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Unity Vr Jobs in Quebec (NOW HIRING)

... VR, les appareils mobiles, le WebGL et d'autres encore. Ce que nous recherchons * Avoir de l'experience en developpement de jeux, idealement avec l'editeur Unity. * Posseder un talent artistique ...

Unity Vr information

See Quebec salary details

$25.5K

$113.2K

$185K

How much do unity vr jobs pay per year?

As of Aug 25, 2026, the average yearly pay for unity vr in Quebec is $113,154.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,500.00 and $147,000.00 per year, depending on experience, location, and employer.

What is a Unity VR?

A Unity VR job involves developing virtual reality applications, games, or simulations using the Unity engine. Professionals in this field work with 3D modeling, scripting (C#), VR hardware (like Oculus, HTC Vive), and optimizing performance for immersive experiences. Roles can vary from VR developer to designer, requiring skills in UI/UX, physics, and real-time rendering.

What are some common challenges faced by Unity VR developers in their day-to-day work?

Unity VR developers often encounter challenges like optimizing performance for real-time VR applications, ensuring cross-platform compatibility, and solving issues with user comfort such as motion sickness or interface usability. Daily, you might collaborate with designers and artists to integrate assets while working to maintain smooth interactions within the VR environment. Staying current with rapidly evolving VR technologies and tools can also be demanding, but it offers great learning opportunities. As part of a multidisciplinary team, you'll regularly contribute creative solutions and adapt workflows to meet both technical and user experience goals.

What are the key skills and qualifications needed to thrive in the Unity VR position, and why are they important?

To thrive as a Unity VR developer, you need strong proficiency in Unity3D development, C# programming, and a solid understanding of 3D mathematics and VR hardware. Familiarity with VR SDKs (such as Oculus or SteamVR), version control tools like Git, and experience with 3D asset integration are typically required, and certifications in Unity or XR development are beneficial. Creative problem-solving, teamwork, and effective communication are essential soft skills for collaborating with designers, artists, and other developers. These skills are crucial to create immersive, engaging VR experiences that function smoothly across various platforms and within collaborative development environments.

What are popular job titles related to Unity Vr jobs in Quebec?

For Unity Vr jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Unity Vr jobs in Quebec look for?

The top searched job categories for Unity Vr jobs in Quebec are:

Infographic showing various Unity Vr job openings in Quebec as of August 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% In-person job distribution, with an average salary of $113,154 per year, or $54.4 per hour.

Researcher - Virtual Reality Interaction Research

Montreal, QC • On-site

Santé Québec Ouest-de-l'Île-de-Montréal - Universitaire

CA$50K/yr

Contractor

Posted 5 days ago


Job description

Please send your cover letter and resume to  research.stmary@ssss.gouv.qc.ca by 2026-10-20 with the subject line: " Researcher in Virtual Reality Interaction Research". Applications will be reviewed on a rolling basis until the position is filled. Presentation of the organization The St. Mary's Research Centre (SMRC) is a member of Santé Québec l'Ouest-de-l'Île-de-Montréal - Universitaire and a McGill Network Research Centre that specializes in research focused on the organization of care, patient-centred interventions and community partnerships that promote quality and proximity of care. Located in the heart of the Côte-des-Neiges district, the CRSM is also involved in research on optimizing care for vulnerable populations. Summary of role and responsibilities This full-time position (one-year term position, with potential for renewal) is offered under the supervision of a McGill University professor. The position is part of a collaborative research program developing evidence-based virtual reality therapeutic platforms for aging populations. The research team consists of interdisciplinary members including engineers, clinicians, designers, and data scientists. This position focuses on interdisciplinary research across these key domains:
  • Virtual reality interface design and human-computer interaction for therapeutic applications
  • User engagement patterns and predictive modeling for intervention adherence
  • Accessibility and usability optimization for aging populations
  • Theoretical frameworks for presence and immersion measurement in VR for older adults
  The candidate will contribute to the group's research activities, including:
  • Leading research projects investigating optimal VR interaction paradigms for therapeutic applications
  • Designing and evaluating VR interface modalities using mixed-methods approaches
  • Writing clean, reusable code in Unity for VR interaction prototypes
  • Applying mathematical concepts (linear algebra, quaternions) for gesture recognition and motion tracking
  • Integrating VR hardware (Meta Quest, HTC Vive, Pico) and implementing OpenXR standards
  • Conducting usability testing with older adults and iterating based on empirical findings
  • Supporting graduate students in experimental design
  Preferred Skills:
  • Extensive experience with Unity (3+ years preferred), including C++ and Blueprint
  • Proficiency with VR SDKs (OpenXR, SteamVR, Oculus SDK)
  • Background in healthcare or therapeutic technology research considered an asset
  • Experience with eye tracking and biometric integration in VR
  • Strong understanding of Unity rendering pipeline and optimization techniques
  • Experience with Git, Perforce, and project management tools (Jira, Trello)
Requirements
  • Degree Human-Computer Interaction, Computer Science, or related field
  • 3+ years of VR development experience
  Application Instructions: Please send the following materials to research.stmary@ssss.gouv.qc.ca with the subject line: " Researcher in Virtual Reality Interaction Research":
  • CV
  • Brief one-page description of your interest in the position
  • Portfolio or GitHub repository demonstrating Unity expertise
  • Contact information for three references (name, phone number, email)
  Remark This position is funded by research funds and does not represent a permanent position in the public sector of the Health and Social Services Network. Salary is $50,000 CAD per annum Equal Employment Opportunity Program The SMRC values the contribution of employees with diverse backgrounds and has an equal opportunity employment program and invites applications from women, Aboriginal people, visible minorities, ethnic minorities and persons with disabilities. Accommodation may be provided to persons with disabilities who request it based on their needs.