A passion for game development Additional Information Recommended 3D Modeling Software (1 or more): * Autodesk 3DS Max / Maya * Blender * Pixologic ZBrush / Mudbox Recommended 2D Image Software ...
A passion for game development Additional Information Recommended 3D Modeling Software (1 or more): * Autodesk 3DS Max / Maya * Blender * Pixologic ZBrush / Mudbox Recommended 2D Image Software ...
Computer Vision Engineer - 3D
Irvine, CA · On-site
$119K - $141K/yr
Experience with 3D visualization, rendering, or modeling tools such as Blender, Autodesk Maya, or similar platforms. * Strong background in statistical analysis, validation methodologies, and ...
Quick apply
Computer Vision Engineer - 3D
Irvine, CA · On-site
$119K - $141K/yr
Experience with 3D visualization, rendering, or modeling tools such as Blender, Autodesk Maya, or similar platforms. * Strong background in statistical analysis, validation methodologies, and ...
Senior Engineer
Auburn Hills, MI · On-site
$120K - $130K/yr
... 3D design experience with 3DS Max or Maya or Blender • And Autodesk VRED, • Fair knowledge in Supporting software as follows Substance 3D painter, Photoshop • 3D Modeling of Products • Photo ...
Senior Engineer
Auburn Hills, MI · On-site
$120K - $130K/yr
... 3D design experience with 3DS Max or Maya or Blender • And Autodesk VRED, • Fair knowledge in Supporting software as follows Substance 3D painter, Photoshop • 3D Modeling of Products • Photo ...
Adjunct Instructor-Digital Animation
Lincroft, NJ · On-site
$985/wk
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital Editing: Composite DIGM 126 - Digital Sculpting: ZBrush DIGM 221 - Maya III: Rendering DIGM 222 - Maya IV: ...
Adjunct Instructor-Digital Animation
Lincroft, NJ · On-site
$985/wk
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital Editing: Composite DIGM 126 - Digital Sculpting: ZBrush DIGM 221 - Maya III: Rendering DIGM 222 - Maya IV: ...
Welcomes difference and models respectful interaction with others * Engages with the community both ... Max or Maya, Photoshop). Principal Professional Standards * Meet deadlines for attendance ...
Welcomes difference and models respectful interaction with others * Engages with the community both ... Max or Maya, Photoshop). Principal Professional Standards * Meet deadlines for attendance ...
Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in ... knowledge in Maya, Blender or Max, Substance Expert knowledge in Unreal Engine Strong ...
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital Editing: Composite DIGM 126 - Digital Sculpting: ZBrush DIGM 221 - Maya III: Rendering DIGM 222 - Maya IV: ...
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital Editing: Composite DIGM 126 - Digital Sculpting: ZBrush DIGM 221 - Maya III: Rendering DIGM 222 - Maya IV: ...
Expert 3D Footwear Designer
Beaverton, OR · On-site
... or Maya) , NURBS modeling in Rhino, and computational design in Grasshopper, Blender, or Houdini ... 3D tools • Expert-level proficiency with generative AI workflows with proven ability to ...
Expert 3D Footwear Designer
Beaverton, OR · On-site
... or Maya) , NURBS modeling in Rhino, and computational design in Grasshopper, Blender, or Houdini ... 3D tools • Expert-level proficiency with generative AI workflows with proven ability to ...
3D Animator
Pasadena, CA · On-site +1
Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...
3D Animator
Pasadena, CA · On-site +1
Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...
Adjunct Faculty, 3D Animation
Austin, TX · On-site
Welcomes difference and models respectful interaction with others * Engages with the community both ... Max or Maya, Photoshop). Principal Professional Standards * Meet deadlines for attendance ...
Adjunct Faculty, 3D Animation
Austin, TX · On-site
Welcomes difference and models respectful interaction with others * Engages with the community both ... Max or Maya, Photoshop). Principal Professional Standards * Meet deadlines for attendance ...
Expert knowledge of Max/Maya or equivalent package * Expert knowledge of Photoshop * Expert ... Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface ...
Expert knowledge of Max/Maya or equivalent package * Expert knowledge of Photoshop * Expert ... Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface ...
3D Animator
Pasadena, CA · Remote
Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...
Quick apply
3D Animator
Pasadena, CA · Remote
Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Expert knowledge of Max/Maya or equivalent package * Expert knowledge of Photoshop * Expert ... Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Expert knowledge of Max/Maya or equivalent package * Expert knowledge of Photoshop * Expert ... Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface ...
The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready ... proficiency using Maya to create fun and stylized characters/assets - An eye for color and ...
The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready ... proficiency using Maya to create fun and stylized characters/assets - An eye for color and ...
... and modeling. * Ability to work well with ambiguity and limited project briefs, taking the ... Maya, and V-Ray. * Efficiency using Adobe Creative Suite, MS Office, and CAD tools. * Strong ...
... and modeling. * Ability to work well with ambiguity and limited project briefs, taking the ... Maya, and V-Ray. * Efficiency using Adobe Creative Suite, MS Office, and CAD tools. * Strong ...
Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient ...
Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient ...
3D Generalist
Mentor, OH · On-site
Position Summary The 3D Generalist at STERIS is responsible for creating 3D content (models and ... Demonstrated proficiency in Maya (preferred) or 3D Studio Max * Functional understanding of health ...
3D Generalist
Mentor, OH · On-site
Position Summary The 3D Generalist at STERIS is responsible for creating 3D content (models and ... Demonstrated proficiency in Maya (preferred) or 3D Studio Max * Functional understanding of health ...
3D Generalist
Mentor, OH · Remote
Position Summary The 3D Generalist at STERIS is responsible for creating 3D content (models and ... Demonstrated proficiency in Maya (preferred) or 3D Studio Max * Functional understanding of health ...
3D Generalist
Mentor, OH · Remote
Position Summary The 3D Generalist at STERIS is responsible for creating 3D content (models and ... Demonstrated proficiency in Maya (preferred) or 3D Studio Max * Functional understanding of health ...
Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient ...
Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient ...
Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ... Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in ...
Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ... Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in ...
Maya 3D Modeling information
See salary details
$39.5K - $47.2K
8% of jobs
$47.2K - $55K
7% of jobs
$57.5K is the 25th percentile. Wages below this are outliers.
$55K - $62.7K
28% of jobs
The median wage is $66K / yr.
$62.7K - $70.4K
15% of jobs
$70.4K - $78.1K
5% of jobs
$78.1K - $85.9K
6% of jobs
$91.4K is the 75th percentile. Wages above this are outliers.
$85.9K - $93.6K
7% of jobs
$93.6K - $101.3K
5% of jobs
$101.3K - $109K
2% of jobs
$109K - $116.8K
8% of jobs
$116.8K - $124.5K
7% of jobs
$39.5K
$78.5K
$124.5K
How much do maya 3d modeling jobs pay per year?
What are the key skills and qualifications needed to thrive in the Maya 3D Modeling position, and why are they important?
To thrive in Maya 3D Modeling, you need proficiency in 3D modeling techniques, a solid understanding of form and texture, and experience working within Maya software, often supported by a degree or coursework in computer graphics or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Adobe Photoshop, ZBrush, and sometimes relevant certifications are highly valuable. Collaboration, attention to detail, and creative problem-solving are important soft skills for producing high-quality models and meeting project goals. These skills ensure effective production of visually compelling assets that align with project requirements and tight deadlines in industries such as film, animation, and gaming.
What is a Maya 3D Modeling job?
A Maya 3D Modeling job involves creating 3D assets, characters, environments, and objects using Autodesk Maya. Professionals in this role work in industries like gaming, film, animation, and virtual production. They use modeling techniques such as polygonal modeling, NURBS, and sculpting to build detailed and optimized models. Additionally, they may collaborate with animators, texture artists, and game developers to ensure assets are functional and visually appealing. Strong knowledge of topology, UV mapping, and texturing is often required.
What does a typical day look like for someone working in Maya 3D Modeling?
A typical day for a Maya 3D Modeler involves interpreting concept art or design briefs to create 3D assets, collaborating closely with animators, texture artists, and other members of the production team. Modelers often participate in daily check-ins or review meetings to receive feedback, update their progress, and refine their work according to project needs. Tasks may involve building or optimizing models for efficiency, UV mapping, and incorporating revisions based on art direction. The work environment can range from large studios to remote team settings, and strong communication is key for ensuring that models fit seamlessly into the overall workflow.

Job description
Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.
At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.
Good Communication and Team-collaboration skills is a must
Ability to manage others, especially 3D Game Artists
Ability to work with and provide constructive criticism and feedback to 3D Models and Textures
Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.
Knowledge of working with low-poly/game-ready assets required.
Knowledge of Texturing (Diffuse, Normal, Displacement etc).
A passion for game development
Recommended 3D Modeling Software (1 or more):
Autodesk 3DS Max / Maya
Blender
Pixologic ZBrush / Mudbox
Recommended 2D Image Software (either or both):
- Photoshop (CS4 and up)
- GIMP
If you are missing any, we can help provide you with software.
Also recommended experience with Unreal Engine
About Epoch Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
1 - 10 Employees
Headquarters location
Winston-Salem, NC, US
Year founded
2013