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Product Rendering Jobs in Florida (NOW HIRING)

Our mission is focused squarely on shipping beautiful, reliable products at massive scale, while building a customer-focused team to achieve these aims. As our XR & Rendering Engineer, you own the ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

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Product Rendering information

See Florida salary details

$31K

$84.4K

$122.9K

How much do product rendering jobs pay per year?

As of May 28, 2026, the average yearly pay for product rendering in Florida is $84,363.00, according to ZipRecruiter salary data. Most workers in this role earn between $69,900.00 and $96,800.00 per year, depending on experience, location, and employer.

What is a Product Rendering job?

A Product Rendering job involves creating high-quality digital images of products using 3D modeling and rendering software. These renderings are used for marketing, advertising, prototyping, and e-commerce purposes. Professionals in this field work with designers, engineers, and marketers to produce realistic visuals that showcase a product’s features, materials, and design before physical production.

What are the key skills and qualifications needed to thrive in the Product Rendering position, and why are they important?

To thrive in Product Rendering, you need a strong background in 3D modeling, computer graphics, and design, often supported by a degree in graphic design, industrial design, or a related field. Proficiency with rendering software such as Autodesk 3ds Max, Blender, KeyShot, or Adobe Creative Suite is essential, and certification in these tools may be advantageous. Attention to detail, creativity, time management, and effective communication with cross-functional teams are important soft skills. These abilities are crucial for producing visually compelling, accurate representations of products that meet client and marketing needs within tight deadlines.

What are the typical daily responsibilities of a Product Rendering professional?

Product Rendering professionals commonly spend their days creating highly detailed digital images and animations of products using industry-standard software, often based on CAD files or design briefs provided by clients or internal teams. They frequently collaborate with product designers, engineers, and marketing staff to ensure that renders accurately reflect the envisioned product features, materials, and aesthetics. Additionally, they may be responsible for revising renders to incorporate feedback, managing file versions, and preparing deliverables for presentations or promotional campaigns. This role requires balancing creative artistry with the technical accuracy needed to meet both internal standards and client expectations.
Infographic showing various Product Rendering job openings in Florida as of May 2026, with employment types broken down into 100% Full Time. Highlights an 73% In-person, 18% Hybrid, and 9% Remote job distribution, with an average salary of $84,363 per year, or $40.6 per hour.

XR & Rendering Engineer

Persona AI

Pensacola, FL • On-site

Full-time

Posted 13 days ago


Job description

Persona AI is developing and commercializing rugged, multi-purpose humanoid robots that perform real work. Persona's founding team has a decades-long history in humanoid robotics, bionics, and product development delivering robust hardware that has touched the stars, worked miles below the surface of the ocean, and even roamed Disney Parks. Our mission is focused squarely on shipping beautiful, reliable products at massive scale, while building a customer-focused team to achieve these aims.
As our XR & Rendering Engineer, you own the human side of that experience. You'll build the immersive interfaces that operators live inside, obsessing over every frame, every millisecond of perceived latency, and every visual cue that separates genuine presence from a frustrating video game. Disorientation and broken immersion are your personal enemies.
What You'll Build
• An immersive operator interface for our humanoid fleet, built in a real-time 3D engine - with genuine focus on usability and safety
• Custom shaders and ray-traced rendering pipelines that give operators high-fidelity spatial feedback without sacrificing frame rate
• Immersive frontend systems for Android and embedded Linux AR devices using Unity, Unreal, or OpenXR
• XR interfaces that account for human perceptual limits - how latency feels, how disorientation builds, and how to prevent both
• A visual feedback language for robot state, alerts, and operator guidance that works under pressure
What We're Looking For
• 4+ years in software, with at least 2 years building 3D, XR, or real-time interactive applications
• Deep expertise in a real-time 3D or game engine
• Track record delivering XR features on Android or embedded Linux using OpenXR
• GPU profiling, shader authoring, and hands-on ray tracing experience
• Strong instinct for human factors: you think about how experience feels, not just how it renders
• Familiarity with robotic spatial concepts: 3D geometry, coordinate frames, sensor visualization
• Bachelor's degree in Computer Science, Human-Computer Interaction, or a related field
• Strong ownership and communication skills; comfortable partnering closely with systems engineers
Bonus Points
• Shipped a consumer or industrial XR product end-to-end
• Experience with motion capture or spatial tracking integration
• Solid Rust or C++ for performance-critical rendering paths
• Familiarity with modern build systems like Nix or Bazel
Why This Role
There's no established playbook for making humans feel genuinely present in a robot body. The rendering pipeline you build won't just look good - it will define how operators perceive, trust, and control physical machines in the real world. You'll have end-to-end ownership, a tight partnership with the systems team next to you, and the freedom to go as deep as the problem demands.
Why join Persona AI?
  • You'll shape technology that's redefining the possibilities of robotics and human interaction.
  • Work alongside passionate teammates who value diversity, creativity, and continuous learning.
  • Enjoy full access to advanced prototyping tools, labs, and the freedom to experiment and innovate.
  • We offer competitive compensation, excellent benefits, flexible work environment, and equity opportunities.
Persona AI embraces diversity and equal opportunity in a serious way. We are committed to building a team that represents a variety of backgrounds, perspectives, and skills. We believe the more inclusive we are, the better our work will be.