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Mobile 3D Rigging Artist Jobs in Illinois (NOW HIRING)

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Art Lead

Chicago, IL · On-site

$90K - $110K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

You will create high-quality 2D and 3D artwork, animation, typography, graphic designs, logos ... From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable ...

Art Lead

Chicago, IL · On-site

$90K - $110K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

You will create high-quality 2D and 3D artwork, animation, typography, graphic designs, logos ... From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable ...

Be Seen First

Entry Level Scenic & Event Designer / Production Artist 2026

Lisle, IL · On-site

$20 - $30/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

We are looking for a strong 3D Designer to help us create stunning presentation visuals and digital ... Exterior Renderings, Mobile Marketing, Graphics & Web design and AR/VR content creation.

Mobile 3D Rigging Artist information

What are some common challenges faced by Mobile 3D Rigging Artists, and how can they be addressed?

Mobile 3D Rigging Artists often face the challenge of creating efficient rigs that perform well within the hardware limitations of mobile devices. Balancing the complexity of character movements with the need for optimized performance requires careful planning and collaboration with animators and developers. To address these challenges, it's important to use lightweight rigs, minimize the number of bones, and utilize efficient skinning techniques. Regular communication with the team ensures that rigs meet both artistic and technical requirements, while keeping performance constraints in mind.

What is a Mobile 3D Rigging Artist?

A Mobile 3D Rigging Artist is a digital artist who specializes in creating and implementing skeletons (rigs) for 3D character models, specifically for use in mobile games or applications. Their primary role is to ensure that characters and objects can move fluidly and realistically when animated, while also optimizing rigs for the constraints of mobile devices. This involves working closely with modelers, animators, and technical artists to create efficient rigs that support a wide range of motions without compromising performance. The Mobile 3D Rigging Artist must understand both artistic anatomy and the technical limitations of mobile platforms.

What are the key skills and qualifications needed to thrive as a Mobile 3D Rigging Artist?

A Mobile 3D Rigging Artist needs expertise in character rigging, skinning, and a strong understanding of anatomy, typically supported by a degree in animation or related fields. Proficiency with tools like Autodesk Maya, Blender, and game engines such as Unity or Unreal Engine is essential, along with knowledge of mobile optimization techniques. Strong problem-solving skills, attention to detail, and effective collaboration enhance performance in this creative role. These abilities ensure that animated characters move realistically and efficiently within the technical constraints of mobile platforms, contributing to a high-quality user experience.

What is the difference between Mobile 3D Rigging Artist vs 3D Character Modeler?

AspectMobile 3D Rigging Artist3D Character Modeler
Primary FocusCreating and implementing character rigs for mobile platformsModeling detailed 3D character assets
Skills RequiredRigging, skinning, understanding mobile optimizationModeling, texturing, topology optimization
Work EnvironmentGame studios, mobile game development teamsAnimation studios, game development teams
CertificationsRelevant 3D software certifications, rigging courses3D modeling certifications, portfolio of character models

The Mobile 3D Rigging Artist specializes in creating rigs for characters to ensure smooth animation on mobile devices, while the 3D Character Modeler focuses on designing and modeling detailed character assets. Both roles require strong knowledge of 3D software, but their core tasks differ significantly, with rigging emphasizing movement and functionality, and modeling emphasizing visual detail.

What are the most commonly searched types of 3D Rigging Artist jobs in Illinois? The most popular types of 3D Rigging Artist jobs in Illinois are:
What cities in Illinois are hiring for Mobile 3D Rigging Artist jobs? Cities in Illinois with the most Mobile 3D Rigging Artist job openings:

Technical Artist

NxT Level

Chicago, IL • On-site

$130K - $156K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 24 days ago


Job description

Remote - US and Canada only
thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.
We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.
Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If you've been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.
Major Responsibilities
  • Work with engineering and art teams to develop custom shaders from scratch
  • Work across several art disciplines including shading, environment art, character art, animation and general art to support as the need arises.
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX, and material tests.
  • Coordinate with art, technical, and studio leads to help build and maintain a high-performance art pipeline from creation to final package delivery.
  • Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation.
  • Optimizing art content for performance.

Additional Responsibilities
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Working in our proprietary engine, help to establish our material and vfx pipelines.
  • Document workflows and best practices for materials and vfx

Must-Haves
  • A good understanding of shaders (HLSL and/or GLSL) and ideally able to handle supporting c++ code for those prototypes or tools if required
  • Solid experience working with shader, materials and vfx in an industry standard or proprietary game engine
  • Experience implementing visual effects in an industry standard or proprietary Game Engine from concept to completion
  • Solid experience profiling and optimizing shaders and vfx on multiple platforms
  • 3-5 or more years experience as a Technical Artist
  • Must have 3 or more years experience with Maya and modern 3D art pipelines
  • Proven experience building tools for modern art pipeline with a solid understanding of game engine scripting (ex. Unity, Unreal, Proprietary Engine)
  • Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx
  • Self-motivated and diligent, with established habits for tracking one's own tasks and seeking out answers when needed

Nice to Haves
  • Writing c++ code would be a plus
  • Knowing Mel, Python, Lua, C++, is a plus
  • Understanding of animation pipelines, including character and environment systems
  • Strong communication skills and a positive and professional attitude
  • Bachelor's degree or equivalent years of experience in Computer Science, 3D graphics, or related field
  • Experience working with offsite art and programming teams

Perks:
  • Paid Time Off, Holidays and Two Weeks Winter Break
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there's no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA)
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development