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Texturing Artist Jobs in Illinois (NOW HIRING)

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Model, texture and light all elements involved with the project * Understand the varieties of light setups from clean studio renderings to vibrant stage rendering * Coordinate with the rest of the ...

Choose appropriate fabrics, colors, textures, and materials for costumes, considering factors such ... Master of Fine Arts in Costume Design, Theatre Design, or closely related field. * Experience in ...

Cook

Glenwood, IL ยท On-site

$14 - $18.25/hr

Ensure that all cuisine meets quality standards in terms of taste, texture, and appearance ... A certificate from an accredited technical or vocational school for the completion in culinary arts.

Cook

Glenwood, IL

$18 - $23/hr

Ensure that all cuisine meets quality standards in terms of taste, texture, and appearance ... A certificate from an accredited technical or vocational school for the completion in culinary arts.

Line Cook

Glenview, IL ยท On-site

$20 - $24/hr

... natural textures and intentional design. Thoughtfully sourced meats, seafood, and vegetables hit ... Prior experience in Japanese culinary arts is advantageous. * Ability to remain calm during high ...

Cook

Glenwood, IL ยท On-site

$18 - $23/hr

Ensure that all cuisine meets quality standards in terms of taste, texture, and appearance ... A certificate from an accredited technical or vocational school for the completion in culinary arts.

Cook

Glenwood, IL ยท On-site

$18 - $23/hr

Ensure that all cuisine meets quality standards in terms of taste, texture, and appearance ... A certificate from an accredited technical or vocational school for the completion in culinary arts.

Texturing Artist information

See Illinois salary details

$10

$29

$48

How much do texturing artist jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for texturing artist in Illinois is $29.31, according to ZipRecruiter salary data. Most workers in this role earn between $20.96 and $35.87 per hour, depending on experience, location, and employer.

What does a texturing artist do?

A Texturing Artist is responsible for creating realistic and visually appealing textures that are applied to 3D models in films, video games, and animations. They use specialized software to paint, map, and edit surface details like color, patterns, and material properties to give digital models a lifelike appearance. Texturing Artists work closely with modelers and lighting artists to ensure consistency and high quality in the final visual output. Their work is essential for adding depth, realism, and character to digital environments and objects.

What is the difference between Texturing Artist vs Modeler?

AspectTexturing ArtistModeler
Primary FocusCreating surface textures and materials for 3D modelsBuilding the 3D geometry and shape of models
Skills & ToolsUV mapping, Photoshop, Substance PainterPolygon modeling, Maya, Blender
Work EnvironmentVFX studios, game development, animationVFX studios, game development, animation
CredentialsPortfolio, knowledge of texturing softwarePortfolio, proficiency in modeling software

While both roles are essential in 3D asset creation, a Texturing Artist specializes in adding surface details and materials to models created by Modelers. Modelers focus on shaping the 3D geometry, whereas Texturing Artists enhance visual realism through surface textures. Both roles often collaborate closely in the production pipeline, but their core skills and responsibilities differ significantly.

What are some common challenges texturing artists face when collaborating with 3D modelers and animators?

Texturing Artists often work closely with 3D modelers and animators to ensure that textures align seamlessly with models and support the desired visual style. A common challenge is maintaining consistency in texture resolution and quality across assets, especially when multiple artists are involved. Additionally, Texturing Artists must adapt their work to meet the technical constraints of different platforms or engines, which may require optimizing textures without compromising visual fidelity. Clear communication and feedback loops with modelers and animators are essential to address issues early and ensure cohesive results.

What are the key skills and qualifications needed to thrive as a texturing artist, and why are they important?

To thrive as a Texturing Artist, you need a strong understanding of texture painting, UV mapping, and material creation, often supported by a portfolio demonstrating proficiency in digital art and a background in 3D modeling or visual arts. Mastery of tools like Adobe Photoshop, Substance Painter, and 3D software such as Maya or Blender is typically required. Creativity, attention to detail, and effective collaboration are essential soft skills that set top performers apart. These skills ensure visually compelling assets that meet technical requirements and enhance the overall quality of digital productions.

Are texture artists in demand?

Texture artists are in demand in the video game, film, and animation industries, as high-quality texturing is essential for realistic visuals. The role often requires proficiency with tools like Substance Painter or Photoshop, and demand can vary based on industry growth and technological advancements.

How to become a texturing artist?

To become a texturing artist, develop skills in digital painting, 3D modeling, and software such as Substance Painter, Photoshop, or Mari. Obtain a relevant degree or portfolio showcasing your work, and gain experience through internships or personal projects to build a strong understanding of materials, surfaces, and lighting in 3D environments.
What are popular job titles related to Texturing Artist jobs in Illinois? For Texturing Artist jobs in Illinois, the most frequently searched job titles are:
What job categories do people searching Texturing Artist jobs in Illinois look for? The top searched job categories for Texturing Artist jobs in Illinois are:
Infographic showing various Texturing Artist job openings in Illinois as of August 2026, with employment types broken down into 82% Full Time, 15% Part Time, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $60,958 per year, or $29.3 per hour.

Freelance: Digital Matte Painting - USA

Framestore

Chicago, IL โ€ข On-site, Remote

$25 - $100/hr

Temporary

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Framestore Integrated Advertising are always on the look-out for exceptional DMP talent. If you are a freelancer who would be interested in being kept on our books for future freelancing opportunities in our US based offices, please submit your details to us - we would love to hear from you!
Digital Matte Painters are responsible for painting photo real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates. Digital matte paintings may also be used in a 3D environment and may be mapped onto 3D objects.
A strong understanding and sympathy for real world materials and lighting is essential. DMP artists will work closely with the Modeling and Shading departments and therefore must have a basic knowledge of the practices of each of these disciplines.
Our freelance opportunities will always be advertised on our website and we will get in touch with people who have submitted their details as and when opportunities arise. There is no need to apply here more than once - once you're in then you're in and you will be on our radar! In fact, the people who submit here will be our first point of call when we're looking.
So if you want to freelance on some of the most exciting and challenging advertising work out there then you know what to do - hit that 'apply' button right now!
  • Previous experience in a similar role
  • Proficient in Photoshop and Nuke
  • Working knowledge of Maya and Mari are a plus
  • Previous experience working in a Linux environment
  • Strong artistic skills
  • Experience with 2.5 D
  • A good understanding of the entire visual effects process
  • Strong knowledge of camera focal lengths, a good sense of composition and an understanding of different out-put requirements
  • Experience with creating original concept designs
  • Creative problem solving skills

California and New York Employees Pay Range:
Juniors (<1 year - 3 years experience): $25 - $35 per hour
Mids (4 - 6 years experience): $400 - $550 per day
Seniors (6+ years of experience): $600 - $900 per day
The posted range describes the minimum to maximum range for this job description in the state of New York and California. The range is posted in accordance with the New York Pay Transparency Bill and the California Pay Transparency Law. The range for this same position may be lower or higher in markets outside of New York or California. Pay is dependent on the applicant's relevant skills, experience, and qualifications.
Application Process
To apply, please complete the following application form
We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know-we are happy to accommodate your needs.