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Mobile 3D Rigging Artist Jobs (NOW HIRING)

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$126K - $151K/yr

General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ... rigging/skinning, VFX nodes, UI Design, creating and modifying shaders. Advanced knowledge of ...

Senior Technical Artist

Redwood City, CA · Remote

$130K - $155K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...

The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Senior Technical Artist

Redwood City, CA · On-site

$200K - $250K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Senior Technical Artist

$130K - $155K/yr

They are seeking a Technical Artist to bridge the gap between artistic vision and technical ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...

New

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166K/yr

MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Unreal Engine Technical Artist

Melbourne, FL · On-site

$117K - $140K/yr

... 3D pipeline workflows from 3ds Max into Unreal Engine. Establish asset standards (naming, scale ... Understand rigging, physics, or animation systems. Exposure to scripting (Python, HLSL, or similar ...

Senior Concept Artist

Cary, NC · On-site

$117K - $140K/yr

Produce clean, buildable production concepts that give 3D Artists, Environment Artists, and ... mobile, and VR, it is also a tool being embraced by content creators across a variety of industries ...

Senior Technical Artist

Culver City, CA · On-site +1

$139K - $166K/yr

We are a global team of game lovers who are developing, publishing and innovating the mobile games ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Senior Technical Artist

Culver City, CA · On-site

$123K - $187K/yr

Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Knowledge of animation and rigging workflows. * Familiarity with CAD-to-real-time workflows.

Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of ...

Senior CG Lighting Artist

New Orleans, LA · Hybrid

$122K - $146K/yr

Understanding of CG modelling and rigging workflows. * Basic knowledge of texture mapping ... Experience with ZBrush and other 3D software is advantageous. * Familiarity with scripting or tool ...

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Mobile 3D Rigging Artist information

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How much do mobile 3d rigging artist jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for mobile 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are some common challenges faced by Mobile 3D Rigging Artists, and how can they be addressed?

Mobile 3D Rigging Artists often face the challenge of creating efficient rigs that perform well within the hardware limitations of mobile devices. Balancing the complexity of character movements with the need for optimized performance requires careful planning and collaboration with animators and developers. To address these challenges, it's important to use lightweight rigs, minimize the number of bones, and utilize efficient skinning techniques. Regular communication with the team ensures that rigs meet both artistic and technical requirements, while keeping performance constraints in mind.

What is a Mobile 3D Rigging Artist?

A Mobile 3D Rigging Artist is a digital artist who specializes in creating and implementing skeletons (rigs) for 3D character models, specifically for use in mobile games or applications. Their primary role is to ensure that characters and objects can move fluidly and realistically when animated, while also optimizing rigs for the constraints of mobile devices. This involves working closely with modelers, animators, and technical artists to create efficient rigs that support a wide range of motions without compromising performance. The Mobile 3D Rigging Artist must understand both artistic anatomy and the technical limitations of mobile platforms.

What are the key skills and qualifications needed to thrive as a Mobile 3D Rigging Artist, and why are they important?

A Mobile 3D Rigging Artist needs expertise in character rigging, skinning, and a strong understanding of anatomy, typically supported by a degree in animation or related fields. Proficiency with tools like Autodesk Maya, Blender, and game engines such as Unity or Unreal Engine is essential, along with knowledge of mobile optimization techniques. Strong problem-solving skills, attention to detail, and effective collaboration enhance performance in this creative role. These abilities ensure that animated characters move realistically and efficiently within the technical constraints of mobile platforms, contributing to a high-quality user experience.

What is the difference between Mobile 3D Rigging Artist vs 3D Character Modeler?

AspectMobile 3D Rigging Artist3D Character Modeler
Primary FocusCreating and implementing character rigs for mobile platformsModeling detailed 3D character assets
Skills RequiredRigging, skinning, understanding mobile optimizationModeling, texturing, topology optimization
Work EnvironmentGame studios, mobile game development teamsAnimation studios, game development teams
CertificationsRelevant 3D software certifications, rigging courses3D modeling certifications, portfolio of character models

The Mobile 3D Rigging Artist specializes in creating rigs for characters to ensure smooth animation on mobile devices, while the 3D Character Modeler focuses on designing and modeling detailed character assets. Both roles require strong knowledge of 3D software, but their core tasks differ significantly, with rigging emphasizing movement and functionality, and modeling emphasizing visual detail.

What cities are hiring for Mobile 3D Rigging Artist jobs? Cities with the most Mobile 3D Rigging Artist job openings:
What are the most commonly searched types of 3D Rigging Artist jobs? The most popular types of 3D Rigging Artist jobs are:
What states have the most Mobile 3D Rigging Artist jobs? States with the most job openings for Mobile 3D Rigging Artist jobs include:
Technical Artist III- UI/UX

$126K - $151K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Arthrex rating

8.3

Company rating: 8.3 out of 10

Based on 74 frontline employees who took The Breakroom Quiz

64th of 516 rated manufacturers


Job description

Requisition ID:                       66202                          Title: Technical Artist III- UI/UX

Main Objective: Assists in the development of high-end and innovative realtime software for medical visualizations including surgical techniques, advertisements, medical education, AR/VR products etc. Create high-quality, realistic, optimized, realtime visualizations and collaborate in a cross-functional team environment
Essential Duties and Responsibilities: 
1.    Continuously learns and implements new and experimental features, technical art tools, and solutions for emerging visual and XR technologies.
2.    Develop technical art solution for interactive, visual applications using established industry practices and technology.
3.    Assists in development of 3D models, animations, animation rigs, UI Design and textures using computer graphics software. Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic assets into realtime applications
4.    Develops art solutions for creating highly realistic renderings for VR/AR, Web and Desktop 3D applications using cutting edge technologies.
5.    Develops artist tools and scripts in 3D software like Maya and engines like Unreal and Unity.
6.    Collaborate with other artists and developers to expand the 3D product library for real-time applications. 
7.    Collaborates with developers to make realtime visualizations that are easy to programmatically manipulate and use by multidisciplinary teams.
8.    Maintain proper documentation of processes, workflows, and configurations.
9.    Report progress and status of assigned tasks on a timely basis. 
10.    Works productively and harmoniously with medical education, developers, 3D animators, modelers and artists in a team driven environment.

Skills:

   Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.
   Understanding of automation and preparation of Engineering models from cad software like Solidworks for use in realtime graphic applications.
   Experience with distributed version control systems such as Git or PlasticSCM.
   Understanding of the process of tracking artistic solution development using project management tools like Jira, Trello or Cloud CMS.
   Knowledge of company practices, standards, and collaboration in a team with diverse skillsets.

   Advanced knowledge of Realtime applications, and Engines.
   General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D art tools like Maya, 3DS Max , Zbrush, Houdini, Adobe Substance 3D Suite and Photoshop.
   Proficiency in scripting, automation and two or more of the following: art tool development, material nodes, rigging/skinning, VFX nodes, UI Design, creating and modifying shaders.
   Advanced knowledge of cutting edge realtime graphics technologies like virtual geometry, dynamic lighting, global illumination systems, ray tracing, particle systems, super sampling or custom shaders.
   Experience with one or more of the following: VR/AR specific rendering features, Virtual Production, profiling and optimizing graphics.
   Intermediate knowledge of the automation of art tasks, development of art pipelines, art workflow improvements, and art reusability using scripting in realtime engines or 3D software tools.
   Advanced knowledge of documentation practices.

Discretion/Latitude:

Work is performed under general direction. Participates in determining success metrics for work performed. Mentors lower-level personnel.

Education/Experience:

   Bachelor's degree preferred.
   5 years of professional experience


Arthrex Benefits

  • Medical, Dental and Vision Insurance
  • Company-Provided Life Insurance
  • Voluntary Life Insurance
  • Flexible Spending Account (FSA)
  • Supplemental Insurance Plans (Accident, Cancer, Hospital, Critical Illness)
  • Matching 401(k) Retirement Plan
  • Annual Bonus
  • Wellness Incentive Program
  • Free Onsite Medical Clinics
  • Free Onsite Lunch
  • Tuition Reimbursement Program
  • Trip of a Lifetime
  • Paid Parental Leave
  • Paid Time Off
  • Volunteer PTO
  • Employee Assistance Provider (EAP)

All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other status protected by law.


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