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Overnight Remote 3D Rendering Jobs (NOW HIRING)

3D Designer Work hours: 8-5 PST (Remote) Duration: Contract through June 2026 (Potential to extend ... Stay current on trends and developments in real-time rendering, store design, and branded ...

Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines) * Experience ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines) * Experience ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Remote Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D ... Develop sophisticated 3D rendering pipelines and visual effects to deliver AAA-level graphical ...

Explore new artistic styles and methods of rendering 3D models through various filters. * Believe ... Remote Environment * Full Benefits Package * 401K Vesting Immediately * Psychological Safety

This is a remote job! * At least once/week, maybe 2-3 days at most * Weekday mornings preferred ... Knowledge in AutoCAD 3D Rendering ~ REQUIRED! * At least a Bachelor's degree * Ability to make ...

... hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York ... math/3d geometry skills • Authorization to work in the United States Advantages • Degree in ...

Architectural Visualization & Rendering: Develop high-quality 3D renderings, photorealistic visualizations, and animations for foodservice, hospitality, and experiential design projects. * Concept ...

Senior Rendering Engineer

OR · Remote

$155K - $185K/yr

... hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York ... math/3d geometry skills • Authorization to work in the United States Advantages • Degree in ...

Frontend Developer (WPF/XAML)

Pasadena, CA · On-site +1

$113K - $132K/yr

Familiar with 3D rendering engines and libraries * Experience with Win10 Network, Startup ... Additional Information We're open to remote or on-site work at our office in Pasadena or Santa ...

Frontend Developer (WPF/XAML)

Pasadena, CA · On-site +1

$113K - $132K/yr

Familiar with 3D rendering engines and libraries * Experience with Win10 Network, Startup ... Additional Information We're open to remote or on-site work at our office in Pasadena or Santa ...

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Overnight Remote 3D Rendering information

What is the difference between Overnight Remote 3D Rendering vs 3D Modeler?

AspectOvernight Remote 3D Rendering3D Modeler
CredentialsProficiency in rendering software, portfolioDesign or 3D modeling degree, portfolio
Work EnvironmentRemote, often overnight for deadlinesOffice or remote, project-based
Industry UsageArchitecture, interior design, visualizationAnimation, gaming, product design
Search IntentFast rendering services, overnight deadlinesCreating 3D models for various projects

Overnight Remote 3D Rendering focuses on providing quick, high-quality rendering services remotely, often overnight to meet tight deadlines. In contrast, a 3D Modeler primarily creates 3D models for diverse industries, working in various environments. While both roles require strong technical skills, their main tasks differ: rendering vs modeling.

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Game Engine Developer (Open 3D Engine - O3DE)

Weekday AI

Remote

$50 - $150/hr

Part-time

Posted 29 days ago


Job description

This role is for one of our clients
Compensation: $50 - $150/hourpay
Job Type: Developer
Location: Remote
Become a part of our client's team as a Game Engine Developer focused on the Open 3D Engine (O3DE) and contribute to the development of high-performance, AAA-quality games. You will utilize the capabilities of a modular, open-source engine in collaboration with the Linux Foundation, crafting innovative entertainment experiences that incorporate industry-leading technology and flexible, scalable architectures.
Requirements
Key Responsibilities
  • Design, develop, and enhance scalable game systems utilizing Open 3D Engine (O3DE) with C++ and Lua.
  • Implement complex 3D rendering pipelines and visual features to achieve graphical fidelity comparable to AAA standards.
  • Integrate, enhance, and customize O3DE modules to meet project-specific requirements and facilitate dynamic, multiplayer-ready environments.
  • Collaborate with designers, artists, and fellow developers to create robust and maintainable gameplay and engine features.
  • Troubleshoot, profile, and address complex performance issues across various hardware configurations.
  • Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing.
  • Participate in agile development processes by offering technical insights and fostering innovation within the team.

Required Skills and Qualifications
  • Professional experience with Open 3D Engine (O3DE) along with a strong understanding of its modular architecture.
  • Strong programming expertise in C++ and familiarity with Lua scripting for gameplay or engine enhancements.
  • Demonstrated experience in constructing, optimizing, and debugging extensive real-time 3D environments.
  • Thorough knowledge of rendering technologies, graphics pipelines, and multiplayer/networking systems.
  • Exceptional written and verbal communication abilities, enabling effective collaboration across various disciplines.
  • Experience with open-source tools, build systems, and version control systems.
  • Robust problem-solving skills complemented by a proactive, ownership-oriented mindset.

Preferred Qualifications
  • Contributions to open-source 3D engine projects or participation in the O3DE community.
  • Experience in deploying games or simulations across multiple platforms, including Linux.
  • Background in launching AAA games or expansive multiplayer environments.