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Maya 3D Modeling Jobs (NOW HIRING)

A passion for game development Additional Information Recommended 3D Modeling Software (1 or more): * Autodesk 3DS Max / Maya * Blender * Pixologic ZBrush / Mudbox Recommended 2D Image Software ...

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in ... knowledge in Maya, Blender or Max, Substance Expert knowledge in Unreal Engine Strong ...

... or Maya) , NURBS modeling in Rhino, and computational design in Grasshopper, Blender, or Houdini ... 3D tools • Expert-level proficiency with generative AI workflows with proven ability to ...

Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...

Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready ... proficiency using Maya to create fun and stylized characters/assets - An eye for color and ...

... and modeling. * Ability to work well with ambiguity and limited project briefs, taking the ... Maya, and V-Ray. * Efficiency using Adobe Creative Suite, MS Office, and CAD tools. * Strong ...

Position Summary The 3D Generalist at STERIS is responsible for creating 3D content (models and ... Demonstrated proficiency in Maya (preferred) or 3D Studio Max * Functional understanding of health ...

Position Summary The 3D Generalist at STERIS is responsible for creating 3D content (models and ... Demonstrated proficiency in Maya (preferred) or 3D Studio Max * Functional understanding of health ...

Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ... Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in ...

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Maya 3D Modeling information

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$39.5K

$78.5K

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How much do maya 3d modeling jobs pay per year?

As of Jul 6, 2026, the average yearly pay for maya 3d modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Maya 3D Modeling position, and why are they important?

To thrive in Maya 3D Modeling, you need proficiency in 3D modeling techniques, a solid understanding of form and texture, and experience working within Maya software, often supported by a degree or coursework in computer graphics or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Adobe Photoshop, ZBrush, and sometimes relevant certifications are highly valuable. Collaboration, attention to detail, and creative problem-solving are important soft skills for producing high-quality models and meeting project goals. These skills ensure effective production of visually compelling assets that align with project requirements and tight deadlines in industries such as film, animation, and gaming.

What is a Maya 3D Modeling job?

A Maya 3D Modeling job involves creating 3D assets, characters, environments, and objects using Autodesk Maya. Professionals in this role work in industries like gaming, film, animation, and virtual production. They use modeling techniques such as polygonal modeling, NURBS, and sculpting to build detailed and optimized models. Additionally, they may collaborate with animators, texture artists, and game developers to ensure assets are functional and visually appealing. Strong knowledge of topology, UV mapping, and texturing is often required.

What does a typical day look like for someone working in Maya 3D Modeling?

A typical day for a Maya 3D Modeler involves interpreting concept art or design briefs to create 3D assets, collaborating closely with animators, texture artists, and other members of the production team. Modelers often participate in daily check-ins or review meetings to receive feedback, update their progress, and refine their work according to project needs. Tasks may involve building or optimizing models for efficiency, UV mapping, and incorporating revisions based on art direction. The work environment can range from large studios to remote team settings, and strong communication is key for ensuring that models fit seamlessly into the overall workflow.

More about Maya 3D Modeling jobs
What cities are hiring for Maya 3D Modeling jobs? Cities with the most Maya 3D Modeling job openings:
What are the most commonly searched types of Maya 3D Modeling jobs? The most popular types of Maya 3D Modeling jobs are:
What states have the most Maya 3D Modeling jobs? States with the most job openings for Maya 3D Modeling jobs include:
Infographic showing various Maya 3D Modeling job openings in the United States as of June 2026, with employment types broken down into 3% Internship, 70% Full Time, 15% Part Time, 9% Contract, and 3% Summer. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.
Lead 3D Game Artist

Lead 3D Game Artist

Epoch Games

Winston Salem, NC

Other

Posted 17 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications
  • Good Communication and Team-collaboration skills is a must

  • Ability to manage others, especially 3D Game Artists

  • Ability to work with and provide constructive criticism and feedback to 3D Models and Textures

  • Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.

  • Knowledge of working with low-poly/game-ready assets required.

  • Knowledge of Texturing (Diffuse, Normal, Displacement etc).

  • A passion for game development

Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya

  • Blender

  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Also recommended experience with Unreal Engine