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Unity Vr Jobs (NOW HIRING)

Experience with real-time 3D development for AR/VR, including in Unity or Unreal * Development experiences on Aria glasses or other smartglasses * Experience integrating LLMs such as Llama into ...

Experience designing for VR or AR platforms. * Knowledge of UI animation principles and motion design tools. * Familiarity with Unity, Unreal Engine, or similar platforms. * Familiarity with HTML/CSS ...

OR

$126.90K - $151.80K/yr

... VR/AR, Web and Desktop 3D applications using cutting edge technologies. 5. Develops artist tools and scripts in 3D software like Maya and engines like Unreal and Unity. 6. Collaborate with other ...

... Unity game platform stack. We are also seeking candidates with experience with hardware integrations for systems such as VR devices, EEG, Eye-tracking, actigraphy, etc. Further, the Applications ...

Application Developer

Boston, MA · On-site

$87.79K - $124K/yr

... Unity game platform stack. We are also seeking candidates with experience with hardware integrations for systems such as VR devices, EEG, Eye-tracking, actigraphy, etc. Further, the Applications ...

Application Developer

Boston, MA · On-site

$87.79K - $124K/yr

... Unity game platform stack. We are also seeking candidates with experience with hardware integrations for systems such as VR devices, EEG, Eye-tracking, actigraphy, etc. Further, the Applications ...

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Unity Vr information

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$25.5K

$113.2K

$185K

How much do unity vr jobs pay per year?

As of Jun 4, 2026, the average yearly pay for unity vr in the United States is $113,154.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,500.00 and $147,000.00 per year, depending on experience, location, and employer.

What is a Unity VR job?

A Unity VR job involves developing virtual reality applications, games, or simulations using the Unity engine. Professionals in this field work with 3D modeling, scripting (C#), VR hardware (like Oculus, HTC Vive), and optimizing performance for immersive experiences. Roles can vary from VR developer to designer, requiring skills in UI/UX, physics, and real-time rendering.

What are the key skills and qualifications needed to thrive in the Unity Vr position, and why are they important?

To thrive as a Unity VR developer, you need strong proficiency in Unity3D development, C# programming, and a solid understanding of 3D mathematics and VR hardware. Familiarity with VR SDKs (such as Oculus or SteamVR), version control tools like Git, and experience with 3D asset integration are typically required, and certifications in Unity or XR development are beneficial. Creative problem-solving, teamwork, and effective communication are essential soft skills for collaborating with designers, artists, and other developers. These skills are crucial to create immersive, engaging VR experiences that function smoothly across various platforms and within collaborative development environments.

What are some common challenges faced by Unity VR developers in their day-to-day work?

Unity VR developers often encounter challenges like optimizing performance for real-time VR applications, ensuring cross-platform compatibility, and solving issues with user comfort such as motion sickness or interface usability. Daily, you might collaborate with designers and artists to integrate assets while working to maintain smooth interactions within the VR environment. Staying current with rapidly evolving VR technologies and tools can also be demanding, but it offers great learning opportunities. As part of a multidisciplinary team, you'll regularly contribute creative solutions and adapt workflows to meet both technical and user experience goals.
What cities are hiring for Unity Vr jobs? Cities with the most Unity Vr job openings:
What are the most commonly searched types of Unity Vr jobs? The most popular types of Unity Vr jobs are:
What states have the most Unity Vr jobs? States with the most job openings for Unity Vr jobs include:
Infographic showing various Unity Vr job openings in the United States as of May 2026, with employment types broken down into 97% Full Time, 2% Part Time, and 1% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $113,154 per year, or $54.4 per hour.
Technical Support Engineer

Technical Support Engineer

CodeForce

Kirkland, WA

Other

Posted yesterday


Job description

Job Responsibilities:
  • Develop software systems for research prototypes that run on a cascaded edge-device plus cloud compute architecture
  • Work with designers and prototypers to build interactive experiences across smartglasses, cloud, and mobile devices
  • Work with ML engineers and researchers to integrate machine learning models to the prototype system.
  • Maintain and update the prototype system to accommodate evolving interactive experiences and progress in ML models.
Must have Skills:
  • Experience with Android development on edge devices such as smart glasses and phones
  • Strong programming ability in C/C++ and Python
  • Creativity, verbal and written communication skills and problem-solving ability are required.
  • Expert problem solving and conflict resolution skills
  • Experience with real-time 3D development for AR/VR, including in Unity or Unreal
  • Development experiences on Aria glasses or other smartglasses
  • Experience integrating LLMs such as Llama into applications
Preferred Skills
  • Experience with integrating computer vision and machine learning models such as hand tracking in real-time experiences
  • Strong ability integrating various data streams into Unity to enable prototyping
  • Strong ability to visualize in 3D and understanding of user experiences for wearable devices
Education/Experience:
  • Bachelor's degree in relevant field or equivalent work experience required

CodeForce 360 logo

About CodeForce 360

Sourced by ZipRecruiter

CodeForce 360 started its Journey in 2010. For the last 14 years, we have emerged as a leader in technology and professional staffing industry serving fortune enterprises, all major system integrators, leading managed service providers and technology companies.

Industry

Recruiting and staffing services

Company size

201 - 500 Employees

Headquarters location

Alpharetta, GA, US

Year founded

2010