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Remote 3D Rigging Artist Jobs in North Carolina (NOW HIRING)

The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...

Remote 3D Rigging Artist information

What are some common challenges faced by remote 3D rigging artists when collaborating with animation teams?

Remote 3D Rigging Artists often face challenges related to communication and feedback, as they are not physically present with the animation or modeling teams. Ensuring rigs function properly across different software versions and pipelines can also be complex. To overcome these challenges, it's important to maintain clear documentation, use version control systems, and schedule regular virtual meetings for feedback and troubleshooting. Building strong relationships with animators and technical directors remotely is key to producing high-quality rigs that meet project requirements.

What is a remote 3D rigging artist?

A Remote 3D Rigging Artist is a digital artist who specializes in creating the skeletal frameworks (rigs) for 3D models, enabling them to move realistically in animations or video games, while working from a location outside a traditional studio setting. They design and implement control structures for characters or objects, allowing animators to manipulate movements efficiently. Remote rigging artists collaborate with modelers, animators, and technical directors using online tools and platforms to ensure rigs meet project requirements. This role requires strong technical skills, familiarity with 3D software like Maya or Blender, and effective communication for remote teamwork.

What are the key skills and qualifications needed to thrive as a remote 3D rigging artist?

To thrive as a Remote 3D Rigging Artist, you need expertise in character anatomy, strong understanding of animation principles, and proficiency with 3D modeling, typically supported by a degree in animation, game design, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and experience with scripting languages like Python or MEL are highly valued. Strong problem-solving skills, clear communication, and the ability to collaborate remotely make candidates stand out. These skills ensure the creation of flexible, efficient rigs that meet production needs and facilitate seamless teamwork in distributed environments.

What are the most commonly searched types of 3D Rigging Artist jobs in North Carolina?

The most popular types of 3D Rigging Artist jobs in North Carolina are:

What are popular job titles related to Remote 3D Rigging Artist jobs in North Carolina?

For Remote 3D Rigging Artist jobs in North Carolina, the most frequently searched job titles are:

What job categories do people searching Remote 3D Rigging Artist jobs in North Carolina look for?

The top searched job categories for Remote 3D Rigging Artist jobs in North Carolina are:

What cities in North Carolina are hiring for Remote 3D Rigging Artist jobs?

Cities in North Carolina with the most Remote 3D Rigging Artist job openings:

3D Animation Lead

Flying Bark Productions

Denver, NC • On-site, Remote

Full-time

Re-posted 18 days ago


Job description

Flying Bark Productions is a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling. We are working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Ghostbusters animated series and Stranger Things animated series as well as upcoming feature film, Zac Power.


The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as the main contact between production and supervisors, and ensuring smooth communication and workflow. This role requires strong leadership skills, technical knowledge of animation tools (especially Maya), and the ability to solve creative and technical challenges while meeting deadlines. The lead also coaches junior artists, collaborates with other departments, and supports production needs to maintain high-quality animation output.


About the role:

  • Lead a team of animators on a show
  • Be the key contact for production and supervisor/s. Maintain clear communication, deal with creative challenges, provide solutions and adapt to changes in production & scheduling
  • Set and manage team assignments in collaboration with the animation supervisor
  • Have a good understanding of the animation tasks the team will be working on and the potential technical and creative challenges involved
  • Be prepared to deputise for the animation supervisor if necessary
  • Be aware of workflow templates, methodology and documentation; provide to the team where necessary
  • Work with technology teams to ensure that department tools are available for the team and properly set up for the show
  • Inform supervisors and Head of Department (HOD) of any advances made on a project for integration into other shows
  • May be required to work with HOD and supervisors on bids when requested
  • Effectively manage team to avoid potential conflict or disagreement
  • Maintain positive relationships with all other departments and address any issues promptly
  • Attend dailies and present the work of your team; guide artists on how to present their work
  • Coach, share knowledge and assume some responsibility for the progression of more junior members of the team
  • Provide regular feedback to the team to ensure that work is always delivered on time to the highest possible standard
  • Work with the technical animators to ensure that show wikis are kept up to date


About you:

  • Previous experience mentoring or leading a team
  • Thorough knowledge of Maya
  • An understanding of physical motion, weight, balance, texture and form
  • An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools
  • The proven ability to work under pressure
  • Being open to direction and able to embrace change
  • Attention to detail
  • Reliable, with good time keeping and the ability to meet deadlines
  • Excellent organisation, communication and interpersonal skills
  • A demonstrable commitment to creative collaboration within a team and with other departments
  • Adaptability and the willingness to learn new processes and technical skills
  • Working knowledge of modelling, rigging and Mel/Python scripting
  • Knowledge of human and animal anatomy as well as life drawing skills


What do we do?

Flying Bark Productions is a renowned independent producer of family-focused animation entertainment. For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV series.


Why work with us?

  • We work on some pretty cool projects - check out our website: https://www.flyingbark.com.au/
  • We love dogs and you will often see some of our regular fluffy companions in the studio.
  • We have a hybrid approach to work. For this particular position, full remote could be an option.
  • Career development is important to us so we offer training and support opportunities whenever possible.
  • Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated!


Flying Bark Productions is proud to be an Equal Opportunity Employer.