2

Remote 3D Rigging Artist Jobs (NOW HIRING)

Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ...

Senior Artist

$130K - $155K/yr

... remote role. The ideal candidate is a highly versatile game artist with experience creating and ... Experience with Spine, 3D software packages (Maya, Blender, 3ds Max, Cinema 4D), or motion graphics ...

Be Seen First

Las Vegas, NV (remote available for qualified candidates) Type: Full time, Monday through Friday, 8 ... Work with 3D models and assemblies in Onshape, including vendor, customer, and third party geometry

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Showing results 21-40

Remote 3D Rigging Artist information

See salary details

$19

$39

$68

How much do remote 3d rigging artist jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for remote 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are some common challenges faced by remote 3D rigging artists when collaborating with animation teams?

Remote 3D Rigging Artists often face challenges related to communication and feedback, as they are not physically present with the animation or modeling teams. Ensuring rigs function properly across different software versions and pipelines can also be complex. To overcome these challenges, it's important to maintain clear documentation, use version control systems, and schedule regular virtual meetings for feedback and troubleshooting. Building strong relationships with animators and technical directors remotely is key to producing high-quality rigs that meet project requirements.

What is a remote 3D rigging artist?

A Remote 3D Rigging Artist is a digital artist who specializes in creating the skeletal frameworks (rigs) for 3D models, enabling them to move realistically in animations or video games, while working from a location outside a traditional studio setting. They design and implement control structures for characters or objects, allowing animators to manipulate movements efficiently. Remote rigging artists collaborate with modelers, animators, and technical directors using online tools and platforms to ensure rigs meet project requirements. This role requires strong technical skills, familiarity with 3D software like Maya or Blender, and effective communication for remote teamwork.

What are the key skills and qualifications needed to thrive as a remote 3D rigging artist?

To thrive as a Remote 3D Rigging Artist, you need expertise in character anatomy, strong understanding of animation principles, and proficiency with 3D modeling, typically supported by a degree in animation, game design, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and experience with scripting languages like Python or MEL are highly valued. Strong problem-solving skills, clear communication, and the ability to collaborate remotely make candidates stand out. These skills ensure the creation of flexible, efficient rigs that meet production needs and facilitate seamless teamwork in distributed environments.
More about Remote 3D Rigging Artist jobs

What cities are hiring for Remote 3D Rigging Artist jobs?

Cities with the most Remote 3D Rigging Artist job openings:

What are the most commonly searched types of 3D Rigging Artist jobs?

The most popular types of 3D Rigging Artist jobs are:

What states have the most Remote 3D Rigging Artist jobs?

States with the most job openings for Remote 3D Rigging Artist jobs include:

Infographic showing various Remote 3D Rigging Artist job openings in the United States as of August 2026, with employment types broken down into 71% Full Time, 6% Part Time, 6% Temporary, and 17% Contract. Highlights an 100% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Animator

M&S Consulting

Pasadena, CA • Remote

Part-time

Re-posted 3 days ago


Job description

M&S (which stands for Management and Solutions) was conceived in 2002 with the vision of creating highly effective teams of elite consultants to deliver strategic process and technology solutions to enterprise organizations across the US. Our commitment to delivery in complex environments and long-term customer success has merged process and technology into innovative solutions, established deep pockets of expertise, and enabled innovative transformation for evolving businesses.

We have intentionally cultivated steady growth focused on being approachable and helpful to our dearly valued clients and closely cared-for employees. M&S people simply “care hard”, and this reflects in our work products, our interactions, and our culture.

Job Responsibilities:

The 3D Animator will create high-fidelity, cinematic animations that communicate complex scientific and technical concepts through compelling visual storytelling. This role is ideal for a senior-leaning animator/generalist who enjoys working across the full 3D pipeline—from modeling through final render—and translating real-world data, engineering concepts, and mission narratives into visually engaging content. 

  • Create cinematic 3D animations from pre-visualization or animatics through final render
  • Model, texture, shade, and light assets for high-quality scientific and technical visualization 
  • Rig and animate mechanical systems, spacecraft, instruments, and robotic processes 
  • Develop environments and planetary visualizations to support mission storytelling  
  • Render and composite final sequences for video deliverables 
  • Collaborate with creative directors, producers, and technical experts to ensure scientific accuracy 
  • Translate complex engineering or scientific concepts into clear visual narratives 
  • Iterate efficiently based on creative and technical feedback 

Required Skills:

  • Strong portfolio demonstrating cinematic 3D animation and visualization work
  • Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing
  • Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects
  • Ability to produce high-quality animations both independently and within collaborative pipelines
  • Strong sense of motion, timing, lighting, and cinematic composition
  • Comfort working from storyboards, pre-vis, or animatics to final delivery

Desired Skills:

  • Experience working with CAD files and converting them into production-ready 3D assets
  • Background animating mechanical systems, robotics, or engineering processes
  • Experience creating space, planetary, or scientific visualizations
  • Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines)
  • Experience collaborating with scientists, engineers, or technical subject-matter experts

*Must be a US Citizen or Permanent Resident

*This is a remote position

*M&S Consulting proactively fulfills its role as an equal opportunity employer. We do not discriminate against any employee or applicant for employment because of race, color, sex, religion, age, sexual orientation, gender identity and expression, national origin, marital status, physical or mental disability, status as a protected veteran, or any other characteristic protected by law.

Powered by JazzHR

weYsOpQI1B