1

Junior Audio Programmer Jobs in California (NOW HIRING)

Senior Audio/Video Engineer

Sunnyvale, CA · On-site

$155K - $210K/yr

Mentor junior engineers and contribute to architectural decisions across the A/V stack. Required Qualifications * 7-10 years of software engineering experience specializing in real-time audio and ...

Mentor junior engineers and contribute to architectural decisions across the A/V stack. Required Qualifications * 7-10 years of software engineering experience specializing in real-time audio and ...

Mentor junior engineers and contribute to architectural decisions across the A/V stack. Required Qualifications * 710 years of software engineering experience specializing in real-time audio and ...

Jr. Project Manager

Los Angeles, CA · On-site

$80K - $120K/yr

Set up and operate multimedia equipment (e.g., projectors, audio, video conferencing). * Take and ... Support system upgrades and programming transitions through testing, reporting, and remediation.

Sr Staff R&D Engineer

Nicasio, CA · On-site

$206K - $276K/yr

Develop novel generative audio models, including latent diffusion, flow-based models, variational ... Mentor junior researchers and engineers, and contribute to a culture of rigorous experimentation ...

Senior Staff Data Engineer

Oakland, CA · On-site

$121K - $165K/yr

Our vision is to shape the future of audio, where everyone can be effortlessly connected to the ... Responsible for mentoring and guiding junior engineers. What you'll need: * 12+ years of software ...

You'll join early as our Junior Full Stack Engineer, working alongside our team to help ship ... Our flagship product is a collaborative canvas for working across text, image, video, audio, and 3D ...

You'll join early as our Junior Full Stack Engineer, working alongside our team to help ship ... Our flagship product is a collaborative canvas for working across text, image, video, audio, and 3D ...

Audio Testing: Acoustic test methodologies for speakers, microphones, and other audio components ... Lead and mentor junior engineers, providing technical guidance and expertise on complex test ...

Q-SYS, our innovative full stack audio, video and control platform, unifies data, devices and a ... Mentor junior engineers and share technical knowledge across the organization. Skills and Minimum ...

next page

Showing results 1-20

Junior Audio Programmer information

See California salary details

$7

$26

$46

How much do junior audio programmer jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for junior audio programmer in California is $26.60, according to ZipRecruiter salary data. Most workers in this role earn between $16.15 and $32.74 per hour, depending on experience, location, and employer.

What are typical daily responsibilities for a Junior Audio Programmer?

As a Junior Audio Programmer, your daily tasks may include implementing and testing audio features, writing code for sound integration, debugging audio issues, and collaborating with sound designers and senior programmers. You may also be responsible for maintaining and optimizing audio pipelines, documenting your work, and participating in regular team meetings to discuss project goals. This role often requires balancing multiple tasks and prioritizing requests from both technical and creative departments. Working closely with a supportive team environment provides ample opportunity to learn new skills and contribute to the overall audio experience of the project.

What is a Junior Audio Programmer job?

A Junior Audio Programmer is an entry-level role focused on developing and integrating audio systems in software applications, such as video games or interactive experiences. They work with audio middleware, engines, and scripting languages to implement sound effects, music, and voiceovers. This role often involves debugging audio issues, optimizing performance, and collaborating with sound designers and developers. Candidates typically have experience with programming languages like C++ or C# and an understanding of digital signal processing or audio engines like Wwise or FMOD.

What are the key skills and qualifications needed to thrive in the Junior Audio Programmer position, and why are they important?

To thrive as a Junior Audio Programmer, you need proficiency in programming languages such as C++ and a solid understanding of audio signal processing concepts, often supported by a degree in computer science, audio engineering, or a related field. Experience with digital audio workstations (DAWs), game engines (like Unity or Unreal), and familiarity with middleware tools such as FMOD or Wwise is highly valued. Strong problem-solving skills, adaptability, and the ability to communicate effectively with multidisciplinary teams help distinguish top candidates. These qualities ensure that a Junior Audio Programmer can efficiently contribute to audio feature development, troubleshoot issues, and collaborate successfully in fast-paced production environments.

What are the most commonly searched types of Audio Programmer jobs in California? The most popular types of Audio Programmer jobs in California are:
What are popular job titles related to Junior Audio Programmer jobs in California? For Junior Audio Programmer jobs in California, the most frequently searched job titles are:
What job categories do people searching Junior Audio Programmer jobs in California look for? The top searched job categories for Junior Audio Programmer jobs in California are:
What cities in California are hiring for Junior Audio Programmer jobs? Cities in California with the most Junior Audio Programmer job openings:
Infographic showing various Junior Audio Programmer job openings in California as of July 2026, with employment types broken down into 76% Full Time, 20% Part Time, 1% Temporary, and 3% Contract. Highlights an 90% Physical, 1% Hybrid, and 9% Remote job distribution, with an average salary of $55,334 per year, or $26.6 per hour.
Senior Audio/Video Engineer

Senior Audio/Video Engineer

Knightscope, Inc.

Sunnyvale, CA • On-site

$155K - $210K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 16 days ago


Job description

About Knightscope
Knightscope (NASDAQ: KSCP) is a security technology company building the nation's first Autonomous Security Force - autonomous machines, AI-driven software, and elite security professionals operating as one integrated managed service. The Company is on a mission to make the United States of America the safest country in the world. One Team. One Force.
About the Role
Knightscope is seeking two Senior Audio/Video Engineers to own the real-time audio and video infrastructure across the ICM and Signals platforms. These engineers will be responsible for the full A/V stack - from WebRTC ingest and GStreamer pipeline architecture to low-latency audio processing and multi-stream rendering. Given the thin talent pool for combined WebRTC and low-latency audio expertise, both positions will be recruited simultaneously.
Location Requirement: Full-time, on-site at Sunnyvale HQ (No relocation provided)
Key Responsibilities
  • Design, build, and maintain the end-to-end real-time video pipeline: WebRTC/RTSP/RTMP ingest, hardware-accelerated transcoding, and simultaneous multi-stream rendering for up to 10 concurrent robot video feeds.
  • Architect and optimize GStreamer-based multi-branch pipelines for video capture, processing, recording, and cloud upload (S3) - including codec selection, pad/cap negotiation, and plugin development.
  • Own the full audio subsystem: real-time two-way audio, SIP/VoIP integration (pjsip/Asterisk), text-to-speech (AWS Polly), and talk-down functionality with a sub-200ms end-to-end round-trip latency target.
  • Implement and optimize WebRTC signaling, ICE, DTLS-SRTP, and media server components for reliable low-latency communication across distributed robot deployments.
  • Profile, debug, and tune A/V pipeline performance for low latency, high throughput, and resilience under concurrent multi-robot load and variable network conditions.
  • Build Make-a-Clip functionality enabling operators to extract, annotate, and store video segments from live and recorded feeds.
  • Define and maintain A/V API contracts in collaboration with ICM and Signals platform engineers; contribute to code reviews, technical documentation, and on-call runbooks.
  • Mentor junior engineers and contribute to architectural decisions across the A/V stack.

Required Qualifications
  • 7-10 years of software engineering experience specializing in real-time audio and video systems in production environments.
  • Deep expertise in WebRTC - including signaling protocols, ICE/STUN/TURN, DTLS-SRTP, RTP/RTCP, and media server architecture (Janus, mediasoup, or equivalent).
  • Strong hands-on proficiency with GStreamer at the developer level: building and debugging complex multi-branch media pipelines, working with elements, pads, caps, and custom plugins.
  • Proficiency in C/C++ (C++11/14/17) for performance-critical media and networking code; Python for tooling and automation.
  • Solid experience with SIP/VoIP protocols and stacks (pjsip, Asterisk, or equivalent) and low-latency audio processing.
  • Strong understanding of audio/video codecs (H.264/H.265, VP9, AAC, Opus) and streaming protocols (RTSP, RTMP, HLS, RTP).
  • Experience with AWS media services (S3, Kinesis Video Streams, Polly, or equivalent) and cloud-based media pipeline architectures.
  • Familiarity with hardware-accelerated video processing (NVIDIA NVENC/NVDEC, V4L2, or equivalent) is a strong plus.
  • BS in Computer Science, Electrical Engineering, or equivalent professional experience.

Compensation & Benefits
  • Base Salary: $155,000 - $210,000 each (DOE)
  • Equity: Stock options
  • Benefits: Medical, dental, vision, 401(k), paid time off
  • Location Requirement: Full-time, on-site at Sunnyvale HQ