3D Character Art Lead
OR · On-site +1
Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in ... knowledge in Maya, Blender or Max, Substance Expert knowledge in Unreal Engine Strong ...
OR · On-site +1
Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in ... knowledge in Maya, Blender or Max, Substance Expert knowledge in Unreal Engine Strong ...
OR · On-site +1
Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in ... knowledge in Maya, Blender or Max, Substance Expert knowledge in Unreal Engine Strong ...
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital Editing: Composite DIGM 126 - Digital Sculpting: ZBrush DIGM 221 - Maya III: Rendering DIGM 222 - Maya IV: ...
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital Editing: Composite DIGM 126 - Digital Sculpting: ZBrush DIGM 221 - Maya III: Rendering DIGM 222 - Maya IV: ...
Welcomes difference and models respectful interaction with others * Engages with the community both ... Max or Maya, Photoshop). Principal Professional Standards * Meet deadlines for attendance ...
Welcomes difference and models respectful interaction with others * Engages with the community both ... Max or Maya, Photoshop). Principal Professional Standards * Meet deadlines for attendance ...
Austin, TX · On-site
Welcomes difference and models respectful interaction with others * Engages with the community both ... Max or Maya, Photoshop). Principal Professional Standards * Meet deadlines for attendance ...
Austin, TX · On-site
Welcomes difference and models respectful interaction with others * Engages with the community both ... Max or Maya, Photoshop). Principal Professional Standards * Meet deadlines for attendance ...
$30 - $45/hr
Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...
$30 - $45/hr
Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...
Los Angeles, CA · Remote
$30 - $45/hr
Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...
Quick apply
Los Angeles, CA · Remote
$30 - $45/hr
Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...
Los Angeles, CA · On-site +1
$30 - $45/hr
Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...
Los Angeles, CA · On-site +1
$30 - $45/hr
Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...
Burbank, CA · Remote
$41 - $46/hr
Familiarity with 3D tools, such as Maya, Blender, ZBrush, Substance, and other digital content creation software - 3+ years. * Experience with 3D modeling, including rigging, topology cleanup, and ...
Quick apply
Burbank, CA · Remote
$41 - $46/hr
Familiarity with 3D tools, such as Maya, Blender, ZBrush, Substance, and other digital content creation software - 3+ years. * Experience with 3D modeling, including rigging, topology cleanup, and ...
Irvine, CA · On-site +1
Expert knowledge of Max/Maya or equivalent package * Expert knowledge of Photoshop * Expert ... Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface ...
Irvine, CA · On-site +1
Expert knowledge of Max/Maya or equivalent package * Expert knowledge of Photoshop * Expert ... Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface ...
Expert knowledge of Max/Maya or equivalent package * Expert knowledge of Photoshop * Expert ... Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface ...
Expert knowledge of Max/Maya or equivalent package * Expert knowledge of Photoshop * Expert ... Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface ...
Pasadena, CA · Remote
Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...
Quick apply
Pasadena, CA · Remote
Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...
The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready ... proficiency using Maya to create fun and stylized characters/assets - An eye for color and ...
The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready ... proficiency using Maya to create fun and stylized characters/assets - An eye for color and ...
San Francisco, CA · Remote
$110K - $140K/yr
Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...
Quick apply
San Francisco, CA · Remote
$110K - $140K/yr
Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...
Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient ...
Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient ...
Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient ...
Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient ...
$27.75 - $38.25/hr
Create high-quality 3D models of footwear concepts, components, and tooling that support inline ... Knowledge of rendering platforms such as KeyShot or Maya. * Passion for running, movement, and ...
$27.75 - $38.25/hr
Create high-quality 3D models of footwear concepts, components, and tooling that support inline ... Knowledge of rendering platforms such as KeyShot or Maya. * Passion for running, movement, and ...
Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ... Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in ...
Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ... Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in ...
Minneapolis, MN · On-site
... Maya, Blender, Substance Suite, Unreal Engine, KeyShot, CLO, Browzwear, or similar platforms ... Strong understanding of modeling, materials, lighting, rendering, scene composition, scale ...
Minneapolis, MN · On-site
... Maya, Blender, Substance Suite, Unreal Engine, KeyShot, CLO, Browzwear, or similar platforms ... Strong understanding of modeling, materials, lighting, rendering, scene composition, scale ...
... Maya, Blender, Substance Suite, Unreal Engine, KeyShot, CLO, Browzwear, or similar platforms ... Strong understanding of modeling, materials, lighting, rendering, scene composition, scale ...
... Maya, Blender, Substance Suite, Unreal Engine, KeyShot, CLO, Browzwear, or similar platforms ... Strong understanding of modeling, materials, lighting, rendering, scene composition, scale ...
Highland Heights, KY · On-site
Autodesk, Maya, Adobe Photoshop, Adobe Illustrator, Maxon Zbrush, and Unreal Engine 5. They will ... Visual Fundamentals for Digital Media, Principles of Digital 3D Animation, 3D Modeling Fundamentals ...
Highland Heights, KY · On-site
Autodesk, Maya, Adobe Photoshop, Adobe Illustrator, Maxon Zbrush, and Unreal Engine 5. They will ... Visual Fundamentals for Digital Media, Principles of Digital 3D Animation, 3D Modeling Fundamentals ...
$39.5K - $47.2K
8% of jobs
$47.2K - $55K
7% of jobs
$57.5K is the 25th percentile. Wages below this are outliers.
$55K - $62.7K
28% of jobs
The median wage is $66K / yr.
$62.7K - $70.4K
15% of jobs
$70.4K - $78.1K
5% of jobs
$78.1K - $85.9K
6% of jobs
$91.4K is the 75th percentile. Wages above this are outliers.
$85.9K - $93.6K
7% of jobs
$93.6K - $101.3K
5% of jobs
$101.3K - $109K
2% of jobs
$109K - $116.8K
8% of jobs
$116.8K - $124.5K
7% of jobs
$39.5K
$78.5K
$124.5K
To thrive in Maya 3D Modeling, you need proficiency in 3D modeling techniques, a solid understanding of form and texture, and experience working within Maya software, often supported by a degree or coursework in computer graphics or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Adobe Photoshop, ZBrush, and sometimes relevant certifications are highly valuable. Collaboration, attention to detail, and creative problem-solving are important soft skills for producing high-quality models and meeting project goals. These skills ensure effective production of visually compelling assets that align with project requirements and tight deadlines in industries such as film, animation, and gaming.
A Maya 3D Modeling job involves creating 3D assets, characters, environments, and objects using Autodesk Maya. Professionals in this role work in industries like gaming, film, animation, and virtual production. They use modeling techniques such as polygonal modeling, NURBS, and sculpting to build detailed and optimized models. Additionally, they may collaborate with animators, texture artists, and game developers to ensure assets are functional and visually appealing. Strong knowledge of topology, UV mapping, and texturing is often required.
A typical day for a Maya 3D Modeler involves interpreting concept art or design briefs to create 3D assets, collaborating closely with animators, texture artists, and other members of the production team. Modelers often participate in daily check-ins or review meetings to receive feedback, update their progress, and refine their work according to project needs. Tasks may involve building or optimizing models for efficiency, UV mapping, and incorporating revisions based on art direction. The work environment can range from large studios to remote team settings, and strong communication is key for ensuring that models fit seamlessly into the overall workflow.
Cities with the most Maya 3D Modeling job openings:
The most popular types of Maya 3D Modeling jobs are:
States with the most job openings for Maya 3D Modeling jobs include:
The top searched job categories for Maya 3D Modeling jobs are:

Full-time
Re-posted 17 days ago
Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!
As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!
Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.
As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.
We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.
Responsibilities:
Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design
Mentor and inspire a talented team of artists through all phases of production
Foster a safe culture for growth, feedback and coaching to encourage strong creative debate
Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios
Inspire and motivate the team with craft and process advisement
Embrace "we" culture in addition to being an outstanding collaborator and communicator
Develop internal and external style guides and workflows, and manage teams through creation of game assets
Be accountable to the art director visual goals and directions
Required Skills:
Deep understanding of the character art decisions that matter to competitive players in action or fighting games
Proven experience in early AAA game development leadership role(s)
Experience in leading art teams that include but not limited to 3D character art, character customization, NPC
Demonstrated skills and deep understanding of stylized art and style adaptability
Expert knowledge in Maya, Blender or Max, Substance
Expert knowledge in Unreal Engine
Strong organizational, analytical and problem-solving capability with high attention to detail
Strategic and critical thinking skills with a proactive, investigative mindset
Help created or established character customization in Unreal and scaled content with outsourcing companies
Nice-to-have Skills:
Platformer genre development experience
Experience working on a game with a high angle isometric camera perspective
Experience leading multiple teams on a live game ("game as a service")