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Animator Jobs in Oregon (NOW HIRING)

Staff Gameplay Animator

OR ยท On-site +1

Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real time constraints? Come join us at teamLFG! We ...

Senior Gameplay Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines ...

Senior Cinematic Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

In this role, the Senior Cinematic Animator is responsible for creating high-quality in-game cinematics that meet the visual and performance standards established by the Animation Director. This role ...

Senior Cinematic Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

In this role, the Senior Cinematic Animator is responsible for creating high-quality in-game cinematics that meet the visual and performance standards established by the Animation Director. This role ...

Senior Cinematic Facial Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

In this role, the Senior Cinematics Facial Animator is responsible for creating high-quality in-game cinematic facial animation utilizing FACS based rigs that meet the visual and performance ...

$16 - $21.25/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core Responsibilities * Design and execute creative assets across print, digital, and event environments

$16 - $21.25/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core Responsibilities * Design and execute creative assets across print, digital, and event environments

$15 - $20/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core Responsibilities * Design and execute creative assets across print, digital, and event environments

$15 - $20/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core Responsibilities * Design and execute creative assets across print, digital, and event environments

Lead Character Tools Engineer

OR ยท On-site +1

$102K - $134K/yr

We are seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team focusing on Character technology from creation, rigging, and animation. Developing and distributing ...

Technical Artist

Eugene, OR ยท On-site +1

$127K - $152K/yr

Investigate and resolve technical issues involving assets, materials, animation, lighting, visual effects, user interface content, or other visual systems within the role's assigned scope. Profile ...

Blender Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Portland, OR ยท Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

OR ยท Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

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Animator information

See Oregon salary details

$11

$41

$74

How much do animator jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for animator in Oregon is $41.67, according to ZipRecruiter salary data. Most workers in this role earn between $23.12 and $67.60 per hour, depending on experience, location, and employer.

What does an animator do?

Animators create moving images for television, movies, video games, websites, multimedia platforms, and other forms of media. As an animator, your duties are to design illustrations to match characters and settings described in scripts. Sometimes an animator comes up with a new character before developing a script or role for it, while other times animators work closely with writers to collaborate on character development. After the creation stage, your responsibilities shift to rendering the image for whatever medium you work in, such as feature-length computer animated films or short graphic descriptions of news for an online magazine.

What are the key skills and qualifications needed to thrive as an animator, and why are they important?

To thrive as an Animator, you need strong artistic ability, a solid understanding of motion, timing, and storytelling, often supported by a degree in animation or a related field. Proficiency in animation software such as Adobe After Effects, Autodesk Maya, or Blender, and familiarity with digital drawing tablets are typically required. Creativity, attention to detail, and effective communication skills help animators collaborate well and bring ideas to life. These skills are vital for producing high-quality, engaging animations that meet project goals and client expectations.

What are some typical challenges animators face when working on collaborative projects?

Animators often collaborate with teams of artists, directors, and sound designers, which can present challenges such as maintaining consistent visual style and meeting tight production deadlines. Communication is key, as feedback and revisions are frequent, requiring adaptability and strong interpersonal skills. Additionally, animators need to be proficient in various software and workflows to ensure their work integrates smoothly with other departments, such as modeling or lighting. Balancing creative vision with technical requirements is a common aspect of the role.

What is the difference between Animator vs 3D Modeler?

AspectAnimator3D Modeler
Required CredentialsAnimation courses, portfolio3D modeling courses, portfolio
Work EnvironmentAnimation studios, game companiesDesign studios, game development
Industry UsageBrings characters to life through movementCreates 3D assets and models

While both roles work closely in the animation and gaming industries, an Animator focuses on bringing characters and objects to life through movement, whereas a 3D Modeler specializes in creating the detailed 3D models used in animations and games. Both require similar technical skills and often collaborate on projects, but their core responsibilities differ significantly.

Are animators still in demand?

Animator roles remain in demand in industries such as entertainment, gaming, and advertising, especially for those skilled in digital tools like Adobe Animate or Maya. The job market values creativity, technical skills, and the ability to adapt to new animation technologies, with opportunities available for both freelance and full-time positions.

How do I get a job as an animator?

To get a job as an animator, develop a strong portfolio showcasing your work, gain proficiency in animation software such as Adobe After Effects or Maya, and obtain relevant education or training in animation or related fields. Internships and entry-level positions can provide experience and industry connections, while networking and continuous skill development improve job prospects.

What kind of jobs can animators get?

Animators can work in various fields including film, television, video games, advertising, and web content. They create animated visuals using tools like Adobe After Effects, Maya, or Blender and may specialize in 2D or 3D animation, character design, or visual effects. Job roles include character animator, storyboard artist, motion graphics artist, and visual effects artist.

What are the most commonly searched types of Animator jobs in Oregon?

The most popular types of Animator jobs in Oregon are:

What are popular job titles related to Animator jobs in Oregon?

For Animator jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Animator jobs?

Cities in Oregon with the most Animator job openings:

Infographic showing various Animator job openings in Oregon as of August 2026, with employment types broken down into 2% Internship, 82% Full Time, 13% Part Time, and 3% Contract. Highlights an 71% Physical, 8% Hybrid, and 21% Remote job distribution, with an average salary of $86,670 per year, or $41.7 per hour.

Staff Gameplay Animator

teamLFG

OR โ€ข On-site, Remote

Full-time

Re-posted 2 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real time constraints? Come join us at teamLFG!

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG, you will be involved in all stages of gameplay animation from the initial concept of character movement to the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.

RESPONSIBILITIES

Create high-quality animation content and implement it in a game engine with minimal oversight

  • Collaborate with Design to create compelling player experiences
  • Assume primary ownership of broad character animation deliverables, including locomotion, abilities, interactions, and emotes
  • Mentor other animators about animation style and implementation
  • Collaborate with production to cost out animation work and deliver animation on schedule
  • Collaborate with Art Direction and Animation Leadership to set Animation Style and Quality bars
  • Document animation workflows and best practices

REQUIRED SKILLS

  • Ability to keyframe stylized gameplay animation, as shown by examples of professional or personal work
  • Extensive experience with character animation in Maya
  • Strong verbal and written communication skills and the ability to work well in a team environment
  • Experience with animation systems in Unreal Engine
  • A strong command of animation principles and the ability to apply them within a player experience focused game
  • Ability to problem-solve and drive creative solutions when given ambiguous problems

NICE TO HAVE SKILLS

  • Fighting game animation experience
  • Experience animating to a MOBA style camera
  • Live Service game animation experience