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2D Environment Artist Jobs (NOW HIRING)

Artist: Environment

Andover, MA

$128K - $154K/yr

Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender ... Excellent 3D environment art creation skills and all-around artistic expertise and flair.

Artist: Environment

Andover, MA · On-site

$68K - $85K/yr

Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender ... Excellent 3D environment art creation skills and all-around artistic expertise and flair.

As a Principal Environment Concept Artist at Cloud Chamber, you will join our talented development ... Fluent in 2D editing/illustration packages such as Illustrator, Photoshop. * BONUS: Fluent with 3D ...

As a Principal Environment Concept Artist at Cloud Chamber, you will join our talented development ... Fluent in 2D editing/illustration packages such as Illustrator, Photoshop. * BONUS: Fluent with 3D ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

Experience: 2 plus years of experience as a 2D Artist or Graphic Designer, ideally within games ... Comfortable working in a fast-paced, evolving production environment. Nice To Haves * Experience ...

Experience: 2 plus years of experience as a 2D Artist or Graphic Designer, ideally within games ... Comfortable working in a fast-paced, evolving production environment. Nice To Haves * Experience ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

Experience: 2 plus years of experience as a 2D Artist or Graphic Designer, ideally within games ... Comfortable working in a fast-paced, evolving production environment. Nice To Haves * Experience ...

Work closely with designers and artists to rapidly prototype games and enhance the user experience ... Ability to quickly iterate and deliver results within an agile development environment. * Good ...

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2D Environment Artist information

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$30.5K

$129.5K

$152.5K

How much do 2d environment artist jobs pay per year?

As of Jun 12, 2026, the average yearly pay for 2d environment artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does a 2D Environment Artist do?

A 2D Environment Artist creates backgrounds, landscapes, and environmental assets for video games, animations, and other media. They focus on designing visually appealing and immersive settings that align with a project's artistic direction. This involves using digital painting techniques, perspective, lighting, and composition to bring environments to life. They work closely with art directors, game designers, and other artists to ensure consistency and functionality.

What are the typical responsibilities of a 2D Environment Artist during a game or animation project?

As a 2D Environment Artist, your main responsibilities include designing and illustrating backgrounds, landscapes, and other environment assets that set the mood and visual style for games or animated projects. You will work closely with art directors, concept artists, and level designers to ensure your environments match the project’s creative vision and technical requirements. Other tasks often involve iterating on feedback, optimizing assets for performance, and collaborating within multidisciplinary teams. This role provides a dynamic work environment where your creativity directly contributes to the immersive quality of the end product.

What are the key skills and qualifications needed to thrive in the 2D Environment Artist position, and why are they important?

To thrive as a 2D Environment Artist, you need strong abilities in drawing, color theory, perspective, and composition, often supported by a degree in art, design, or a related field. Proficiency in industry-standard digital art tools such as Adobe Photoshop, Illustrator, and sometimes game engines like Unity or Unreal Engine is highly valued. Creativity, collaboration, adaptability, and attention to detail are important soft skills for excelling in this role. These qualities enable artists to create immersive, visually compelling environments that enhance a project's storytelling and gameplay experience while working efficiently within team settings.

More about 2D Environment Artist jobs
What cities are hiring for 2D Environment Artist jobs? Cities with the most 2D Environment Artist job openings:
What are the most commonly searched types of 2D Environment Artist jobs? The most popular types of 2D Environment Artist jobs are:
What states have the most 2D Environment Artist jobs? States with the most job openings for 2D Environment Artist jobs include:
CONTRACT - Environment Artist III (NST)

CONTRACT - Environment Artist III (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 22 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 188 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!

SUMMARY

   An experienced contributor that participates and assists in creations of visual assets for digital entertainment products.
   Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

   Works directly with art leadership to help visualize and develop visual targets.
   Takes ownership of a specialized artistic area of a product's development.
   Creates visual assets for game development products that meet required direction and quality specifications.
   Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
   Supports the growth of new or enhanced art development tools and techniques.
   Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
   Implements game play features aligned to game design goals.
   Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

   Minimum of 5 or more years of professional experience having shipped at least 1 game.
   Proven artistic and technical skills in basic 3D and or 2D art production.
   Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
   Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
   Capable of excellent organizational and communication skills.
   Can respond to feedback and iterations quickly and efficiently. 
   Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.