Create compelling environments, props, models and textures in engine for Switch 2. * Modeling and ... Comfortable receiving and giving constructive criticism and making artistic adjustments.
Create compelling environments, props, models and textures in engine for Switch 2. * Modeling and ... Comfortable receiving and giving constructive criticism and making artistic adjustments.
Create compelling environments, props, models and textures in engine for Switch 2. * Modeling and ... Comfortable receiving and giving constructive criticism and making artistic adjustments.
Create compelling environments, props, models and textures in engine for Switch 2. * Modeling and ... Comfortable receiving and giving constructive criticism and making artistic adjustments.
Junior Artist
Culver City, CA · On-site
$70K - $90K/yr
To be successful, the Jr. Artist must be knowledgeable in using industry-standard software tools ... Applying textures to all visual elements * Adding lighting and shading effects to all elements ...
Junior Artist
Culver City, CA · On-site
$70K - $90K/yr
To be successful, the Jr. Artist must be knowledgeable in using industry-standard software tools ... Applying textures to all visual elements * Adding lighting and shading effects to all elements ...
Associate's degree is preferred - Visual Arts, Scenery Production, Technical Theater, Costuming or equivalent * Bachelor's degree is preferred - Visual Arts, Scenery Production, Technical Theater ...
Associate's degree is preferred - Visual Arts, Scenery Production, Technical Theater, Costuming or equivalent * Bachelor's degree is preferred - Visual Arts, Scenery Production, Technical Theater ...
Senior 3D Technical Character Artist
Herndon, VA · On-site
$130.60K - $156.30K/yr
The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ... and artistic problem solving. * Take Initiative - Design and enhance our character performance ...
Quick apply
Senior 3D Technical Character Artist
Herndon, VA · On-site
$130.60K - $156.30K/yr
The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ... and artistic problem solving. * Take Initiative - Design and enhance our character performance ...
Senior 3D Technical Character Artist
Herndon, VA · On-site
$130.60K - $156.30K/yr
The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ... and artistic problem solving. * Take Initiative - Design and enhance our character performance ...
Senior 3D Technical Character Artist
Herndon, VA · On-site
$130.60K - $156.30K/yr
The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ... and artistic problem solving. * Take Initiative - Design and enhance our character performance ...
Senior CG Lighting Artist
New Orleans, LA · On-site
$122K - $146K/yr
The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to ... Basic knowledge of texture mapping techniques. * Experience with Unreal is advantageous.
Senior CG Lighting Artist
New Orleans, LA · On-site
$122K - $146K/yr
The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to ... Basic knowledge of texture mapping techniques. * Experience with Unreal is advantageous.
Artist (field / traveling)
Jackson, WI · On-site
Create and install 3D themed elements including sculptures, rockwork, textures, and specialty finishes * Apply specialty paint finishes, coatings, and artistic renderings to meet design intent
Artist (field / traveling)
Jackson, WI · On-site
Create and install 3D themed elements including sculptures, rockwork, textures, and specialty finishes * Apply specialty paint finishes, coatings, and artistic renderings to meet design intent
Modeling and texturing high fidelity assets utilizing Zbrush, Maya, Substance Suite and various ... Comfortable receiving and giving constructive criticism and making artistic adjustments.
Modeling and texturing high fidelity assets utilizing Zbrush, Maya, Substance Suite and various ... Comfortable receiving and giving constructive criticism and making artistic adjustments.
Avalanche Studios is currently looking for a REAL TIME VFX Artist to work on the development of ... Expert in creating high-quality particle effects and textures * A portfolio showcasing high-quality ...
Avalanche Studios is currently looking for a REAL TIME VFX Artist to work on the development of ... Expert in creating high-quality particle effects and textures * A portfolio showcasing high-quality ...
Scenic Artist
Washington, DC · On-site
$23 - $24.75/hr
Focused on American artists, our productions are innovative and representative of stories from ... Experience in faux finishing (wood grain, marble, stone, etc.), textures, foam carving/sculpting ...
Scenic Artist
Washington, DC · On-site
$23 - $24.75/hr
Focused on American artists, our productions are innovative and representative of stories from ... Experience in faux finishing (wood grain, marble, stone, etc.), textures, foam carving/sculpting ...
Scenic Artist
Washington, DC · On-site
$23 - $24.75/hr
Focused on American artists, our productions are innovative and representative of stories from ... Experience in faux finishing (wood grain, marble, stone, etc.), textures, foam carving/sculpting ...
Quick apply
Scenic Artist
Washington, DC · On-site
$23 - $24.75/hr
Focused on American artists, our productions are innovative and representative of stories from ... Experience in faux finishing (wood grain, marble, stone, etc.), textures, foam carving/sculpting ...
3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... lighting, texturing and rendering as per communicated design • Understanding the project ...
Quick apply
3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... lighting, texturing and rendering as per communicated design • Understanding the project ...
Principal Technical Artist, Games R&D - Tech Lab
OR · On-site +1
$126.90K - $151.80K/yr
Creative/Artistic ... Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ...
Principal Technical Artist, Games R&D - Tech Lab
OR · On-site +1
$126.90K - $151.80K/yr
Creative/Artistic ... Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ...
Principal Technical Artist, Games R&D - Tech Lab
$130K - $155.60K/yr
Creative/Artistic ... Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ...
Principal Technical Artist, Games R&D - Tech Lab
$130K - $155.60K/yr
Creative/Artistic ... Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ...
Principal Technical Artist, Games R&D - Tech Lab
$130K - $155.60K/yr
Creative/Artistic ... Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ...
Principal Technical Artist, Games R&D - Tech Lab
$130K - $155.60K/yr
Creative/Artistic ... Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ...
Principal Technical Artist, Games R&D - Tech Lab
OR · On-site +1
$126.90K - $151.80K/yr
Creative/Artistic ... Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ...
Principal Technical Artist, Games R&D - Tech Lab
OR · On-site +1
$126.90K - $151.80K/yr
Creative/Artistic ... Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ...
3D Artist
Auburn Hills, MI · On-site
Overview: 3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS ... lighting, texturing and rendering as per communicated design • Understanding the project ...
3D Artist
Auburn Hills, MI · On-site
Overview: 3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS ... lighting, texturing and rendering as per communicated design • Understanding the project ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL · Remote
$123.90K - $130K/yr
This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ... Artistic Skills : * Strong eye for detail, form, and style consistency. * Ability to adapt to and ...
Quick apply
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL · Remote
$123.90K - $130K/yr
This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ... Artistic Skills : * Strong eye for detail, form, and style consistency. * Ability to adapt to and ...
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... texture atlases, shaders/materials, and scripting/Blueprints as needed * Work closely with ...
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... texture atlases, shaders/materials, and scripting/Blueprints as needed * Work closely with ...
Texturing Artist information
See salary details
$10.58 - $14.20
9% of jobs
$14.20 - $17.83
5% of jobs
$17.83 - $21.46
4% of jobs
$22.82 is the 25th percentile. Wages below this are outliers.
$21.46 - $25.09
17% of jobs
The median wage is $28.47 / hr.
$25.09 - $28.72
16% of jobs
$28.72 - $32.34
14% of jobs
$35.64 is the 75th percentile. Wages above this are outliers.
$32.34 - $35.97
11% of jobs
$35.97 - $39.60
9% of jobs
$39.60 - $43.23
3% of jobs
$43.23 - $46.85
6% of jobs
$46.85 - $50.48
5% of jobs
$10
$30
$50
How much do texturing artist jobs pay per hour?
What are the key skills and qualifications needed to thrive as a Texturing Artist, and why are they important?
What are some common challenges Texturing Artists face when collaborating with 3D modelers and animators?
What does a Texturing Artist do?
What is the difference between Texturing Artist vs Modeler?
| Aspect | Texturing Artist | Modeler |
|---|---|---|
| Primary Focus | Creating surface textures and materials for 3D models | Building the 3D geometry and shape of models |
| Skills & Tools | UV mapping, Photoshop, Substance Painter | Polygon modeling, Maya, Blender |
| Work Environment | VFX studios, game development, animation | VFX studios, game development, animation |
| Credentials | Portfolio, knowledge of texturing software | Portfolio, proficiency in modeling software |
While both roles are essential in 3D asset creation, a Texturing Artist specializes in adding surface details and materials to models created by Modelers. Modelers focus on shaping the 3D geometry, whereas Texturing Artists enhance visual realism through surface textures. Both roles often collaborate closely in the production pipeline, but their core skills and responsibilities differ significantly.

Other
Medical, PTO
Posted 25 days ago
Nintendo rating
8.0
Based on 7 frontline employees who took The Breakroom Quiz
93rd of 183 rated software companies
Job description
THIS IS ANONSITECONTRACT POSITION- Austin, TX
Position includes:
- Paid weekly
- Health care benefits available
- Paid time-off provided
- Paid holidays observed
- Access to Nintendo discounts
RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the company'scutting-edgeplatforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
DESCRIPTION OF DUTIES
- Create compelling environments, props, models and textures in engine for Switch 2.
- Modeling and texturing high fidelity assets utilizing Zbrush, Maya, Substance Suite and various other tools.
- Utilizing kits for environment creation and planning out kit needs.
- Constructing organic and hard surface environments in proprietary software that meets quality standards.
- Create compelling environments with an emphasis on environmental storytelling. Standard world building/set dressing of environments.
- Work closely with art direction and leads to capture desired goals of look and play space.
- Work within performance constraints. Strong technical ability to manage assets to fit poly counts, draw call limits, texture memory, gameplay space.
- Takes ownership of environmental assets and scene layout while encouraging collaboration across multiple disciplines to achieve high quality, innovative environment art
*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS
- Portfolio that demonstrates strong environment art executed in game.
- Comfortable receiving and giving constructive criticism and making artistic adjustments.
- Understanding of scale, proportion, attention to detail and composition is a must.
- Ability to texture and execute in game assets is a must.
- Proficiency in organic and hard surface modeling.
- At least 4 years' experience working as an environment artist in game development.
- AAA game development experience.
- Driven to learn and develop new methods and techniques for creating game art.
- Advanced knowledge of Maya, Substance Suite, Zbrush and PBR pipeline.
- Thrives working in a collaborative development environment.
SPECIAL NOTE - This role requires a strong portfolio that focuses on environmental creation. We will accept intermediate to senior applicants.
Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.
About Nintendo
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Redmond, WA, US
Year founded
1980