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Toy Designer Jobs (NOW HIRING)

You're already using AI every day - not as a toy, but as core infrastructure. You see it as the thing that turns one designer into ten. You care about business outcomes that align with customer ...

Graphic Designer / Illustrator

Wilton, CT ยท Hybrid

$65K - $75K/yr

Are you a kid at heart looking to build a career with a leading global children's toy ... Ensure that all designs align with our brand guidelines andmaintaina consistent look and feel ...

Senior Product Designer - Games

Los Angeles, CA ยท On-site

$105K - $110K/yr

Known for our trailblazing toy design, development and manufacturing, and strong commitment to the ... Senior Product Designer - Games Classification: Exempt Position Status: Full Time Reports To:

You're already using AI every day, not as a toy, but as core infrastructure. You see it as the thing that turns one designer into ten. You're defining what's actually possible when a great designer ...

You're already using AI every day, not as a toy, but as core infrastructure. You see it as the thing that turns one designer into ten. You're defining what's actually possible when a great designer ...

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How much do toy designer jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for toy designer in the United States is $26.76, according to ZipRecruiter salary data. Most workers in this role earn between $23.56 and $31.73 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Toy Designer, and why are they important?

To thrive as a Toy Designer, you need a strong background in industrial or product design, creativity, and knowledge of child development, often supported by a degree in design or a related field. Familiarity with CAD software, 3D modeling tools, and prototyping techniques is essential for bringing concepts to life and ensuring product safety. Strong collaboration, communication, and problem-solving abilities set outstanding designers apart in team-based environments. These skills ensure toys are innovative, appealing, safe, and meet market and regulatory requirements.

What does a toy designer do?

A toy designer is responsible for creating the concepts, designs, and prototypes of toys and games for children and sometimes adults. They work to ensure toys are fun, safe, age-appropriate, and marketable, often collaborating with engineers, marketers, and child development specialists. Toy designers may sketch ideas, select materials, oversee manufacturing processes, and test toys to meet safety standards. Their goal is to combine creativity with practical functionality to produce toys that inspire imagination and play.

What are some common challenges Toy Designers face when balancing creativity with safety and manufacturing requirements?

Toy Designers often encounter the challenge of creating innovative and engaging products while adhering to strict safety standards and manufacturing limitations. They must ensure that their designs are appealing to children and marketable to parents, yet still meet regulatory requirements for materials, construction, and age-appropriateness. Collaborating closely with engineers, marketers, and safety compliance teams is essential to navigate these constraints and bring safe, unique toys to market. This balancing act can be demanding but also offers valuable opportunities to develop problem-solving skills and industry expertise.

What Does a Toy Designer Do?

As a toy designer, you handle the entire lifecycle of the development of a new toy. Your responsibilities are to design sketches, assess materials needed, create a prototype, consult on requirements, assist with product testing, and modify to deliver the final product. You work to build toys from concepts to production. Your duties may include researching audience preferences, discussing marketing strategies, observing focus groups, and working with various departments to ensure a successful product. You also review popular toy qualifications including functionality, demand, and educational benefits.

What is the difference between Toy Designer vs Product Designer?

AspectToy DesignerProduct Designer
Required CredentialsPortfolio, creativity skills, sometimes a degree in design or related fieldDesign degree, user experience knowledge, portfolio
Work EnvironmentToy companies, studios, manufacturing settingsTech companies, startups, manufacturing
Industry UsagePrimarily in toy and entertainment industriesVarious industries including tech, consumer goods, and more

While both Toy Designers and Product Designers focus on creating functional and appealing products, Toy Designers specialize in designing toys that are safe, engaging, and suitable for children. Product Designers have a broader scope, working on a wide range of consumer products. The key differences lie in their target audience, industry focus, and specific design considerations.

What cities are hiring for Toy Designer jobs? Cities with the most Toy Designer job openings:
What are the most commonly searched types of Toy Designer jobs? The most popular types of Toy Designer jobs are:
Who are the top companies hiring for Toy Designer jobs? The top employers for Toy Designer jobs are:
What states have the most Toy Designer jobs? States with the most job openings for Toy Designer jobs include:
What job categories do people searching Toy Designer jobs look for? The top searched job categories for Toy Designer jobs are:
Infographic showing various Toy Designer job openings in the United States as of June 2026, with employment types broken down into 94% Full Time, and 6% Part Time. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution, with an average salary of $55,655 per year, or $26.8 per hour.
Product Designer

Product Designer

Range

Mclean, VA โ€ข On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 7 days ago


Job description

Range is building AI-powered wealth management that actually works. One platform - investments, taxes, retirement, estate - all of it. Backed by Google's Gradient Ventures and Cathay Innovations. Hyper-growth. Small team. Every person matters.
We're looking for a designer who builds.
What this is
This isn't a "design role" where you sit in Figma waiting for a PRD. This is a building role. You understand the user's problem, you prototype fast, you ship - sometimes the same day. Your work doesn't live in a deck. It lives in production.
At this stage, every IC designer at Range can operate as a 10x IC. There is very little stopping you from building.
It's about doing what's right for the customer and iterating quickly. You'll use AI workflows to iterate faster alongside the team and customers - bringing the best ideas to life. We think really big, but we ship small and incrementally. You'll define how design operates here, not by copying what came before, but by figuring out what's actually possible when a great designer leans all the way into AI.
Your designs and flows will be how this team makes strategic decisions. When you put something visual in front of the team, we move. Designers at Range are catalysts - moving ideas forward and creating momentum. That's how we lead. Ship in 24 hours, learn, iterate.
Who you are
A builder. You go from problem to prototype to shipped product. You don't wait for permission, a sprint planning meeting, or a ticket. You see the gap and you close it.
Taste-obsessed. You've studied the best - Ramp, Airbnb, the fastest-scaling companies - and you have real opinions about what makes them great. Your eye is trained. What you ship is beautiful and considered, even when you ship it fast.
Intuition-driven. You don't hide behind process. You've done enough reps to trust your gut, move quickly, and be right far more often than you're wrong. When the data isn't there, you still move.
AI-native. You're already using AI every day - not as a toy, but as core infrastructure. You see it as the thing that turns one designer into ten.
You care about business outcomes that align with customer satisfaction. Every pixel, every interaction, every flow is crafted around how your customers will actually feel when they use the product.
Not for you if
  • You need a defined process before you can start working
  • You're offended by the idea that AI changes everything about this job
  • You'd rather hand off a spec than build alongside engineers
  • You optimize for consensus over conviction
  • You think "move fast" means lower the bar

About Range
We're a small team of former CEOs, startup founders, hedge fund operators, and engineers from top tech companies. Everyone here is shaping the culture. We hire people on a mission - those who've found the product, the team, and the purpose they've been looking for; their life's work. We care where you're going, not just where you came from.
If you're the kind of designer who's been waiting for a company that will actually let you build at full speed, this is it.
To apply: Send your portfolio and one example of something you shipped fast. Show us how you think, how you build, and how you use AI to get there.
Benefits
  • Comprehensive health coverage: Medical, dental and vision
  • 401k plan
  • Technology allowance
  • PTO
  • Top of Market Pay
  • Paid parental leave
  • In-person team & company events

Range is proud to be an equal opportunity workplace. We are committed to equal employment opportunities regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. As a company, we are committed to designing products, building a culture, and supporting a team that reflects the diverse population we serve.