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Maya 3D Modeling Jobs (NOW HIRING)

3D Character Art Lead

OR ยท On-site +1

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in ... knowledge in Maya, Blender or Max, Substance Expert knowledge in Unreal Engine Strong ...

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...

Roblox 3D Artist

Los Angeles, CA ยท Remote

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...

Roblox 3D Artist

Los Angeles, CA ยท On-site +1

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...

Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...

Contract 3D Artist

Austin, TX ยท On-site

$20 - $25/hr

Advanced proficiency in Autodesk Maya. * Strong understanding of the full 3D production pipeline. * Experience with modeling, texturing, lighting, rendering, and working with rigged characters.

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready ... proficiency using Maya to create fun and stylized characters/assets - An eye for color and ...

Contract 3D Artist

Austin, TX ยท Remote

$20 - $25/hr

Advanced proficiency in Autodesk Maya. * Strong understanding of the full 3D production pipeline. * Experience with modeling, texturing, lighting, rendering, and working with rigged characters.

New

Contract 3D Artist

Austin, TX ยท On-site

$20 - $25/hr

Advanced proficiency in Autodesk Maya. * Strong understanding of the full 3D production pipeline. * Experience with modeling, texturing, lighting, rendering, and working with rigged characters.

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

Showing results 41-60

Maya 3D Modeling information

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$39.5K

$78.5K

$124.5K

How much do maya 3d modeling jobs pay per year?

As of Aug 16, 2026, the average yearly pay for maya 3d modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is a Maya 3D modeling?

A Maya 3D Modeling job involves creating 3D assets, characters, environments, and objects using Autodesk Maya. Professionals in this role work in industries like gaming, film, animation, and virtual production. They use modeling techniques such as polygonal modeling, NURBS, and sculpting to build detailed and optimized models. Additionally, they may collaborate with animators, texture artists, and game developers to ensure assets are functional and visually appealing. Strong knowledge of topology, UV mapping, and texturing is often required.

What does a typical day look like for someone working in Maya 3D modeling?

A typical day for a Maya 3D Modeler involves interpreting concept art or design briefs to create 3D assets, collaborating closely with animators, texture artists, and other members of the production team. Modelers often participate in daily check-ins or review meetings to receive feedback, update their progress, and refine their work according to project needs. Tasks may involve building or optimizing models for efficiency, UV mapping, and incorporating revisions based on art direction. The work environment can range from large studios to remote team settings, and strong communication is key for ensuring that models fit seamlessly into the overall workflow.

What are the key skills and qualifications needed to thrive in the Maya 3D modeling position, and why are they important?

To thrive in Maya 3D Modeling, you need proficiency in 3D modeling techniques, a solid understanding of form and texture, and experience working within Maya software, often supported by a degree or coursework in computer graphics or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Adobe Photoshop, ZBrush, and sometimes relevant certifications are highly valuable. Collaboration, attention to detail, and creative problem-solving are important soft skills for producing high-quality models and meeting project goals. These skills ensure effective production of visually compelling assets that align with project requirements and tight deadlines in industries such as film, animation, and gaming.

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States with the most job openings for Maya 3D Modeling jobs include:

Infographic showing various Maya 3D Modeling job openings in the United States as of August 2026, with employment types broken down into 5% Internship, 71% Full Time, 10% Part Time, and 14% Contract. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

Computer Vision Engineer - 3D

Stark Pharma Solutions Inc

Irvine, CA โ€ข On-site

$119K - $141K/yr

Contractor

Re-posted 9 days ago


Job description

Hi,

My name is Karthik Mutyala, and I am a Recruitment Manager with Stark Pharma Solutions, specializing in opportunities across the Pharmaceutical, Biotechnology, Medical Device, and Life Sciences industries.

I am actively connecting with professionals for current and upcoming opportunities. If you are open to exploring new roles or would like to stay informed about relevant positions, please send me your updated resume along with the best number and time to reach you.

Role: 3D Data Scientist / Computer Vision Engineer

Location: Irvine, CA (Hybrid)

Duration: 12-Month Contract

Schedule: Monday – Friday | 8:00 AM – 5:00 PM PST

Position Overview

We are seeking a highly skilled 3D Data Scientist / Computer Vision Engineer to support the development and validation of advanced 3D imaging technologies within a cutting-edge digital health and aesthetics environment. This role will focus on validating 3D facial capture systems, developing novel 3D digital biomarkers, and applying machine learning techniques to complex 3D datasets.

The ideal candidate combines expertise in data science, computer vision, machine learning, and 3D modeling technologies, with the ability to translate complex data into clinically meaningful insights.

Key Responsibilities

3D Imaging & Validation

  • Lead validation activities for 3D facial capture and imaging systems.
  • Design and execute validation studies to evaluate accuracy, reproducibility, and performance across diverse datasets.
  • Develop quantitative testing methodologies and statistical frameworks to assess 3D image quality and geometric precision.
  • Document findings and communicate results to technical and business stakeholders.
  • Computer Vision & Digital Endpoint Development
  • Develop and validate novel 3D digital measurements and biomarkers from facial imaging data.
  • Create scalable workflows for processing, analyzing, and extracting features from 3D meshes, point clouds, and photogrammetry data.
  • Support the development of clinically relevant outcome measures using advanced image analysis techniques.
  • Establish best practices for data preprocessing, quality control, and feature engineering.
  • Machine Learning & Data Science
  • Build, train, and evaluate machine learning models using 3D imaging datasets.
  • Apply computer vision, geometric deep learning, and statistical modeling techniques to solve complex analytical challenges.
  • Benchmark model performance and optimize algorithms for robustness, accuracy, and scalability.
  • Collaborate with software, engineering, and scientific teams to deploy and improve analytical solutions.
  • Cross-Functional Collaboration
  • Partner with imaging specialists, software engineers, clinicians, and product teams to define technical requirements and project goals.
  • Support research initiatives and contribute to innovation in digital health, imaging, and computer vision technologies.
  • Stay current with emerging trends in AI, machine learning, computer vision, and 3D data science.

Required Qualifications

  • Bachelor's, Master's, or PhD in Computer Science, Data Science, Computer Vision, Biomedical Engineering, Machine Learning, or a related quantitative field.
  • 3+ years of experience in Data Science, Machine Learning, Computer Vision, or related technical roles.
  • Strong proficiency in Python and data science frameworks such as NumPy, Pandas, SciPy, Scikit-learn, PyTorch, or TensorFlow.
  • Hands-on experience working with:
  • 3D Meshes
  • Point Clouds
  • Depth Maps
  • Photogrammetry Data
  • Experience with 3D visualization, rendering, or modeling tools such as Blender, Autodesk Maya, or similar platforms.
  • Strong background in statistical analysis, validation methodologies, and experimental design.
  • Excellent communication and technical documentation skills.