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Product Rendering Jobs in Ohio (NOW HIRING)

Process Operator

Dundee, OH · On-site

$23.39 - $23.40/hr

Prior experience in a rendering facility or production environment preferred. * Knowledge of mechanical rendering and or process equipment. * Good mechanical aptitude and equipment troubleshooting ...

Process Operator

Dundee, OH

$17.75 - $22.50/hr

Prior experience in a rendering facility or production environment preferred. * Knowledge of mechanical rendering and or process equipment. * Good mechanical aptitude and equipment troubleshooting ...

Process Operator

Dundee, OH · On-site

$23.39 - $23.40/hr

Prior experience in a rendering facility or production environment preferred. * Knowledge of mechanical rendering and or process equipment. * Good mechanical aptitude and equipment troubleshooting ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

Autodesk 3DS Max Tutor

Akron, OH · Remote

$18 - $40/hr

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... scaling and rendering their work more valuable across our integrated platform, enabling us to ... We are moving the brand beyond curating and selling products to conceptualizing and selling spaces ...

... scaling and rendering their work more valuable across our integrated platform, enabling us to ... We are moving the brand beyond curating and selling products to conceptualizing and selling spaces ...

Blender Tutor

Columbus, OH · Remote

$18 - $40/hr

... rendering final output. Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum ...

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Showing results 1-20

Product Rendering information

See Ohio salary details

$39.5K

$107.3K

$156.4K

How much do product rendering jobs pay per year?

As of Aug 4, 2026, the average yearly pay for product rendering in Ohio is $107,325.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,900.00 and $123,100.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a product rendering professional?

Product Rendering professionals commonly spend their days creating highly detailed digital images and animations of products using industry-standard software, often based on CAD files or design briefs provided by clients or internal teams. They frequently collaborate with product designers, engineers, and marketing staff to ensure that renders accurately reflect the envisioned product features, materials, and aesthetics. Additionally, they may be responsible for revising renders to incorporate feedback, managing file versions, and preparing deliverables for presentations or promotional campaigns. This role requires balancing creative artistry with the technical accuracy needed to meet both internal standards and client expectations.

What are the key skills and qualifications needed to thrive in the product rendering position, and why are they important?

To thrive in Product Rendering, you need a strong background in 3D modeling, computer graphics, and design, often supported by a degree in graphic design, industrial design, or a related field. Proficiency with rendering software such as Autodesk 3ds Max, Blender, KeyShot, or Adobe Creative Suite is essential, and certification in these tools may be advantageous. Attention to detail, creativity, time management, and effective communication with cross-functional teams are important soft skills. These abilities are crucial for producing visually compelling, accurate representations of products that meet client and marketing needs within tight deadlines.

What is a product rendering?

A Product Rendering job involves creating high-quality digital images of products using 3D modeling and rendering software. These renderings are used for marketing, advertising, prototyping, and e-commerce purposes. Professionals in this field work with designers, engineers, and marketers to produce realistic visuals that showcase a product’s features, materials, and design before physical production.

Infographic showing various Product Rendering job openings in Ohio as of July 2026, with employment types broken down into 80% Full Time, 18% Part Time, and 2% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $107,325 per year, or $51.6 per hour.

Software Simulation Engineer, Sensor Rendering

Path Robotics

Columbus, OH • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 21 days ago


Job description

Build the Path Forward
At Path Robotics, we're attacking a trillion dollar opportunity - doing things that have never been done before to support an industry hurting from a lack of skilled labor. Big, hard problems are what Path tackles every day, and our people are our greatest asset to get that job done. Our intelligent, hardworking team of people do the impossible every single day, yet remain incredibly kind, humble, and always ready to support one another.
We're looking for a Software Simulation Engineer to help us stand up and scale our sensor simulation infrastructure for sim-to-real model training. You will own the rendering and simulation of our 2D and 3D sensors, which our perception models rely on. You'll produce photorealistic, physically accurate synthetic data, enabling us to train and validate perception systems faster and at a greater scale than real-world data alone allows.
What You'll Do
Experienced Level:
  • Implement and validate physics-based sensor simulation models (structured light, depth, RGB, stereo, etc.) within platforms such as NVIDIA Isaac Sim, Blender or Unreal Engine, producing outputs that closely match real sensor behavior.
  • Build photorealistic scene rendering pipelines that account for sensor placement on the robot end-effector. Emulate robot trajectories both with and without physical models. Utilize accurate material properties, such as metal reflectance, weld spatter, and torch glow, to ensure synthetic data is meaningful for perception model training.
  • Develop synthetic data generation pipelines producing annotated ground-truth (point clouds, depth maps, segmentation masks) at scale.
  • Implement domain randomization strategies (lighting, material variation, sensor noise, viewpoint perturbation) to improve sim-to-real transfer for downstream perception models.
  • Collaborate with perception teams to ensure rendered outputs meet dataset requirements and write high-quality Python code.

Senior Level:
  • Lead the design and validation of high-fidelity, photorealistic sensor render pipelines grounded in real sensor characterization data and validated against physical measurements.
  • Architect the sensor rendering strategy for the Perception team, defining which sensor modalities, material models, and environmental conditions must be simulated to support perception across the full weld cell workflow.
  • Own the sim-to-real validation framework: define quantitative benchmarks and go/no-go criteria for when synthetic sensor data is ready to feed production model training.
  • Drive 3D asset and environment pipeline strategy, including CAD-to-simulation workflows, SDF/URDF asset management, material library management, and procedural scene generation for weld cell environments across Gazebo, Isaac Sim, and Unreal Engine.
  • Define strategy for when and how to use each simulation platform (Gazebo for ROS-integrated functional testing, Isaac Sim or Unreal Engine for photorealistic synthetic data generation) and build workflows that span them coherently.
  • Mentor engineers on rendering best practices, physically based material modeling, Gazebo plugin development, and synthetic data methodology.
Who You Are
  • Education & Experience: Degree in CS/Robotics/EE plus 3+ years (Experienced) or 5+ years (Senior) in simulation, rendering, or perception.
  • Software Proficiency: Strong Python skills for building production-grade simulation tooling and plugins.
  • Simulation Platforms: Hands-on experience with NVIDIA Isaac Sim, Unreal Engine, Blender or Gazebo (Classic/Ignition).
  • Rendering & Assets: Solid understanding of Physically Based Rendering (PBR) and experience with 3D assets (URDF, SDF, USD).
  • 3D data and assets: Experience with mesh representations, material authoring, and CAD-to-render workflows using formats such as URDF, SDF, or USD.
  • Synthetic data pipelines: Experience building annotated synthetic dataset generation systems and domain randomization strategies aimed at real-world model training.
  • Generative AI: Experience with generative image AI (e.g., diffusion models) and its application in synthetic data generation.
Nice to Have
  • Direct experience with NVIDIA Omniverse / Isaac Sim and USD-based scene composition.
  • Familiarity with simulating industrial phenomena like arc flash, weld spatter, and thermal emission.
  • Experience with generative AI (diffusion models) and procedural geometry for scalable 3D mesh generation.
  • Prior work in manufacturing or automotive simulation and cloud-based render farm infrastructure.
  • Experience with GPU-accelerated rendering or cloud-based render farm infrastructure.
Why You'll Love It Here
  • Free lunch every day
  • Flexible PTO
  • Medical, Dental, and Vision insurance
  • 6 weeks 100% paid parental leave plus an additional 6-8 weeks maternity leave for the birthing parent (12-14 weeks total)
  • 401K through Empower
  • Paid Referral Bonus
Who We Are
At Path Robotics we love coming to work to solve interesting and tough challenges but also because our ideas are welcomed and valued. We encourage unique thinking and are dedicated to creating a diverse and inclusive environment. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.
If you require a reasonable accommodation to participate in the application process or any part of the hiring process, please contact HR@path-robotics.com. We are committed to providing equal access and will work with qualified individuals to ensure a fair and accessible hiring experience. We will respond to your request within 48 hours.