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Vr Games Developer Jobs (NOW HIRING)

Gameplay Programmer Intern

Cary, NC · On-site

$119K - $132K/yr

ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time ... VR, it is also a tool being embraced by content creators across a variety of industries such as ...

Gameplay Programmer Intern

Cary, NC · On-site

$119K - $132K/yr

ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time ... VR, it is also a tool being embraced by content creators across a variety of industries such as ...

Junior Content Developer

San Francisco, CA · On-site +1

$75K - $85K/yr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

Junior Content Developer (Remote)

San Francisco, CA · Remote

$68K - $89K/yr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

Gameplay Engineering Lead

Cary, NC · On-site

$95K - $125K/yr

ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time ... VR, it is also a tool being embraced by content creators across a variety of industries such as ...

... serious games. Daily work will require experience in the Unity or Unreal game engines and the ... Experience in AR/VR development. * Experience in the Lua programming language. * One or more ...

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of ...

ENGINEERING - EPIC GAMES SERVICES What We Do Driving the plug-in power behind Unreal Engine 5. We ... VR, it is also a tool being embraced by content creators across a variety of industries such as ...

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Vr Games Developer information

See salary details

$32.5K

$108.5K

$180K

How much do vr games developer jobs pay per year?

As of Aug 31, 2026, the average yearly pay for vr games developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

Are VR Games Developers in demand?

VR Games Developers are in increasing demand due to the growing popularity of virtual reality gaming and immersive experiences. Employers seek developers skilled in 3D modeling, game engines like Unity or Unreal, and programming languages such as C# or C++. The field offers opportunities across gaming, training, education, and simulation industries, with a positive job outlook as VR technology continues to expand.

How to become a VR Games Developer?

To become a VR Games Developer, you should have a strong foundation in programming languages such as C# or C++, and experience with game engines like Unity or Unreal Engine. Developing skills in 3D modeling, VR hardware, and understanding user experience design are also important, along with building a portfolio of VR projects. Formal education in computer science or game development can be beneficial, and staying updated on VR technology trends is essential for success in this field.

What cities are hiring for Vr Games Developer jobs?

Cities with the most Vr Games Developer job openings:

What states have the most Vr Games Developer jobs?

States with the most job openings for Vr Games Developer jobs include:

What job categories do people searching Vr Games Developer jobs look for?

The top searched job categories for Vr Games Developer jobs are:

Infographic showing various Vr Games Developer job openings in the United States as of August 2026, with employment types broken down into 85% Full Time, 3% Part Time, and 12% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

3D Game Developer - XR/VR

Fort Gregg Adams, VA • On-site

Code Plus Inc
IT Services • 51 - 200 employees

Full-time

Posted 11 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results. 

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army – CASCOM 
Location: Fort Lee, VA (Onsite) 
Clearance: As required by Army contract 
Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.


Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
  • Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.

Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.

Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Experience designing immersive UX/UI systems for VR/AR environments.
  • Knowledge of Agile or iterative development processes.