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Maya 3D Modeling Jobs (NOW HIRING)

Experience building 3D models, UV unwrapping, and packing UV's using Autodesk Maya. * Experience texturing 3D models in a realistic PBR style using Adobe Substance Painter. * Experience working in ...

Experience building 3D models, UV unwrapping, and packing UV's using Autodesk Maya. * Experience texturing 3D models in a realistic PBR style using Adobe Substance Painter. * Experience working in ...

... models and textures. * Maintains an organized workflow and collaborates with team timelines and expectations. Knowledge and Skills: * Intermediate knowledge of Maya, 3D Studio Max, ZBrush required.

... models and textures. * Maintains an organized workflow and collaborates with team timelines and expectations. Knowledge and Skills: * Intermediate knowledge of Maya, 3D Studio Max, ZBrush required.

... models and textures. * Maintains an organized workflow and collaborates with team timelines and expectations. Knowledge and Skills: * Intermediate knowledge of Maya, 3D Studio Max, ZBrush required.

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Maya 3D Modeling information

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$39.5K

$78.5K

$124.5K

How much do maya 3d modeling jobs pay per year?

As of Jul 6, 2026, the average yearly pay for maya 3d modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Maya 3D Modeling position, and why are they important?

To thrive in Maya 3D Modeling, you need proficiency in 3D modeling techniques, a solid understanding of form and texture, and experience working within Maya software, often supported by a degree or coursework in computer graphics or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Adobe Photoshop, ZBrush, and sometimes relevant certifications are highly valuable. Collaboration, attention to detail, and creative problem-solving are important soft skills for producing high-quality models and meeting project goals. These skills ensure effective production of visually compelling assets that align with project requirements and tight deadlines in industries such as film, animation, and gaming.

What is a Maya 3D Modeling job?

A Maya 3D Modeling job involves creating 3D assets, characters, environments, and objects using Autodesk Maya. Professionals in this role work in industries like gaming, film, animation, and virtual production. They use modeling techniques such as polygonal modeling, NURBS, and sculpting to build detailed and optimized models. Additionally, they may collaborate with animators, texture artists, and game developers to ensure assets are functional and visually appealing. Strong knowledge of topology, UV mapping, and texturing is often required.

What does a typical day look like for someone working in Maya 3D Modeling?

A typical day for a Maya 3D Modeler involves interpreting concept art or design briefs to create 3D assets, collaborating closely with animators, texture artists, and other members of the production team. Modelers often participate in daily check-ins or review meetings to receive feedback, update their progress, and refine their work according to project needs. Tasks may involve building or optimizing models for efficiency, UV mapping, and incorporating revisions based on art direction. The work environment can range from large studios to remote team settings, and strong communication is key for ensuring that models fit seamlessly into the overall workflow.

More about Maya 3D Modeling jobs
What cities are hiring for Maya 3D Modeling jobs? Cities with the most Maya 3D Modeling job openings:
What are the most commonly searched types of Maya 3D Modeling jobs? The most popular types of Maya 3D Modeling jobs are:
What states have the most Maya 3D Modeling jobs? States with the most job openings for Maya 3D Modeling jobs include:
Infographic showing various Maya 3D Modeling job openings in the United States as of June 2026, with employment types broken down into 3% Internship, 70% Full Time, 15% Part Time, 9% Contract, and 3% Summer. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.
Intermediate 3D Artist

Intermediate 3D Artist

Akima, LLC

Huntsville, AL • On-site

Full-time

Retirement

Posted 27 days ago


Akima rating

7.3

Company rating: 7.3 out of 10

Based on 34 frontline employees who took The Breakroom Quiz

249th of 357 rated engineering


Job description

Pinnacle Solutions is looking for a passionate and motivated Intermediate 3D Artist to join our virtual development team. The ideal candidate will be a self-starter, have a can-do attitude, and be willing to take ownership and help grow the capabilities of our growing engineering team. This position will provide an opportunity to apply academic and professional experience to the creation of serious games. Must be able to work in a highly collaborative and fast-paced production environment with other artists and software designers and developers. Models will be used in Unity 3D and Unreal game engines for virtual training applications. Candidate must have the ability to take guidance and direction from project leadership, technical leads and Subject Matter Experts and be able to adapt to changes in direction or switch projects rather quickly. The artist will primarily be responsible for modeling and texturing photo realistic, low poly mechanical/environmental assets using photographs, schematics, sketches, and input from Subject Matter Experts.
Responsibilities
  • Create accurate, photo-realistic low-poly 3D models & textures based on provided source materials (photos, technical drawings, etc.)
  • Implement art assets into Unity or Unreal.
  • Collaborate with other artists to develop and maintain a strong 3D, photo-realistic pipeline.
  • Use your knowledge of materials, lighting, composition, and color theory to produce visually accurate assets.
  • Work collaboratively with a cross-disciplinary team of art, programming, and production to produce applications for training purposes.
  • Create high-quality platforms (aircraft, vehicles, environments, etc.) that meet and exceed our visual standards.
  • Set-up scenes in Unity or Unreal, dictated by the storyboard, and render high-quality sequences based on the level of interactivity.

Qualifications
  • Bachelor's Degree Digital Art, Game Art, Animation, or related technical discipline. Coursework should include classes in traditional drawing and painting, as well as the use of 3D tools like Maya, 3D Studio Max and Blender.
  • 4+ years of on-the-job experience.
  • Experience building 3D models, UV unwrapping, and packing UV's using Autodesk Maya.
  • Experience texturing 3D models in a realistic PBR style using Adobe Substance Painter.
  • Experience working in Unity 3D, Unreal or other game engines.
  • Must have experience using Adobe Photoshop & Illustrator.
  • Must present portfolio of past game-related or real-time modeling experience.

Job ID
2026-21609
Work Type
Hybrid
Company Description
Work Where it Matters
Pinnacle Solutions, an Akima company, is not just another federal contractor. As an Alaska Native Corporation (ANC), our mission and purpose extend beyond our exciting federal projects as we support our shareholder communities in Alaska.
At Pinnacle Solutions, the work you do every day makes a difference in the lives of our 15,000 Iñupiat shareholders, a group of Alaska natives from one of the most remote and harshest environments in the United States.
For our shareholders, Pinnacle Solutions provides support and employment opportunities and contributes to the survival of a culture that has thrived above the Arctic Circle for more than 10,000 years.
For our government customers, Pinnacle Solutions delivers comprehensive services for general construction and renovation, as well as civil and marine construction.
As a Pinnacle Solutions employee, you will be surrounded by a challenging, yet supportive work environment that is committed to innovation and diversity, two of our most important values. You will also have access to our comprehensive benefits and competitive pay in addition to growth opportunities and excellent retirement options.

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About Akima

Sourced by ZipRecruiter

As an Alaska Native Corporation headquartered in Herndon, Virginia, Akima is dedicated to delivering superior outcomes for our customers’ missions while simultaneously creating a long-lived asset for our Iñupiat shareholders. Akima maintains a portfolio of small businesses, 8(a) companies, and operating companies that deliver simplified and accelerated access to the products and services agencies need to ensure mission success.

Industry

Specialty trade contractors

Company size

5,001 - 10,000 Employees

Headquarters location

Herndon, VA, US

Year founded

1995

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