Strong portfolio of product rendering work, ideally consumer electronics, wearables, jewelry, watches, rings, or small hardware. * Strong portfolio of product video, animation, motion graphics, or ...
Strong portfolio of product rendering work, ideally consumer electronics, wearables, jewelry, watches, rings, or small hardware. * Strong portfolio of product video, animation, motion graphics, or ...
Architectural Visualization Specialist
Clarksville, TN · On-site
$15.50 - $20.50/hr
This role goes beyond product rendering--our ideal candidate has both the technical ability to produce photorealistic digital scenes and the creative vision of an interior designer. You will create ...
Architectural Visualization Specialist
Clarksville, TN · On-site
$15.50 - $20.50/hr
This role goes beyond product rendering--our ideal candidate has both the technical ability to produce photorealistic digital scenes and the creative vision of an interior designer. You will create ...
Senior Product Manager - Omniverse Rendering
Santa Clara, CA · On-site
$148K - $196K/yr
NVIDIA is seeking a Product Manager to drive product planning, roadmap definition, and execution for Omniverse rendering technologies, the ovrtx library, and sensor simulation workflows. This role ...
Senior Product Manager - Omniverse Rendering
Santa Clara, CA · On-site
$148K - $196K/yr
NVIDIA is seeking a Product Manager to drive product planning, roadmap definition, and execution for Omniverse rendering technologies, the ovrtx library, and sensor simulation workflows. This role ...
Senior Product Manager - Omniverse Rendering
Santa Clara, CA · On-site
$148K - $196K/yr
NVIDIA is seeking a Product Manager to drive product planning, roadmap definition, and execution for Omniverse rendering technologies, the ovrtx library, and sensor simulation workflows. This role ...
Senior Product Manager - Omniverse Rendering
Santa Clara, CA · On-site
$148K - $196K/yr
NVIDIA is seeking a Product Manager to drive product planning, roadmap definition, and execution for Omniverse rendering technologies, the ovrtx library, and sensor simulation workflows. This role ...
Senior Product Manager - Omniverse Rendering
Santa Clara, CA · On-site
$208 - $379.50/hr
Drive the product vision and roadmap for Omniverse rendering capabilities, ovrtx, and sensor simulation workflows. * Define AI‑ready simulation workflows for synthetic data generation, perception ...
Senior Product Manager - Omniverse Rendering
Santa Clara, CA · On-site
$208 - $379.50/hr
Drive the product vision and roadmap for Omniverse rendering capabilities, ovrtx, and sensor simulation workflows. * Define AI‑ready simulation workflows for synthetic data generation, perception ...
Work with Creative, Commercial/Sales, Marketing and Operations on go-to-market activities such as strategic account pitch creation, product rendering/photography assets, copywriting, and inventory ...
Work with Creative, Commercial/Sales, Marketing and Operations on go-to-market activities such as strategic account pitch creation, product rendering/photography assets, copywriting, and inventory ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
As a Sr. Product Manager - Tech within the Rendering Foundations organization you will define and contribute to the next generation mobile foundation to power fast, fluid, and interactive experiences ...
As a Sr. Product Manager - Tech within the Rendering Foundations organization you will define and contribute to the next generation mobile foundation to power fast, fluid, and interactive experiences ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Sr Product Manager - Technical, Rendering Foundations, Rendering Foundations
Seattle, WA · On-site
$190K - $219K/yr
As a Sr. Product Manager - Tech within the Rendering Foundations organization you will define and contribute to the next generation mobile foundation to power fast, fluid, and interactive experiences ...
Sr Product Manager - Technical, Rendering Foundations, Rendering Foundations
Seattle, WA · On-site
$190K - $219K/yr
As a Sr. Product Manager - Tech within the Rendering Foundations organization you will define and contribute to the next generation mobile foundation to power fast, fluid, and interactive experiences ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
3D Producer
Manhattan, NY · On-site
$110K/yr
You will manage a team of specialized designers including our 3D Lead for built environments, rendering specialists (Product & Environmental), and external partners while collaborating closely with ...
3D Producer
Manhattan, NY · On-site
$110K/yr
You will manage a team of specialized designers including our 3D Lead for built environments, rendering specialists (Product & Environmental), and external partners while collaborating closely with ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Create high-quality 3D product images for Uline's online and print marketing materials using professional CGI software. * Learn how to use lighting, camera angles and rendering techniques to align ...
Rendering Engineer
Raleigh, NC · On-site
$136K - $168K/yr
... production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle • Stay ahead of the curve by evaluating emerging APIs ...
Rendering Engineer
Raleigh, NC · On-site
$136K - $168K/yr
... production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle • Stay ahead of the curve by evaluating emerging APIs ...
Sr Product Manager - Technical, Rendering Foundations, Rendering Foundations
Seattle, WA · On-site
$190K - $219K/yr
As a Sr. Product Manager - Tech within the Rendering Foundations organization you will define and contribute to the next generation mobile foundation to power fast, fluid, and interactive experiences ...
Sr Product Manager - Technical, Rendering Foundations, Rendering Foundations
Seattle, WA · On-site
$190K - $219K/yr
As a Sr. Product Manager - Tech within the Rendering Foundations organization you will define and contribute to the next generation mobile foundation to power fast, fluid, and interactive experiences ...
Our client is seeking a CGI specialist with a strong foundation in materials, finishes (CMF), and realistic product rendering . The role centers on creating high-quality, photorealistic 3D images for ...
Our client is seeking a CGI specialist with a strong foundation in materials, finishes (CMF), and realistic product rendering . The role centers on creating high-quality, photorealistic 3D images for ...
3D Modeler / Illustrator
Pasadena, CA · Remote
$40 - $44/hr
Take projects from initial concept and 3D modeling through rendering and final production * Convert 3D models and renders into polished flat digital assets optimized for web * Work within established ...
New
Quick apply
3D Modeler / Illustrator
Pasadena, CA · Remote
$40 - $44/hr
Take projects from initial concept and 3D modeling through rendering and final production * Convert 3D models and renders into polished flat digital assets optimized for web * Work within established ...
New
Product Rendering information
See salary details
$41.5K - $52.7K
0% of jobs
$52.7K - $63.9K
0% of jobs
$63.9K - $75K
1% of jobs
$75K - $86.2K
12% of jobs
$94.3K is the 25th percentile. Wages below this are outliers.
$86.2K - $97.4K
17% of jobs
The median wage is $108.6K / yr.
$97.4K - $108.6K
20% of jobs
$108.6K - $119.8K
18% of jobs
$126.4K is the 75th percentile. Wages above this are outliers.
$119.8K - $131K
12% of jobs
$131K - $142.1K
10% of jobs
$142.1K - $153.3K
7% of jobs
$153.3K - $164.5K
3% of jobs
$41.5K
$112.9K
$164.5K
How much do product rendering jobs pay per year?
What is a product rendering?
A Product Rendering job involves creating high-quality digital images of products using 3D modeling and rendering software. These renderings are used for marketing, advertising, prototyping, and e-commerce purposes. Professionals in this field work with designers, engineers, and marketers to produce realistic visuals that showcase a product’s features, materials, and design before physical production.
What are the typical daily responsibilities of a product rendering professional?
Product Rendering professionals commonly spend their days creating highly detailed digital images and animations of products using industry-standard software, often based on CAD files or design briefs provided by clients or internal teams. They frequently collaborate with product designers, engineers, and marketing staff to ensure that renders accurately reflect the envisioned product features, materials, and aesthetics. Additionally, they may be responsible for revising renders to incorporate feedback, managing file versions, and preparing deliverables for presentations or promotional campaigns. This role requires balancing creative artistry with the technical accuracy needed to meet both internal standards and client expectations.
What are the key skills and qualifications needed to thrive in the product rendering position, and why are they important?
To thrive in Product Rendering, you need a strong background in 3D modeling, computer graphics, and design, often supported by a degree in graphic design, industrial design, or a related field. Proficiency with rendering software such as Autodesk 3ds Max, Blender, KeyShot, or Adobe Creative Suite is essential, and certification in these tools may be advantageous. Attention to detail, creativity, time management, and effective communication with cross-functional teams are important soft skills. These abilities are crucial for producing visually compelling, accurate representations of products that meet client and marketing needs within tight deadlines.
What cities are hiring for Product Rendering jobs?
Cities with the most Product Rendering job openings:
What are the most commonly searched types of Product Rendering jobs?
The most popular types of Product Rendering jobs are:
What states have the most Product Rendering jobs?
States with the most job openings for Product Rendering jobs include:
What job categories do people searching Product Rendering jobs look for?
The top searched job categories for Product Rendering jobs are:

Contractor
Re-posted 2 days ago
Job description
We are looking for a few freelance CG artists to help create high-quality product images and videos for our smart ring. You will work from product references, CAD/STP files, CMF direction, and factory samples to produce polished renders, short videos, turntables, and motion assets for website, ads, social, investor materials, and product decision-making.
This is a freelance role. We care most about taste, speed, realism, motion sense, and the ability to turn loose direction into strong visual output without heavy hand-holding.
Responsibilities
- Create photorealistic renders of a small consumer hardware product, primarily a smart ring.
- Produce product images and videos for website, ads, social, pitch decks, and internal design reviews.
- Create short product videos, turntables, motion tests, launch visuals, and social/ad clips.
- Animate camera moves, product reveals, material transitions, LED states, charging moments, and simple interaction concepts.
- Build realistic material studies across ceramic, metal, resin, glass, plastic, LED, and charging/contact details.
- Create multiple CMF and finish explorations quickly from loose references.
- Work with CAD/STP files, product photos, factory drawings, and reference images.
- Set up clean lighting, camera angles, surfaces, and compositions that make a small wearable product feel premium.
- Deliver organized source files and export-ready still/video assets in clean, reusable formats.
- Iterate quickly based on feedback from product, marketing, and hardware teams.
- Strong portfolio of product rendering work, ideally consumer electronics, wearables, jewelry, watches, rings, or small hardware.
- Strong portfolio of product video, animation, motion graphics, or short 3D product ads.
- Excellent sense of lighting, materials, composition, scale, and product detail.
- Experience with Blender, Cinema 4D, KeyShot, Redshift, Octane, V-Ray, After Effects, Premiere, DaVinci Resolve, or similar rendering/video tools.
- Comfortable working from imperfect inputs: CAD files, rough product references, factory samples, and written direction.
- Able to move quickly and produce polished outputs without a large creative team around you.
- Strong file organization and ability to deliver final images, final videos, and editable project files.
- Good written communication and responsiveness.
- Experience rendering jewelry, ceramic, titanium, PVD finishes, transparent/translucent materials, or compact electronics.
- Ability to combine 3D renders with AI video/image tools where useful.
- Familiarity with DFM, CMF, industrial design, or factory communication.
- Experience using AI image/video tools as part of a rendering or concept workflow.
- Ability to lightly retouch or composite final outputs in Photoshop.
- Can you make a tiny object look expensive, real, desirable, and dynamic?
- Can you create several visual directions fast, not just one perfect render slowly?
- Can you create motion that explains the product without making it feel like a generic tech ad?
- Can you understand product constraints without needing every detail specified?
- Can your work help us make product and marketing decisions, not just look nice?
- Portfolio: link to your best product rendering and product video work.
- Tools: what software/render engines/video tools do you use?
- Hardware experience: have you rendered jewelry, wearables, consumer electronics, or small physical products before?
- Workflow: if we give you a STEP file, product references, and CMF notes, what is your usual process from intake to final stills and video?
- Motion: what types of product videos can you make well: turntables, short ads, product reveals, material studies, UI/device interaction, or something else?
- Speed: how quickly can you usually turn around a first pass for 3-5 product render or video directions?
- Availability: how many freelance hours per week can you take on?