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Product Rendering Jobs in Durham, NC (NOW HIRING)

Rendering Engineer

Raleigh, NC · On-site

$136K - $168K/yr

... production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle • Stay ahead of the curve by evaluating emerging APIs ...

The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... Position Summary: AGBO is looking for a Rendering Engineer to join the team and sit at the ...

The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... Position Summary: AGBO is looking for a Rendering Engineer to join the team and sit at the ...

The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... Position Summary: AGBO is looking for a Rendering Engineer to join the team and sit at the ...

Autodesk 3DS Max Tutor

Raleigh, NC · Remote

$18 - $40/hr

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

Autodesk 3DS Max Tutor

Durham, NC · Remote

$18 - $40/hr

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

Blender Tutor

Chapel Hill, NC · Remote

$18 - $40/hr

... rendering final output. Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum ...

Blender Tutor

Raleigh, NC · Remote

$18 - $40/hr

... rendering final output. Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum ...

Blender Tutor

Durham, NC · Remote

$18 - $40/hr

... rendering final output. Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum ...

Manager, Product Security Lead- Hybrid, Cary, North Carolina or Remote in EST time zone We're a ... before rendering judgment on a finding. * People development: you set direction for experts ...

Manager, Product Security Lead- Hybrid, Cary, North Carolina or Remote in EST time zone We're a ... before rendering judgment on a finding. * People development: you set direction for experts ...

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Showing results 1-20

Product Rendering information

See Durham, NC salary details

$40.1K

$109.1K

$159K

How much do product rendering jobs pay per year?

As of Aug 4, 2026, the average yearly pay for product rendering in Durham, NC is $109,087.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,300.00 and $125,100.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a product rendering professional?

Product Rendering professionals commonly spend their days creating highly detailed digital images and animations of products using industry-standard software, often based on CAD files or design briefs provided by clients or internal teams. They frequently collaborate with product designers, engineers, and marketing staff to ensure that renders accurately reflect the envisioned product features, materials, and aesthetics. Additionally, they may be responsible for revising renders to incorporate feedback, managing file versions, and preparing deliverables for presentations or promotional campaigns. This role requires balancing creative artistry with the technical accuracy needed to meet both internal standards and client expectations.

What are the key skills and qualifications needed to thrive in the product rendering position, and why are they important?

To thrive in Product Rendering, you need a strong background in 3D modeling, computer graphics, and design, often supported by a degree in graphic design, industrial design, or a related field. Proficiency with rendering software such as Autodesk 3ds Max, Blender, KeyShot, or Adobe Creative Suite is essential, and certification in these tools may be advantageous. Attention to detail, creativity, time management, and effective communication with cross-functional teams are important soft skills. These abilities are crucial for producing visually compelling, accurate representations of products that meet client and marketing needs within tight deadlines.

What is a product rendering?

A Product Rendering job involves creating high-quality digital images of products using 3D modeling and rendering software. These renderings are used for marketing, advertising, prototyping, and e-commerce purposes. Professionals in this field work with designers, engineers, and marketers to produce realistic visuals that showcase a product’s features, materials, and design before physical production.

What are popular job titles related to Product Rendering jobs in Durham, NC? For Product Rendering jobs in Durham, NC, the most frequently searched job titles are:
What job categories do people searching Product Rendering jobs in Durham, NC look for? The top searched job categories for Product Rendering jobs in Durham, NC are:
What cities near Durham, NC are hiring for Product Rendering jobs? Cities near Durham, NC with the most Product Rendering job openings:
Infographic showing various Product Rendering job openings in Durham, NC as of July 2026, with employment types broken down into 81% Full Time, 17% Part Time, and 2% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $109,087 per year, or $52.4 per hour.

Rendering Engineer

AGBO

Raleigh, NC • On-site

$136K - $168K/yr

Full-time

Re-posted 15 days ago


Job description

Job Summary:
AGBO is an artist-led independent studio shaping the future of film and television. They are seeking a Rendering Engineer to push the visual boundaries of real-time technology in interactive experiences, working alongside world-class creators to deliver cinematic visual fidelity across platforms.
Responsibilities:
• Architect and own the rendering pipeline for real-time interactive experiences, designing systems that deliver cinematic visual fidelity at performance targets across target platforms
• Research, prototype, and implement advanced rendering techniques — including global illumination, ray tracing, physically-based shading, post-processing, and VFX integration — translating cutting-edge academic and industry work into shippable features
• Collaborate closely with Art and Technical Art teams to define material workflows, lighting standards, and asset pipelines that maximize visual quality within hardware constraints
• Profile, debug, and optimize GPU and CPU rendering performance, identifying bottlenecks and driving solutions that maintain high frame rates without sacrificing visual quality
• Contribute to engine-level tooling and editor workflows, building or extending rendering tools that empower artists and designers to iterate faster and with greater creative freedom
• Partner with cross-functional leads in engineering, production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle
• Stay ahead of the curve by evaluating emerging APIs, hardware capabilities (e.g., DirectX 12 Ultimate, Vulkan, Metal), and platform-specific rendering features, advocating for their adoption where they serve project goals
• Perform all other duties as assigned
Qualifications:
Required:
• 5-8 years of professional experience in real-time rendering engineering within games, interactive entertainment, or a related field, with a strong portfolio of shipped titles or interactive experiences
• Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real-time engine such as Unreal Engine 5, including experience working at the engine/renderer level
• Proficiency in C++ and shader languages (HLSL, GLSL, or WGSL), with demonstrated ability to write high-performance, maintainable, production-grade rendering code
• Proven experience with advanced rendering techniques — physically-based rendering, deferred rendering, temporal anti-aliasing, screen-space effects, and/or ray tracing — and the ability to architect these systems from the ground up
• Strong communication and collaboration skills, with a track record of working effectively in multidisciplinary teams and translating complex technical concepts for non-engineering stakeholders in a fast-moving, creative production environment
• Candidates must be legally authorized to work in the U.S.
Company:
AGBO creates intellectual property universes spanning film, TV, audio, and interactive experiences. Founded in 2017, the company is headquartered in Los Angeles, USA, with a team of 11-50 employees. The company is currently Early Stage.

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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