1

Mobile 3D Rigging Artist Jobs (NOW HIRING)

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... But we're a small team building a real-time companion on mobile, so the best person for this role ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Rigging and animating characters and props; * Retargeting character animation using mocap data ... Asset optimization for Mobile Standalone VR; * Creating 3D explainer animations based on STEM ...

3D Artist

Menlo Park, CA ยท On-site

$50 - $80/hr

Basic Rigging: * Set up simple skeletons and controls for hard surface assets to enable basic ... Experience with mobile platforms or AR/VR * Experience with GLB/USDZ file formats * Proficient ...

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... mobile gaming industry - Understanding of the visual style and gameplay of top tier slot games ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such ... Working knowledge of rigging workflows, animation principles, and stylized performance-driven ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such ... Working knowledge of rigging workflows, animation principles, and stylized performance-driven ...

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront of innovation, empowering mobile lifestyles in an ever-evolving world. As the creators of trusted ...

Blending artistic expertise and technical ability, the 3D Animator will bring visually stimulating ... Rigging and weight painting the prepared 3d characters for animation - Animate real time popups ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ...

next page

Showing results 1-20

Mobile 3D Rigging Artist information

See salary details

$19

$39

$68

How much do mobile 3d rigging artist jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for mobile 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are some common challenges faced by Mobile 3D Rigging Artists, and how can they be addressed?

Mobile 3D Rigging Artists often face the challenge of creating efficient rigs that perform well within the hardware limitations of mobile devices. Balancing the complexity of character movements with the need for optimized performance requires careful planning and collaboration with animators and developers. To address these challenges, it's important to use lightweight rigs, minimize the number of bones, and utilize efficient skinning techniques. Regular communication with the team ensures that rigs meet both artistic and technical requirements, while keeping performance constraints in mind.

What is a Mobile 3D Rigging Artist?

A Mobile 3D Rigging Artist is a digital artist who specializes in creating and implementing skeletons (rigs) for 3D character models, specifically for use in mobile games or applications. Their primary role is to ensure that characters and objects can move fluidly and realistically when animated, while also optimizing rigs for the constraints of mobile devices. This involves working closely with modelers, animators, and technical artists to create efficient rigs that support a wide range of motions without compromising performance. The Mobile 3D Rigging Artist must understand both artistic anatomy and the technical limitations of mobile platforms.

What are the key skills and qualifications needed to thrive as a Mobile 3D Rigging Artist, and why are they important?

A Mobile 3D Rigging Artist needs expertise in character rigging, skinning, and a strong understanding of anatomy, typically supported by a degree in animation or related fields. Proficiency with tools like Autodesk Maya, Blender, and game engines such as Unity or Unreal Engine is essential, along with knowledge of mobile optimization techniques. Strong problem-solving skills, attention to detail, and effective collaboration enhance performance in this creative role. These abilities ensure that animated characters move realistically and efficiently within the technical constraints of mobile platforms, contributing to a high-quality user experience.

What is the difference between Mobile 3D Rigging Artist vs 3D Character Modeler?

AspectMobile 3D Rigging Artist3D Character Modeler
Primary FocusCreating and implementing character rigs for mobile platformsModeling detailed 3D character assets
Skills RequiredRigging, skinning, understanding mobile optimizationModeling, texturing, topology optimization
Work EnvironmentGame studios, mobile game development teamsAnimation studios, game development teams
CertificationsRelevant 3D software certifications, rigging courses3D modeling certifications, portfolio of character models

The Mobile 3D Rigging Artist specializes in creating rigs for characters to ensure smooth animation on mobile devices, while the 3D Character Modeler focuses on designing and modeling detailed character assets. Both roles require strong knowledge of 3D software, but their core tasks differ significantly, with rigging emphasizing movement and functionality, and modeling emphasizing visual detail.

What cities are hiring for Mobile 3D Rigging Artist jobs? Cities with the most Mobile 3D Rigging Artist job openings:
What are the most commonly searched types of 3D Rigging Artist jobs? The most popular types of 3D Rigging Artist jobs are:
What states have the most Mobile 3D Rigging Artist jobs? States with the most job openings for Mobile 3D Rigging Artist jobs include:

3D Artist

Tolan

San Francisco, CA โ€ข On-site

Full-time

Posted 19 days ago


Job description

The Role
We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful, production-ready models and textures yourself, then help bring them into the product.
This is a hands-on role. We need someone with world-class modeling and texturing skills. But we're a small team building a real-time companion on mobile, so the best person for this role is comfortable working in many different areas of the project.
What You'll Do
  • Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience.
  • Tune materials, shaders, lighting setups, and VFX to create a stylized, expressive and rich world.
  • Own assets from early exploration through final Unity integration.
  • Work closely with art and engineering to turn ideas into shipped features.
  • Use user feedback and data to shape how and what you build.
Who We're Looking For
  • World-class modeler and texture artist. You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of view.
  • Excellent design sense. You can look at a concept and make it better through the 3D modeling process. You consider broader product context.
  • Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing, materials, optimization, lighting, or VFX.
  • Emotionally driven. You care about personality and expression in your work. The best Tolan assets should make people feel something.
  • Strong portfolio. You have a body of work that shows exceptional craft, especially in stylized 3D modeling and texturing.
  • Performance-aware. You understand texture memory, draw calls, poly budgets, batching, LODs, compression, and the tradeoffs that make mobile 3D feel alive.
Bonus Points If You
  • Have worked on character-driven products where personality and expressiveness matter.
  • Have shipped products built in Unity(++) or Unreal(+).
  • Have experience working with blendshapes, shaders, and/or VFX from scratch.
  • Have shipped stylized 3D work on mobile, games, AR/VR, or real-time interactive products.
  • Can write tools or scripts in C# or using AI to speed up the production process.