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Junior Audio Programmer Jobs (NOW HIRING)

Senior Audio/Video Engineer

Sunnyvale, CA · On-site

$122K - $167K/yr

... junior engineers and contribute to architectural decisions across the A/V stack. Qualifications : Required : • 7-10 years of software engineering experience specializing in real-time audio and ...

Mentor junior engineers and contribute to architectural decisions across the A/V stack. Required Qualifications * 7-10 years of software engineering experience specializing in real-time audio and ...

Mentor junior engineers and contribute to architectural decisions across the A/V stack. Required Qualifications * 710 years of software engineering experience specializing in real-time audio and ...

DSP Engineer - Audio Tech

Framingham, MA

$147K - $171K/yr

The Audio Tech organization focuses on developing scalable, portable, and high-performance audio ... This role is well suited for a junior-to-mid level engineer who enjoys applying strong DSP ...

DSP Engineer - Audio Tech

Framingham, MA · On-site

$147K - $171K/yr

The Audio Tech organization focuses on developing scalable, portable, and high-performance audio ... This role is well suited for a junior-to-mid level engineer who enjoys applying strong DSP ...

Junior Developer

Carlsbad, CA · On-site

$31.25 - $40.86/hr

With our line of personal audio gear and office accessories, we're innovating absolutely everything ... Role Overview We are seeking a motivated and technically versatile Junior Developer to join our ...

Tier 3 Unified Communications/Audio Visual Engineer Annapolis Junction, MD IT Veterans is seeking a ... Demonstrated ability to lead technical teams and mentor junior engineers. At IT Veterans LLC, we ...

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Junior Audio Programmer information

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How much do junior audio programmer jobs pay per hour?

As of Jun 21, 2026, the average hourly pay for junior audio programmer in the United States is $26.96, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $33.17 per hour, depending on experience, location, and employer.

What are typical daily responsibilities for a Junior Audio Programmer?

As a Junior Audio Programmer, your daily tasks may include implementing and testing audio features, writing code for sound integration, debugging audio issues, and collaborating with sound designers and senior programmers. You may also be responsible for maintaining and optimizing audio pipelines, documenting your work, and participating in regular team meetings to discuss project goals. This role often requires balancing multiple tasks and prioritizing requests from both technical and creative departments. Working closely with a supportive team environment provides ample opportunity to learn new skills and contribute to the overall audio experience of the project.

What is a Junior Audio Programmer job?

A Junior Audio Programmer is an entry-level role focused on developing and integrating audio systems in software applications, such as video games or interactive experiences. They work with audio middleware, engines, and scripting languages to implement sound effects, music, and voiceovers. This role often involves debugging audio issues, optimizing performance, and collaborating with sound designers and developers. Candidates typically have experience with programming languages like C++ or C# and an understanding of digital signal processing or audio engines like Wwise or FMOD.

What are the key skills and qualifications needed to thrive in the Junior Audio Programmer position, and why are they important?

To thrive as a Junior Audio Programmer, you need proficiency in programming languages such as C++ and a solid understanding of audio signal processing concepts, often supported by a degree in computer science, audio engineering, or a related field. Experience with digital audio workstations (DAWs), game engines (like Unity or Unreal), and familiarity with middleware tools such as FMOD or Wwise is highly valued. Strong problem-solving skills, adaptability, and the ability to communicate effectively with multidisciplinary teams help distinguish top candidates. These qualities ensure that a Junior Audio Programmer can efficiently contribute to audio feature development, troubleshoot issues, and collaborate successfully in fast-paced production environments.

More about Junior Audio Programmer jobs
What cities are hiring for Junior Audio Programmer jobs? Cities with the most Junior Audio Programmer job openings:
What are the most commonly searched types of Audio Programmer jobs? The most popular types of Audio Programmer jobs are:
What states have the most Junior Audio Programmer jobs? States with the most job openings for Junior Audio Programmer jobs include:
Infographic showing various Junior Audio Programmer job openings in the United States as of June 2026, with employment types broken down into 40% Full Time, 40% Part Time, and 20% Contract. Highlights an 100% In-person job distribution, with an average salary of $56,068 per year, or $27 per hour.
Senior Audio/Video Engineer

Senior Audio/Video Engineer

Knightscope

Sunnyvale, CA • On-site

$122K - $167K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Knightscope is a security technology company building the Nation’s First Autonomous Security Force. They are seeking two Senior Audio/Video Engineers to own the real-time audio and video infrastructure across the ICM and Signals platforms, responsible for the full A/V stack including low-latency audio processing and multi-stream rendering.
Responsibilities:
• Design, build, and maintain the end-to-end real-time video pipeline: WebRTC/RTSP/RTMP ingest, hardware-accelerated transcoding, and simultaneous multi-stream rendering for up to 10 concurrent robot video feeds.
• Architect and optimize GStreamer-based multi-branch pipelines for video capture, processing, recording, and cloud upload (S3) — including codec selection, pad/cap negotiation, and plugin development.
• Own the full audio subsystem: real-time two-way audio, SIP/VoIP integration (pjsip/Asterisk), text-to-speech (AWS Polly), and talk-down functionality with a sub-200ms end-to-end round-trip latency target.
• Implement and optimize WebRTC signaling, ICE, DTLS-SRTP, and media server components for reliable low-latency communication across distributed robot deployments.
• Profile, debug, and tune A/V pipeline performance for low latency, high throughput, and resilience under concurrent multi-robot load and variable network conditions.
• Build Make-a-Clip functionality enabling operators to extract, annotate, and store video segments from live and recorded feeds.
• Define and maintain A/V API contracts in collaboration with ICM and Signals platform engineers; contribute to code reviews, technical documentation, and on-call runbooks.
• Mentor junior engineers and contribute to architectural decisions across the A/V stack.
Qualifications:
Required:
• 7–10 years of software engineering experience specializing in real-time audio and video systems in production environments.
• Deep expertise in WebRTC — including signaling protocols, ICE/STUN/TURN, DTLS-SRTP, RTP/RTCP, and media server architecture (Janus, mediasoup, or equivalent).
• Strong hands-on proficiency with GStreamer at the developer level: building and debugging complex multi-branch media pipelines, working with elements, pads, caps, and custom plugins.
• Proficiency in C/C++ (C++11/14/17) for performance-critical media and networking code; Python for tooling and automation.
• Solid experience with SIP/VoIP protocols and stacks (pjsip, Asterisk, or equivalent) and low-latency audio processing.
• Strong understanding of audio/video codecs (H.264/H.265, VP9, AAC, Opus) and streaming protocols (RTSP, RTMP, HLS, RTP).
• Experience with AWS media services (S3, Kinesis Video Streams, Polly, or equivalent) and cloud-based media pipeline architectures.
• Familiarity with hardware-accelerated video processing (NVIDIA NVENC/NVDEC, V4L2, or equivalent) is a strong plus.
• BS in Computer Science, Electrical Engineering, or equivalent professional experience.
Company:
Knightscope specializes in developing autonomous security robots. Founded in 2013, the company is headquartered in Mountain View, USA, with a team of 201-500 employees. The company is currently Growth Stage.