AI ...
About the Role The Senior Director, Sound leads the creative, technical, and strategic vision for ... Strong understanding of multidisciplinary development workflows (animation, level design, AI ...
Three (3) years experience in industry as a designer, animator, producer, director cinematographer ... interactive technical writer; and/or * 3 years full-time higher education multimedia teaching ...
Three (3) years experience in industry as a designer, animator, producer, director cinematographer ... interactive technical writer; and/or * 3 years full-time higher education multimedia teaching ...
Three (3) years experience in industry as a designer, animator, producer, director cinematographer ... interactive technical writer; and/or * 3 years full-time higher education multimedia teaching ...
Three (3) years experience in industry as a designer, animator, producer, director cinematographer ... interactive technical writer; and/or * 3 years full-time higher education multimedia teaching ...
$77K - $96K/yr
The ideal candidate is a self-directed creative technologist who blends strong visual storytelling ... Develop interactive digital media assets - including web-based modules, animations, and data ...
New
$77K - $96K/yr
The ideal candidate is a self-directed creative technologist who blends strong visual storytelling ... Develop interactive digital media assets - including web-based modules, animations, and data ...
New
Wilsonville, OR · On-site
Technical Mastery: Deep understanding of cinematic lighting, audio capture, stabilization equipment ... Motion graphics or animation capabilities. * Experience directing and styling talent/models.
Wilsonville, OR · On-site
Technical Mastery: Deep understanding of cinematic lighting, audio capture, stabilization equipment ... Motion graphics or animation capabilities. * Experience directing and styling talent/models.
$85K - $100K/yr
Deliver projects on quick turnaround timelines while maintaining high technical quality * Perform ... Proficiency in animation and motion graphics using After Effects, Motion, or similar tools
$27.5K - $47.3K
7% of jobs
$47.3K - $67.1K
16% of jobs
$69.4K is the 25th percentile. Wages below this are outliers.
$67.1K - $86.9K
14% of jobs
The median wage is $106.7K / yr.
$86.9K - $106.7K
13% of jobs
$106.7K - $126.5K
12% of jobs
$126.5K - $146.3K
12% of jobs
$149.6K is the 75th percentile. Wages above this are outliers.
$146.3K - $166.1K
10% of jobs
$166.1K - $185.9K
7% of jobs
$185.9K - $205.7K
6% of jobs
$205.7K - $225.5K
2% of jobs
$225.5K - $245.3K
1% of jobs
$27.5K
$122.1K
$245.3K
An Animation Technical Director (TD) is responsible for developing and maintaining the technical aspects of animation production. They create tools, scripts, and workflows to streamline animation pipelines and solve technical challenges. TDs collaborate with animators, modelers, and software engineers to optimize performance and ensure seamless integration of assets. Their role is essential in balancing artistic vision with technical efficiency in animated films, TV shows, or video games.
To thrive as an Animation Technical Director, you need a strong background in computer graphics, programming (such as Python or C++), and animation pipeline management, often supported by a relevant degree in computer science, animation, or a related field. Familiarity with industry-standard software like Maya, Houdini, and proprietary production tools, as well as scripting and shot management systems, is essential. Problem-solving, effective communication, and the ability to collaborate with artists and engineers are key soft skills in this role. These skills ensure the smooth integration of artistic and technical elements, allowing for efficient production pipelines and high-quality animated content.

$120K - $126K/yr
Other
Re-posted 11 days ago
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how modular rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to achieve feature-quality character animation within real-time constraints? Come join us at teamLFG!
As a Tech Art Lead at teamLFG, you'll collaborate closely with the art team to bring iconic characters to life from pre-production and beyond for a completely new world at PlayStation. Your ability to craft exceptional character rigs and efficient art workflows with a high degree of autonomy will delight animators and contribute to a class-leading action game!
As a member of our tight-knit art team, you'll balance craft expertise with a player-first mindset and willingness to contribute beyond your role to improve the prototype experience. Help build and deliver functional and innovative rigs in prototypes and establish scalable pipelines for production. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
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REQUIRED SKILLS
Nice to have Skills