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Texturing Artist Jobs (NOW HIRING)

Senior Environment Artist

Cary, NC ยท On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Building and texturing assets, namely focused on architectural and thematic sets, that Level Design ...

Senior 3D Technical Character Artist

Herndon, VA ยท On-site

$130K - $156K/yr

The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ... and artistic problem solving. * Take Initiative - Design and enhance our character performance ...

Senior 3D Technical Character Artist

Herndon, VA ยท On-site

$130K - $156K/yr

The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ... and artistic problem solving. * Take Initiative - Design and enhance our character performance ...

Senior CG Lighting Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to ... Basic knowledge of texture mapping techniques. * Experience with Unreal is advantageous.

Associate's degree is preferred - Visual Arts, Scenery Production, Technical Theater, Costuming or equivalent * Bachelor's degree is preferred - Visual Arts, Scenery Production, Technical Theater ...

New

Technical Artist, Assets/Materials

Raleigh, NC ยท On-site

$123K - $147K/yr

Audit draw calls, texture memory, overdraw, and material complexity; identify and action ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Senior Technical Artist

Redwood City, CA ยท On-site

$170K - $225K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame ...

Technical Artist, Assets/Materials

Raleigh, NC ยท On-site

$123K - $147K/yr

Audit draw calls, texture memory, overdraw, and material complexity; identify and action ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Assets/Materials

Raleigh, NC ยท On-site

$123K - $147K/yr

Audit draw calls, texture memory, overdraw, and material complexity; identify and action ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Senior Technical Artist

Redwood City, CA ยท On-site +1

$170K - $225K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame ...

Senior Technical Artist

Redwood City, CA ยท Remote

$130K - $155K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame ...

Scenic Artist

Washington, DC ยท On-site

$23 - $24.75/hr

Focused on American artists, our productions are innovative and representative of stories from ... Experience in faux finishing (wood grain, marble, stone, etc.), textures, foam carving/sculpting ...

... texture creation and in-engine implementation * Train outsource partner artists in Psyonix's specific techniques and best practices * Foster remote teams enthusiasm for the project * Work with ...

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How much do texturing artist jobs pay per hour?

As of Jun 24, 2026, the average hourly pay for texturing artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

How much do Texture artists make?

Texture artists typically earn between $40,000 and $80,000 annually, depending on experience, location, and industry. Entry-level positions may start lower, while experienced artists with strong skills in tools like Substance Painter or Photoshop can earn higher salaries, especially in larger studios or competitive markets.

What does a texture artist do?

A texture artist creates surface details and finishes for 3D models used in video games, films, and animations. They apply textures, such as colors, patterns, and materials, using software like Substance Painter or Photoshop to enhance visual realism. Strong knowledge of UV mapping and shading techniques is essential for this role.

What art-related jobs are about $80,000 a year?

For a Texturing Artist, annual salaries around $80,000 are common in senior or specialized roles within the video game, film, or animation industries. These positions often require advanced skills in software like Substance Painter or Mari, along with several years of experience. Salary levels can vary based on location, company size, and individual expertise.

What does a Texturing Artist do?

A Texturing Artist is responsible for creating realistic and visually appealing textures that are applied to 3D models in films, video games, and animations. They use specialized software to paint, map, and edit surface details like color, patterns, and material properties to give digital models a lifelike appearance. Texturing Artists work closely with modelers and lighting artists to ensure consistency and high quality in the final visual output. Their work is essential for adding depth, realism, and character to digital environments and objects.

What is the difference between Texturing Artist vs Modeler?

AspectTexturing ArtistModeler
Primary FocusCreating surface textures and materials for 3D modelsBuilding the 3D geometry and shape of models
Skills & ToolsUV mapping, Photoshop, Substance PainterPolygon modeling, Maya, Blender
Work EnvironmentVFX studios, game development, animationVFX studios, game development, animation
CredentialsPortfolio, knowledge of texturing softwarePortfolio, proficiency in modeling software

While both roles are essential in 3D asset creation, a Texturing Artist specializes in adding surface details and materials to models created by Modelers. Modelers focus on shaping the 3D geometry, whereas Texturing Artists enhance visual realism through surface textures. Both roles often collaborate closely in the production pipeline, but their core skills and responsibilities differ significantly.

What are some common challenges Texturing Artists face when collaborating with 3D modelers and animators?

Texturing Artists often work closely with 3D modelers and animators to ensure that textures align seamlessly with models and support the desired visual style. A common challenge is maintaining consistency in texture resolution and quality across assets, especially when multiple artists are involved. Additionally, Texturing Artists must adapt their work to meet the technical constraints of different platforms or engines, which may require optimizing textures without compromising visual fidelity. Clear communication and feedback loops with modelers and animators are essential to address issues early and ensure cohesive results.

What are the key skills and qualifications needed to thrive as a Texturing Artist, and why are they important?

To thrive as a Texturing Artist, you need a strong understanding of texture painting, UV mapping, and material creation, often supported by a portfolio demonstrating proficiency in digital art and a background in 3D modeling or visual arts. Mastery of tools like Adobe Photoshop, Substance Painter, and 3D software such as Maya or Blender is typically required. Creativity, attention to detail, and effective collaboration are essential soft skills that set top performers apart. These skills ensure visually compelling assets that meet technical requirements and enhance the overall quality of digital productions.

How to become a texture artist?

To become a texture artist, you should develop skills in digital painting, 3D modeling, and texturing software such as Substance Painter, Photoshop, or Mari. A relevant degree in art, design, or a related field can be helpful, along with building a strong portfolio showcasing your work. Gaining experience through internships or freelance projects and understanding the principles of color, material properties, and UV mapping are also important steps.
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What states have the most Texturing Artist jobs? States with the most job openings for Texturing Artist jobs include:
Senior Environment Artist

Senior Environment Artist

Epic Games

Cary, NC โ€ข On-site

$117K - $140K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 23 days ago


Job description

WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic Games is looking for experienced Senior Environment Artists to help build several initiatives as part of our collaboration with Disney. Our Senior Environment Artists are highly talented, creative, and versatile individuals who build the aesthetically groundbreaking and technically advanced environments used in our games. In this role, you will work directly with a world-class art team to help create exciting and compelling environments and own points of interest that will invite the player to discover and explore.
In this role, you will
  • Taking basic game designs and concept art, utilizing Unreal Engine, and bringing new points of interest to life, by collaborating with a variety of stakeholders, as an environment art point of contact
  • As an environment art point of contact you will work closely with Leads and Production to ensure a high-quality delivery of work through tasking and prioritizing deliverables, driving creative conversation with your level design partner, and maintaining clear and open lines of communication
  • Working in pre-production by contributing to ideation, building prototypes for both environmental sets and environmental gameplay needs - helping to ensure team success throughout the upcoming production cycle
  • Building and texturing assets, namely focused on architectural and thematic sets, that Level Design will use to dress the environments
  • Being an expert in 3D asset creation in DCC tools, such as 3DS Max, Maya, Blender, ZBrush. Strong knowledge of baking and texturing tools, such as Marmoset, Substance Painter and Designer, in order to develop assets in a high-to-low poly baking process, utilizing tileable textures, trim sheets, and unique unwraps, and displacement map creation
  • Strong understanding of performance restraints, and developing for multiple platforms
  • Providing mentorship to other Environment Artists, and making the team around them stronger through individual guidance, tutorial and documentation creation, and leading by example through setting and raising our high bar of quality and timeliness
What we're looking for
  • At minimum, 5 years of professional experience in the video game industry building environments and assets for shipped titles
  • At minimum, 3 shipped titles which exhibit AAA game quality art
  • Online portfolio of previous professional and personal work
  • Excellent written and verbal English communication skills
EPIC JOB + EPIC BENEFITS = EPIC LIFE
Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.