1

Animator Jobs in Oregon (NOW HIRING)

Staff Gameplay Animator

OR ยท On-site +1

Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real time constraints? Come join us at teamLFG! We ...

Senior Gameplay Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines ...

New

$15 - $20/hr

Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core Responsibilities * Design and execute creative assets across print, digital, and event environments

Blender Tutor

OR ยท Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Portland, OR ยท Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Autodesk 3DS Max Tutor

Portland, OR ยท Remote

$18 - $40/hr

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Autodesk 3DS Max Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Autodesk 3DS Max Tutor

OR ยท Remote

$18 - $40/hr

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

You'll bring energy and rigor to every edit and animation, raise the quality of our video and motion output, and help the Brand Studio team create work that is polished, on-brand, meaningful, and ...

3D Creative Art Director

Portland, OR ยท On-site +1

$128K - $134K/yr

You will lead external teams of designers, animators, artists, and technologists to deliver world-class content that exceeds the expectations of the initial client brief. You are hands-on. Your ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball leagues and mixers. Embrace and execute student centered learning and rally based teaching. Grow your ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball leagues and mixers. Embrace and execute student centered learning and rally based teaching. Grow your ...

Tech Art Lead

OR ยท On-site +1

$120K - $126K/yr

Your ability to craft exceptional character rigs and efficient art workflows with a high degree of autonomy will delight animators and contribute to a class-leading action game! As a member of our ...

OR ยท On-site

Motion and animation: Develop short-form motion graphics and animations for marketing campaigns, product demos, and social content. * Cross-functional collaboration: Work closely with campaigns ...

next page

Showing results 1-20

Animator information

See Oregon salary details

$11

$41

$74

How much do animator jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for animator in Oregon is $41.67, according to ZipRecruiter salary data. Most workers in this role earn between $23.12 and $67.60 per hour, depending on experience, location, and employer.

Do animators get paid well?

Animator salaries vary based on experience, location, and industry, but generally, they earn a median annual wage that is competitive within creative fields. Skilled animators proficient in software like Adobe After Effects or Maya and with a strong portfolio tend to have higher earning potential. Entry-level positions may pay less, while experienced professionals working in film, gaming, or advertising can earn significantly more.

What kind of jobs can animators get?

Animators can work in various fields including film, television, video games, advertising, and web content. They create animated visuals using tools like Adobe After Effects, Maya, or Blender and may work as 2D or 3D artists, character designers, or motion graphics specialists. Many roles require a strong portfolio and proficiency in animation software.

What is the difference between Animator vs 3D Modeler?

AspectAnimator3D Modeler
Required CredentialsAnimation courses, portfolio3D modeling courses, portfolio
Work EnvironmentAnimation studios, game companiesDesign studios, game development
Industry UsageBrings characters to life through movementCreates 3D assets and models

While both roles work closely in the animation and gaming industries, an Animator focuses on bringing characters and objects to life through movement, whereas a 3D Modeler specializes in creating the detailed 3D models used in animations and games. Both require similar technical skills and often collaborate on projects, but their core responsibilities differ significantly.

What are some typical challenges animators face when working on collaborative projects?

Animators often collaborate with teams of artists, directors, and sound designers, which can present challenges such as maintaining consistent visual style and meeting tight production deadlines. Communication is key, as feedback and revisions are frequent, requiring adaptability and strong interpersonal skills. Additionally, animators need to be proficient in various software and workflows to ensure their work integrates smoothly with other departments, such as modeling or lighting. Balancing creative vision with technical requirements is a common aspect of the role.

What does an animator do?

Animators create moving images for television, movies, video games, websites, multimedia platforms, and other forms of media. As an animator, your duties are to design illustrations to match characters and settings described in scripts. Sometimes an animator comes up with a new character before developing a script or role for it, while other times animators work closely with writers to collaborate on character development. After the creation stage, your responsibilities shift to rendering the image for whatever medium you work in, such as feature-length computer animated films or short graphic descriptions of news for an online magazine.

What are the key skills and qualifications needed to thrive as an animator, and why are they important?

To thrive as an Animator, you need strong artistic ability, a solid understanding of motion, timing, and storytelling, often supported by a degree in animation or a related field. Proficiency in animation software such as Adobe After Effects, Autodesk Maya, or Blender, and familiarity with digital drawing tablets are typically required. Creativity, attention to detail, and effective communication skills help animators collaborate well and bring ideas to life. These skills are vital for producing high-quality, engaging animations that meet project goals and client expectations.

What are the most commonly searched types of Animator jobs in Oregon?

The most popular types of Animator jobs in Oregon are:

What are popular job titles related to Animator jobs in Oregon?

For Animator jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Animator jobs?

Cities in Oregon with the most Animator job openings:

Infographic showing various Animator job openings in Oregon as of August 2026, with employment types broken down into 87% Full Time, and 13% Contract. Highlights an 54% In-person, and 46% Remote job distribution, with an average salary of $86,670 per year, or $41.7 per hour.

Staff Gameplay Animator

teamLFG

OR โ€ข On-site, Remote

Full-time

Posted 11 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real time constraints? Come join us at teamLFG!

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG, you will be involved in all stages of gameplay animation from the initial concept of character movement to the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.

RESPONSIBILITIES

Create high-quality animation content and implement it in a game engine with minimal oversight

  • Collaborate with Design to create compelling player experiences
  • Assume primary ownership of broad character animation deliverables, including locomotion, abilities, interactions, and emotes
  • Mentor other animators about animation style and implementation
  • Collaborate with production to cost out animation work and deliver animation on schedule
  • Collaborate with Art Direction and Animation Leadership to set Animation Style and Quality bars
  • Document animation workflows and best practices

REQUIRED SKILLS

  • Ability to keyframe stylized gameplay animation, as shown by examples of professional or personal work
  • Extensive experience with character animation in Maya
  • Strong verbal and written communication skills and the ability to work well in a team environment
  • Experience with animation systems in Unreal Engine
  • A strong command of animation principles and the ability to apply them within a player experience focused game
  • Ability to problem-solve and drive creative solutions when given ambiguous problems

NICE TO HAVE SKILLS

  • Fighting game animation experience
  • Experience animating to a MOBA style camera
  • Live Service game animation experience