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Junior Animator Jobs in Oregon (NOW HIRING)

Senior Cinematic Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

In this role, the Senior Cinematic Animator is responsible for creating high-quality in-game ... This job has no supervisory responsibilities, however this role mentors more junior artists.

New

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

Create 3D visualizations, renderings, and animations using TwinMotion (or equivalent real-time ... Mentor junior VDC/BIM staff and provide training on software tools, workflows, and industry best ...

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

Create 3D visualizations, renderings, and animations using TwinMotion (or equivalent real-time ... Mentor junior VDC/BIM staff and provide training on software tools, workflows, and industry best ...

Senior Front End Engineer

OR · On-site +1

$122K - $168K/yr

Mentor junior and mid-level engineers through code review, pairing, and technical leadership on ... animation. * Comfortable with frontend testing: unit, integration, and end-to-end (Jest, React ...

Junior Animator information

See Oregon salary details

$8

$28

$50

How much do junior animator jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for junior animator in Oregon is $28.50, according to ZipRecruiter salary data. Most workers in this role earn between $17.26 and $35.10 per hour, depending on experience, location, and employer.

What is a junior animator?

A Junior Animator is an entry-level position in animation, responsible for creating basic animations, assisting senior animators, and refining motion sequences. They work with storyboards, character models, and animation software to bring scenes to life. Junior Animators typically collaborate with a team of designers, artists, and directors to ensure visual consistency and smooth motion. This role helps build experience in industry tools and workflows, making it a stepping stone to more advanced animation positions.

What does a typical day look like for a junior animator?

As a Junior Animator, your day often begins with reviewing project briefs and storyboards, followed by creating or refining animations under the guidance of senior animators or supervisors. You may participate in team meetings to discuss project progress and receive feedback on your work. Collaboration is key, as you'll frequently interact with designers, animators, and editors to ensure visual consistency and alignment with project goals. Expect to spend a significant portion of your time working with animation software, troubleshooting creative challenges, and implementing revisions based on feedback. This hands-on, team-oriented environment helps you build both your technical skills and professional relationships.

What are the key skills and qualifications needed to thrive in the junior animator position, and why are they important?

To thrive as a Junior Animator, you need fundamental animation skills, a solid understanding of timing and motion, and typically a degree or proven coursework in animation or a related field. Familiarity with industry-standard software like Adobe After Effects, Autodesk Maya, or Toon Boom Harmony is highly valued, and experience with digital drawing tablets is advantageous. Attention to detail, creativity, openness to feedback, and strong teamwork skills help set candidates apart in collaborative production environments. These abilities are essential to contribute effectively to animation projects and to develop within a fast-paced, creative industry.

What are the most commonly searched types of Animator jobs in Oregon?

The most popular types of Animator jobs in Oregon are:

What cities in Oregon are hiring for Junior Animator jobs?

Cities in Oregon with the most Junior Animator job openings:

Infographic showing various Junior Animator job openings in Oregon as of August 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, 11% Hybrid, and 22% Remote job distribution, with an average salary of $59,280 per year, or $28.5 per hour.

Senior Cinematic Animator (CONTRACT)

Insomniac Games

OR • On-site, Remote

$105K - $120K/yr

Contractor

Posted yesterday

New


Job description

This is an 8-month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Insomniac Games is looking for a new Senior Cinematic Animator. In this role, the Senior Cinematic Animator is responsible for creating high-quality in-game cinematics that meet the visual and performance standards established by the Animation Director. This role involves driving the cinematic process from script interpretation and scene layout through final implementation in the game engine.

 Essential Duties and Responsibilities include the following:  

  • Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks.
  • Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect the game's vision and adhere to its unique cinematography style.
  • Contribute to setting and maintaining performance standards and work in tandem with other departments to ensure seamless integration of cinematics into the game engine.
  • Refine and enhance character performances, focusing on both body and facial animation, to create lifelike and engaging scenes.
  • Participate actively in cinematic team feedback sessions, presenting work and incorporating constructive critique.
  • Demonstrate a strong grasp of animation and camera principles essential for crafting a realistic and immersive cinematic experience.
  • Utilize project management tools such as Jira and Flow to effectively track progress and manage workload.
  • Communicate efficiently with the Animation Director and Project Management to report on progress, addressing potential roadblocks to ensure timely delivery of tasks.
  • Perform additional related responsibilities as assigned to support the animation team's goals and objectives.

Supervisory Responsibilities: This job has no supervisory responsibilities, however this role mentors more junior artists.  

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. 

Mathematical Skills: Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume. Ability to apply concepts of basic algebra and geometry. 

Computer Skills: Advanced knowledge of Maya, Insomniac proprietary tools (preferred), and a knowledge of Microsoft Office Suite. MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine a plus.