$126K - $151K/yr
General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ... rigging/skinning, VFX nodes, UI Design, creating and modifying shaders. Advanced knowledge of ...
$126K - $151K/yr
General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ... rigging/skinning, VFX nodes, UI Design, creating and modifying shaders. Advanced knowledge of ...
Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and ...
New
Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and ...
New
This position involves teaching courses in 3D Animation, Rigging, Motion Capture, and Game Engines. The ideal candidate will be a dynamic artist/teacher who is committed to training and inspiring the ...
This position involves teaching courses in 3D Animation, Rigging, Motion Capture, and Game Engines. The ideal candidate will be a dynamic artist/teacher who is committed to training and inspiring the ...
Redwood City, CA · Remote
$130K - $155K/yr
As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...
Quick apply
Redwood City, CA · Remote
$130K - $155K/yr
As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...
New York, NY · On-site
Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and ...
New
New York, NY · On-site
Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and ...
New
Denver, NC · On-site
The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...
Quick apply
Denver, NC · On-site
The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...
Chicago, IL · On-site
$130K - $156K/yr
Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...
Chicago, IL · On-site
$130K - $156K/yr
Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...
Redwood City, CA · On-site
$200K - $250K/yr
As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...
Redwood City, CA · On-site
$200K - $250K/yr
As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...
Chicago, IL · On-site +1
$130K - $156K/yr
Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...
Chicago, IL · On-site +1
$130K - $156K/yr
Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...
$130K - $155K/yr
They are seeking a Technical Artist to bridge the gap between artistic vision and technical ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...
New
$130K - $155K/yr
They are seeking a Technical Artist to bridge the gap between artistic vision and technical ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...
New
Culver City, CA · On-site +1
$139K - $166K/yr
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...
Culver City, CA · On-site +1
$139K - $166K/yr
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...
Melbourne, FL · On-site
$117K - $140K/yr
... 3D pipeline workflows from 3ds Max into Unreal Engine. Establish asset standards (naming, scale ... Understand rigging, physics, or animation systems. Exposure to scripting (Python, HLSL, or similar ...
Melbourne, FL · On-site
$117K - $140K/yr
... 3D pipeline workflows from 3ds Max into Unreal Engine. Establish asset standards (naming, scale ... Understand rigging, physics, or animation systems. Exposure to scripting (Python, HLSL, or similar ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... Expert knowledge of how textures and shading integrate with modeling, rigging, and lighting ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... Expert knowledge of how textures and shading integrate with modeling, rigging, and lighting ...
Cary, NC · On-site
$117K - $140K/yr
Produce clean, buildable production concepts that give 3D Artists, Environment Artists, and ... mobile, and VR, it is also a tool being embraced by content creators across a variety of industries ...
Cary, NC · On-site
$117K - $140K/yr
Produce clean, buildable production concepts that give 3D Artists, Environment Artists, and ... mobile, and VR, it is also a tool being embraced by content creators across a variety of industries ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... Expert knowledge of how textures and shading integrate with modeling, rigging, and lighting ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... Expert knowledge of how textures and shading integrate with modeling, rigging, and lighting ...
Culver City, CA · On-site +1
$139K - $166K/yr
We are a global team of game lovers who are developing, publishing and innovating the mobile games ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...
Culver City, CA · On-site +1
$139K - $166K/yr
We are a global team of game lovers who are developing, publishing and innovating the mobile games ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...
Culver City, CA · On-site
$123K - $187K/yr
Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of ...
Culver City, CA · On-site
$123K - $187K/yr
Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of ...
Orlando, FL · On-site
$118K - $141K/yr
Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Knowledge of animation and rigging workflows. * Familiarity with CAD-to-real-time workflows.
Orlando, FL · On-site
$118K - $141K/yr
Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Knowledge of animation and rigging workflows. * Familiarity with CAD-to-real-time workflows.
Culver City, CA · On-site
$91K - $140K/yr
Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of ...
Culver City, CA · On-site
$91K - $140K/yr
Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of ...
New Orleans, LA · Hybrid
$122K - $146K/yr
Understanding of CG modelling and rigging workflows. * Basic knowledge of texture mapping ... Experience with ZBrush and other 3D software is advantageous. * Familiarity with scripting or tool ...
New Orleans, LA · Hybrid
$122K - $146K/yr
Understanding of CG modelling and rigging workflows. * Basic knowledge of texture mapping ... Experience with ZBrush and other 3D software is advantageous. * Familiarity with scripting or tool ...
$19.71 - $24.15
8% of jobs
$27.06 is the 25th percentile. Wages below this are outliers.
$24.15 - $28.58
25% of jobs
$28.58 - $33.02
14% of jobs
The median wage is $34.25 / hr.
$33.02 - $37.46
9% of jobs
$37.46 - $41.89
6% of jobs
$41.89 - $46.33
8% of jobs
$47.44 is the 75th percentile. Wages above this are outliers.
$46.33 - $50.76
14% of jobs
$50.76 - $55.20
2% of jobs
$55.20 - $59.64
3% of jobs
$59.64 - $64.07
6% of jobs
$64.07 - $68.51
3% of jobs
$19
$39
$68
| Aspect | Mobile 3D Rigging Artist | 3D Character Modeler |
|---|---|---|
| Primary Focus | Creating and implementing character rigs for mobile platforms | Modeling detailed 3D character assets |
| Skills Required | Rigging, skinning, understanding mobile optimization | Modeling, texturing, topology optimization |
| Work Environment | Game studios, mobile game development teams | Animation studios, game development teams |
| Certifications | Relevant 3D software certifications, rigging courses | 3D modeling certifications, portfolio of character models |
The Mobile 3D Rigging Artist specializes in creating rigs for characters to ensure smooth animation on mobile devices, while the 3D Character Modeler focuses on designing and modeling detailed character assets. Both roles require strong knowledge of 3D software, but their core tasks differ significantly, with rigging emphasizing movement and functionality, and modeling emphasizing visual detail.
$126K - $151K/yr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 9 days ago
8.3
Based on 74 frontline employees who took The Breakroom Quiz
64th of 516 rated manufacturers
Main Objective: Assists in the development of high-end and innovative realtime software for medical visualizations including surgical techniques, advertisements, medical education, AR/VR products etc. Create high-quality, realistic, optimized, realtime visualizations and collaborate in a cross-functional team environment
Essential Duties and Responsibilities:
1. Continuously learns and implements new and experimental features, technical art tools, and solutions for emerging visual and XR technologies.
2. Develop technical art solution for interactive, visual applications using established industry practices and technology.
3. Assists in development of 3D models, animations, animation rigs, UI Design and textures using computer graphics software. Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic assets into realtime applications
4. Develops art solutions for creating highly realistic renderings for VR/AR, Web and Desktop 3D applications using cutting edge technologies.
5. Develops artist tools and scripts in 3D software like Maya and engines like Unreal and Unity.
6. Collaborate with other artists and developers to expand the 3D product library for real-time applications.
7. Collaborates with developers to make realtime visualizations that are easy to programmatically manipulate and use by multidisciplinary teams.
8. Maintain proper documentation of processes, workflows, and configurations.
9. Report progress and status of assigned tasks on a timely basis.
10. Works productively and harmoniously with medical education, developers, 3D animators, modelers and artists in a team driven environment.
Skills:
Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.
Understanding of automation and preparation of Engineering models from cad software like Solidworks for use in realtime graphic applications.
Experience with distributed version control systems such as Git or PlasticSCM.
Understanding of the process of tracking artistic solution development using project management tools like Jira, Trello or Cloud CMS.
Knowledge of company practices, standards, and collaboration in a team with diverse skillsets.
Advanced knowledge of Realtime applications, and Engines.
General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D art tools like Maya, 3DS Max , Zbrush, Houdini, Adobe Substance 3D Suite and Photoshop.
Proficiency in scripting, automation and two or more of the following: art tool development, material nodes, rigging/skinning, VFX nodes, UI Design, creating and modifying shaders.
Advanced knowledge of cutting edge realtime graphics technologies like virtual geometry, dynamic lighting, global illumination systems, ray tracing, particle systems, super sampling or custom shaders.
Experience with one or more of the following: VR/AR specific rendering features, Virtual Production, profiling and optimizing graphics.
Intermediate knowledge of the automation of art tasks, development of art pipelines, art workflow improvements, and art reusability using scripting in realtime engines or 3D software tools.
Advanced knowledge of documentation practices.
Discretion/Latitude:
Work is performed under general direction. Participates in determining success metrics for work performed. Mentors lower-level personnel.
Education/Experience:
Bachelor's degree preferred.
5 years of professional experience
Arthrex Benefits
All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other status protected by law.
Sourced by ZipRecruiter
Medical equipment and supplies manufacturing
5,001 - 10,000 Employees
Naples, FL, US
1981