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Telecommute Unity Vr Jobs (NOW HIRING)

Senior Software Engineer

San Mateo, CA · Hybrid

$193K - $289K/yr

... and Unity to develop 3D CCD content for assets generation; using machine learning frameworks ... VR development techniques to create immersive graphics experiences. * Telecommuting and/or work ...

Senior Software Engineer

San Mateo, CA · On-site

$193K - $289K/yr

... and Unity to develop 3D CCD content for assets generation; using machine learning frameworks ... VR development techniques to create immersive graphics experiences. * Telecommuting and/or work ...

Telecommute Unity Vr information

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Senior Software Engineer

Senior Software Engineer

PlayStation Global

San Mateo, CA • Hybrid

$193K - $289K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 15 days ago


Job description

Senior Software Engineer

San Mateo, CA

Role Overview

Sony Interactive Entertainment LLC seeks a Senior Software Engineer in San Mateo, CA to lead rapid prototyping of proof-of-concept (PoC) research initiatives in computer graphics, computer vision, and machine learning to evaluate feasibility of emerging algorithms for production deployment.

Requirements

  • Master's degree in Computer Science or related field or equivalent and three (3) years of experience working on R&D of human modeling and simulation systems for hardware design and machine learning (ML) algorithm optimization; performing camera and image sensor simulations to enable computer vision (CV) and ML applications; applying CV AI and ML techniques, including object detection, tracking, and recognition to address internal downstream tasks, including face related tracking for VR/AR headset hardware; utilizing modern computer graphics pipelines and frameworks, including OpenGL, Vulkan and DirectX to contribute to data generation projects; employing computer graphics simulation technologies focused on human modeling, including hair, muscle, and skin deformation to simulate/generate hyper realistic assets; utilizing 3D animation tools and middleware game engines, including Maya, Blender, Unreal Engine and Unity to develop 3D CCD content for assets generation; using machine learning frameworks, including TensorFlow and PyTorch for system design and data processing; and applying AR/VR development techniques to create immersive graphics experiences.
  • Telecommuting and/or working from home may be permissible pursuant to company policies.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.


Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 


In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

The estimated base pay range for this role is listed below.

$193,300 - $289,900/year

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.