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Product Rendering Jobs in Austin, TX (NOW HIRING)

React + Next Program Manager

Austin, TX · On-site

$127K - $165K/yr

Ability to translate business and product requirements into structured delivery plans, epics, and tickets in Jira. Simplify complex technical issues--such as rendering tradeoffs or CMS schema impacts ...

Senior Packaging Designer

Austin, TX · On-site

$127K - $165K/yr

Practical experience using AI-powered creative tools to enhance ideation, visualization, rendering, or motion workflows while maintaining brand consistency and production feasibility Desirable ...

Principal Graphics Engineer

Austin, TX · On-site

$138K - $171K/yr

Own the design, implementation, and evolution of our graphics and rendering stack across native ... Track record of owning complex, multi-component graphics or systems products end-to-end, from ...

Principal Graphics Engineer

Austin, TX · Remote

$143K - $177K/yr

Own the design, implementation, and evolution of our graphics and rendering stack across native ... Track record of owning complex, multi-component graphics or systems products end-to-end, from ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

Autodesk 3DS Max Tutor

Austin, TX · Remote

$18 - $40/hr

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... production web applications • Experience with ThreeJS, WebGL, or other web-based graphics libraries • Understanding of fundamental computer graphics concepts (rendering pipelines, shaders, 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... production web applications • Experience with ThreeJS, WebGL, or other web-based graphics libraries • Understanding of fundamental computer graphics concepts (rendering pipelines, shaders, 3D ...

Senior Software Engineer - C++/UI

Austin, TX · Hybrid

$121K - $160K/yr

Work closely with System Engineering, UX, Product, and Validation teams to understand and implement requirements * Debug and root-cause issues related to rendering, startup performance, power moding ...

... rendering. * Collaborate with purpose across mobile, backend, product, design, data, and safety partners to define pragmatic technical paths, resolve trade-offs, and see work through from insight to ...

Senior Packaging Designer

Austin, TX · On-site

$101K - $108K/yr

Create 3D renderings and other visualizations to support product storytelling, assets, and design decision-making * Use AI-assisted tools to accelerate ideation, visual exploration, rendering, and ...

Senior Packaging Designer

Austin, TX

$101K - $108K/yr

Create 3D renderings and other visualizations to support product storytelling, assets, and design decision-making * Use AI-assisted tools to accelerate ideation, visual exploration, rendering, and ...

Senior Designer 3D CAD

Austin, TX · On-site

$101K - $108K/yr

Advanced proficiency in Rhino 3D and rendering software such as Keyshot * Strong understanding of jewelry construction, materials, and manufacturing processes * Experience creating production-ready ...

Senior Designer 3D CAD

Austin, TX

$101K - $108K/yr

Advanced proficiency in Rhino 3D and rendering software such as Keyshot * Strong understanding of jewelry construction, materials, and manufacturing processes * Experience creating production-ready ...

... of product designs. The ideal candidate brings deep expertise in 3D design and rendering, excellent aesthetic sensibilities, and a passion for mentoring and process improvement. This full-time, ...

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Showing results 1-20

Product Rendering information

See Austin, TX salary details

$41.1K

$111.9K

$163.1K

How much do product rendering jobs pay per year?

As of Jul 14, 2026, the average yearly pay for product rendering in Austin, TX is $111,899.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,700.00 and $128,400.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Product Rendering professional?

Product Rendering professionals commonly spend their days creating highly detailed digital images and animations of products using industry-standard software, often based on CAD files or design briefs provided by clients or internal teams. They frequently collaborate with product designers, engineers, and marketing staff to ensure that renders accurately reflect the envisioned product features, materials, and aesthetics. Additionally, they may be responsible for revising renders to incorporate feedback, managing file versions, and preparing deliverables for presentations or promotional campaigns. This role requires balancing creative artistry with the technical accuracy needed to meet both internal standards and client expectations.

What are the key skills and qualifications needed to thrive in the Product Rendering position, and why are they important?

To thrive in Product Rendering, you need a strong background in 3D modeling, computer graphics, and design, often supported by a degree in graphic design, industrial design, or a related field. Proficiency with rendering software such as Autodesk 3ds Max, Blender, KeyShot, or Adobe Creative Suite is essential, and certification in these tools may be advantageous. Attention to detail, creativity, time management, and effective communication with cross-functional teams are important soft skills. These abilities are crucial for producing visually compelling, accurate representations of products that meet client and marketing needs within tight deadlines.

What is a Product Rendering job?

A Product Rendering job involves creating high-quality digital images of products using 3D modeling and rendering software. These renderings are used for marketing, advertising, prototyping, and e-commerce purposes. Professionals in this field work with designers, engineers, and marketers to produce realistic visuals that showcase a product’s features, materials, and design before physical production.

What are the most commonly searched types of Product Rendering jobs in Austin, TX? The most popular types of Product Rendering jobs in Austin, TX are:
What cities near Austin, TX are hiring for Product Rendering jobs? Cities near Austin, TX with the most Product Rendering job openings:
Senior Manager, Interactive World Model Platforms

Senior Manager, Interactive World Model Platforms

Nvidia

Austin, TX • On-site

Full-time

Posted 28 days ago


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

NVIDIA's OmniDreams and FlashDreams are the foundation for a new generation of interactive world-model systems. With this release, NVIDIA has set the standard for fidelity, real-time inference performance in world models. And, we've put our work in the open with an open weights model release with an associated open source inferencing engine. We are on a mission to keep raising that bar, making interactive world models viable wherever dynamic worlds matter: autonomous vehicles, robotics, rendering, and simulation.

We are seeking an engineering leader to transform this technology lead into an industry standard platform and ecosystem. You will form the team that keeps FlashDreams fast, makes OmniDreams useful in real workflows, and helps customers and researchers succeed with the stack. Success means more than shipping software: it means high-quality solutions, trusted releases, strong performance, engaged developers, and research feedback that compounds. You'll work alongside outstanding research teams and NVIDIA leadership. If turning breakthrough research into something developers rely on every day sounds like the best job you can envision, we'd love to talk.

What you'll be doing:

  • Scale the engineering team building NVIDIA's interactive world-model platform across OmniDreams, FlashDreams, AlpaSim technologies.

  • Establish the production engineering path for interactive world models in AV, rendering, robotics, and simulation.

  • Build the architecture and processes needed to turn fast paced research into reliable developer-facing software.

  • Own product and engineering excellence: performance, scalability, reliability, developer experience, CI/CD, and release management.

  • Partner with research, simulation, rendering, and AV teams to translate world-model breakthroughs into production-ready platform capabilities.

  • Grow the open developer and research ecosystem around NVIDIA's world-model stack.

What we need to see:

  • Demonstrated research or applied innovation in world models, video diffusion, neural rendering, Gaussian splatting / NeRFs, neural reconstruction, neural shading, simulation, robotics, or AV.

  • Technical fluency in the ML primitives behind interactive world models, including diffusion or flow-matching models, autoregressive / causal video generation, self-forcing or causal-forcing style training, Gaussian splatting, NeRFs, and neural reconstruction.

  • Demonstrated experience turning research-stage systems into dependable, scalable products.

  • 12+ overall years experience, 5+ years leading teams.

  • Bachelors degree or equivalent experience.

  • Results-focused leadership: you build the process, hit the dates, and hold the quality bar.

Ways to stand out from the crowd:

  • Experience adopting Gaussian splats, NeRFs, neural reconstruction, neural shading, or other advanced rendering techniques for AV, robotics, simulation, synthetic data, or production rendering workflows.

  • Hands-on experience building, adapting, or deeply evaluating world models, video generation systems, neural rendering systems, Gaussian splatting / NeRF pipelines, or neural shading techniques.

  • Experience moving from earlier neural rendering approaches, such as NeRFs or Gaussian splatting, toward generative world models for interactive simulation, rendering, robotics, or AV.

  • Published or peer-recognized work advancing the state of the art in world models, neural rendering, generative simulation, video generation, or production ML infrastructure.

  • Experience building developer ecosystems or research communities around open-source projects.

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you. NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most hard-working and talented people in the world working for us. If you're creative and passionate about developing cloud services we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD for Level 4, and 320,000 USD - 488,750 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 30, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993