1

Product Rendering Jobs (NOW HIRING)

Sr. Product Manager Technical, AWS Rendering

Seattle, WA · On-site

$190K - $219.60K/yr

... rendering projects in minutes - scaling from zero to thousands of compute instances - without the need to manage infrastructure. As a Sr. PM-T ES, you will own the end-to-end product experience for ...

Loads out-finish product onto trucks. * Operated pollution control system including air/outdoor ... Knowledge of mechanical rendering and process of equipment preferred * Skilled in general mechanics ...

Loads out-finish product onto trucks. * Operated pollution control system including air/outdoor ... Knowledge of mechanical rendering and process of equipment preferred * Skilled in general mechanics ...

Senior Rendering Engineer

Novato, CA · On-site

$122.70K - $168.50K/yr

... production. • Debug visual and performance issues related to rendering. • Effectively communicate with artists towards performant solutions. • Actively improve skill sets and abilities by ...

RENDERING OPERATOR

Aberdeen, SD

$17.50 - $23.25/hr

Loads out-finish product onto trucks.Operated pollution control system including air/outdoor ... mechanical rendering and process of equipment preferredSkilled in general mechanics and safe ...

next page

Showing results 1-20

Product Rendering information

See salary details

$41.5K

$112.9K

$164.5K

How much do product rendering jobs pay per year?

As of May 29, 2026, the average yearly pay for product rendering in the United States is $112,891.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,500.00 and $129,500.00 per year, depending on experience, location, and employer.

What is a Product Rendering job?

A Product Rendering job involves creating high-quality digital images of products using 3D modeling and rendering software. These renderings are used for marketing, advertising, prototyping, and e-commerce purposes. Professionals in this field work with designers, engineers, and marketers to produce realistic visuals that showcase a product’s features, materials, and design before physical production.

What are the key skills and qualifications needed to thrive in the Product Rendering position, and why are they important?

To thrive in Product Rendering, you need a strong background in 3D modeling, computer graphics, and design, often supported by a degree in graphic design, industrial design, or a related field. Proficiency with rendering software such as Autodesk 3ds Max, Blender, KeyShot, or Adobe Creative Suite is essential, and certification in these tools may be advantageous. Attention to detail, creativity, time management, and effective communication with cross-functional teams are important soft skills. These abilities are crucial for producing visually compelling, accurate representations of products that meet client and marketing needs within tight deadlines.

What are the typical daily responsibilities of a Product Rendering professional?

Product Rendering professionals commonly spend their days creating highly detailed digital images and animations of products using industry-standard software, often based on CAD files or design briefs provided by clients or internal teams. They frequently collaborate with product designers, engineers, and marketing staff to ensure that renders accurately reflect the envisioned product features, materials, and aesthetics. Additionally, they may be responsible for revising renders to incorporate feedback, managing file versions, and preparing deliverables for presentations or promotional campaigns. This role requires balancing creative artistry with the technical accuracy needed to meet both internal standards and client expectations.
What cities are hiring for Product Rendering jobs? Cities with the most Product Rendering job openings:
What are the most commonly searched types of Product Rendering jobs? The most popular types of Product Rendering jobs are:
What states have the most Product Rendering jobs? States with the most job openings for Product Rendering jobs include:
Infographic showing various Product Rendering job openings in the United States as of May 2026, with employment types broken down into 2% As Needed, 14% Full Time, 3% Part Time, 69% Contract, and 12% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $112,891 per year, or $54.3 per hour.

Freelance CG Artist - Product Rendering & Video

Kirin

New York, NY • On-site

Contractor

Posted 5 days ago


Job description

We are a startup building AI agents and consumer devices. Users prompt agents to take actions across their tools, and use our custom devices to capture intent on the go. We are a small team based in Shenzhen and New York and our founder previously started a unicorn company in Silicon Valley.
We are looking for a few freelance CG artists to help create high-quality product images and videos for our smart ring. You will work from product references, CAD/STP files, CMF direction, and factory samples to produce polished renders, short videos, turntables, and motion assets for website, ads, social, investor materials, and product decision-making.
This is a freelance role. We care most about taste, speed, realism, motion sense, and the ability to turn loose direction into strong visual output without heavy hand-holding.
Responsibilities
  • Create photorealistic renders of a small consumer hardware product, primarily a smart ring.
  • Produce product images and videos for website, ads, social, pitch decks, and internal design reviews.
  • Create short product videos, turntables, motion tests, launch visuals, and social/ad clips.
  • Animate camera moves, product reveals, material transitions, LED states, charging moments, and simple interaction concepts.
  • Build realistic material studies across ceramic, metal, resin, glass, plastic, LED, and charging/contact details.
  • Create multiple CMF and finish explorations quickly from loose references.
  • Work with CAD/STP files, product photos, factory drawings, and reference images.
  • Set up clean lighting, camera angles, surfaces, and compositions that make a small wearable product feel premium.
  • Deliver organized source files and export-ready still/video assets in clean, reusable formats.
  • Iterate quickly based on feedback from product, marketing, and hardware teams.
Requirements
  • Strong portfolio of product rendering work, ideally consumer electronics, wearables, jewelry, watches, rings, or small hardware.
  • Strong portfolio of product video, animation, motion graphics, or short 3D product ads.
  • Excellent sense of lighting, materials, composition, scale, and product detail.
  • Experience with Blender, Cinema 4D, KeyShot, Redshift, Octane, V-Ray, After Effects, Premiere, DaVinci Resolve, or similar rendering/video tools.
  • Comfortable working from imperfect inputs: CAD files, rough product references, factory samples, and written direction.
  • Able to move quickly and produce polished outputs without a large creative team around you.
  • Strong file organization and ability to deliver final images, final videos, and editable project files.
  • Good written communication and responsiveness.
Helpful but not required
  • Experience rendering jewelry, ceramic, titanium, PVD finishes, transparent/translucent materials, or compact electronics.
  • Ability to combine 3D renders with AI video/image tools where useful.
  • Familiarity with DFM, CMF, industrial design, or factory communication.
  • Experience using AI image/video tools as part of a rendering or concept workflow.
  • Ability to lightly retouch or composite final outputs in Photoshop.
What we care about
  • Can you make a tiny object look expensive, real, desirable, and dynamic?
  • Can you create several visual directions fast, not just one perfect render slowly?
  • Can you create motion that explains the product without making it feel like a generic tech ad?
  • Can you understand product constraints without needing every detail specified?
  • Can your work help us make product and marketing decisions, not just look nice?
Application questions
  • Portfolio: link to your best product rendering and product video work.
  • Tools: what software/render engines/video tools do you use?
  • Hardware experience: have you rendered jewelry, wearables, consumer electronics, or small physical products before?
  • Workflow: if we give you a STEP file, product references, and CMF notes, what is your usual process from intake to final stills and video?
  • Motion: what types of product videos can you make well: turntables, short ads, product reveals, material studies, UI/device interaction, or something else?
  • Speed: how quickly can you usually turn around a first pass for 3-5 product render or video directions?
  • Availability: how many freelance hours per week can you take on?